TweetFollow Us on Twitter

November 92 - Pointer-Counterpointer

Pointer-Counterpointer

Eric Berdhal and Jeff Alger

Eric,

    For eight years now, MacApp has been the only game in town. Sure, there's been Smalltalk V/Mac and the Think Class Library, but neither is a serious product for large-scale applications. Suddenly, we're going to have new, high-quality offerings from companies like Symantec, Taligent, Component Software, Visix, Electron Mining (see elsewhere in this issue), and not least Apple. There will be lots of cross-pollenation from technologies like X, Windows, Common Lisp and its bouncing new baby, Dylan, and other AI-derivatives. Where before we had strict parochialism, we will now have routine cross-platform development.

    What we're seeing is the emergence at long last of a competitive market economy in class libraries for the Macintosh. Ironically, it will come about roughly three years after the fall of central planning in eastern Europe, but hey, better late than never. Those of us who have lived with MacApp over the years (and no mistress could have been more loyal or more fickle!) are the keepers of the lore and should pass that lore along to the new generation. So, here goes.

    Apple has invested too little to do the job right but just enough to screw up the third-party market. One has to wonder whether a Taligent-sized effort within Apple years ago wouldn't have obviated the need for Taligent as a separate company. By changing compilers to suit MacApp Apple kept others constantly off-balance in language tools. By providing simplistic tools like ViewEdit, SourceBug, MPW, and MacBrowse free on ETO, but never really finishing them, Apple has hampered third-party vendors and products - Jasik's Debugger, AppMaker, Ad Lib, Object Master, to name just a few - that have consistently been better products, but lacked one critical attribute in the market: the Apple logo. Lurches in direction from version to version and even beta to beta have made it impossible for independent companies to recapture engineering costs. It has also discouraged people from writing books, developing training courses, or providing complementary class libraries. On reflection, I think Apple's resources would have been better used to set standards, enable technologies through technical assistance and seed funding, and provide a marketing umbrella for third-party products.

    As far as technology is concerned, I agree with you that versions 1.x and 2.x were quite well done, but that 3.x is basically a collection of features masquerading as an application framework.

    There were the expected number of misguesses for anything this complex. Compatibility with Object Pascal, in hindsight, was more harmful than helpful and looks a little silly now. Not using C++ version 3.x, pointer-based objects or multiple inheritance also looks increasingly like a big mistake. Backward compatibility with 2.x resulted in lots of redundancy but little benefit.

    There were good concepts backed by poor implementations. Behaviors, adorners, and certain aspects of event dispatch missed the more general (and simpler) principles of delegation and aggregation; they are also unevenly applied. Dependency management never quite settled into a coherent architecture and has been used in some positively bizarre ways. The 2.x view architecture was due for an overhaul and didn't get it. I can't agree with your praise of the dialog architecture, Eric. I'd like to see these areas rethought in future frameworks.

    There are glaring omissions: memory management, including garbage collection; data structures; object persistence and distribution; automated segmentation; data communications; and database support.

    MacApp 3.x suffers from a lack of architectural coherence. Learning MacApp is like walking into a house of mirrors. Eventually you learn your way around, but it's disorienting and you can't trust your senses. Even within MacApp there isn't a great deal of consistency, especially in the use of new features like behaviors, adorners and dependency management. One gets the impression that there just wasn't time to think things through.

    On the other hand, there are some things done very well in 3.x: exception handling, the overall approach to commands and events (though the implementation is not well-factored), instantiate-by-name and other uses of metainformation, support of System 7 features, printing (my favorite!), streams, the menu architecture, and the mechanics of windoids and tear-off menus. These should be studied seriously by any newcomer to the field.

    Despite the problems, I don't blame the MacApp team itself, for they accomplished a remarkable amount with limited resources. On balance, I'd grant an A+ for effort but only C++ for the outcome and a generous D for Apple management. The new kids on the block would be well-advised to study the reasons.

Jeff

Friend Jeff,

    I've been thinking over the conversations we've had about MacApp over the years, and we have had some barn burners, haven't we? Now that Apple is moving beyond MacApp, we have something new to consider: What can we learn from MacApp and take with us to the future?

    One thing I've always admired about MacApp is its vision and philosophy. I think the first thing I liked about MacApp was that is was a decent factoring of a Macintosh application. Even back in the days of MacApp 1.x, there were interesting features aimed at being factors of a Mac App: a rudimentary document structure, an encapsulation of a display, and some basic support for utility objects like lists.

    When MacApp turned 2.x, there was yet another factoring of a Mac App, one that was significantly different and better. The document structure was still not fantastic, but it did exist and allowed basic default functionality to be easily accessed. The hierarchical view system modeled the way developers want to display information fairly well. In many ways, the 2.x cycle brought MacApp close to a quantum leap in technology, where software development could truly leverage object technology.

    Then came 3.x. Unfortunately, I think 3.x consists of a variety of features that were grafted onto 2.x technology. MacApp deserved better and could have easily been the unarguably superior development environment. As it is it's still head and shoulders above the crowd, but the question remains: What can we learn from MacApp? More importantly, what is MacApp? Once we have the answer to that question, I think the rest will come easily.

    I see MacApp as a collection of interesting features, a few frameworks, and a couple architectures all thrown together in a package. In short order, here's the way I view the MacApp world.

    One of the oldest and most interesting architectures I see in MacApp is the View architecture. Although it is essentially unchanged since 2.x, it is still a fine piece of work. Views allow developers to display information to the user in a rather rich format. Look at this, now I'm spewing Apple marketing information at you.

    Built on this architecture is what is possibly one of the best ideas to come around, MacApp dialogs. After doing dialogs with MacApp, I can't see going back to using the toolbox. MacApp actually makes it rather pleasant to deal with this score. Well, I like it anyway.

    Then there are adorners. These objects, really lightweight views, look like an interesting experiment, but I'm not sure it was a success. I've always thought that they were too light to be true lightweight views and too heavy to just adorn a view. I'm also not thrilled that they require so much direct support from the view system, almost like they were shoe horned into place. Behaviors, yet another MacApp feature, have many of the same problems, but I feel less strongly about them.

    The other framework that is really cool is the command structure. How else do you encapsulate the Macintosh undo metaphor? This is a textbook example of how simple, obvious classes can solve what would otherwise be exceedingly difficult problems. What MacApp has done is even more impressive, setting the commands as the basic unit of work in an application.

    Then there are systems and architectures that are expected to be found in a mature object system. MacApp implements very nice access to the metainformation available from Object Pascal. Dependency management and a stream architecture is another one of those features you get used to seeing in object based systems. MacApp's implementation of these isn't entirely world class, but they are very usable even though they're not completely integrated into the underlying MacApp frameworks.

    Finally, MacApp has a lot of debugging and antibugging code. Another thing that MacApp dealt with mostly head on is the admission that exception handling has to be a part of the mainstream code of an application. The consequence is that debugging code and failure handling permeates MacApp and MacApp based applications, something noticeably absent elsewhere.

    So, with all these pieces, we should be able to find something that we can take with us, either in code, analysis, or lessons.

Stirring regards,
Eric

 
AAPL
$102.47
Apple Inc.
+0.00
MSFT
$44.88
Microsoft Corpora
+0.00
GOOG
$526.54
Google Inc.
+0.00

MacTech Search:
Community Search:

Software Updates via MacUpdate

EyeTV 3.6.6 - Watch and record TV on you...
EyeTV brings a rich TV experience to your Mac. Watch live TV on your Mac. Pause, rewind, and record whenever you want. EyeTV gives you powerful control over what you watch and how you watch it. Put... Read more
RapidWeaver 6.0 - Create template-based...
RapidWeaver is a next-generation Web design application to help you easily create professional-looking Web sites in minutes. No knowledge of complex code is required, RapidWeaver will take care of... Read more
NTFS 12.0.39 - Provides full read and wr...
Paragon NTFS breaks down the barriers between Windows and OS X. Paragon NTFS effectively solves the communication problems between the Mac system and NTFS, providing full read and write access to... Read more
RestoreMeNot 2.0.3 - Disable window rest...
RestoreMeNot provides a simple way to disable the window restoration for individual applications so that you can fine-tune this behavior to suit your needs. Please note that RestoreMeNot is designed... Read more
Macgo Blu-ray Player 2.10.9.1750 - Blu-r...
Macgo Mac Blu-ray Player can bring you the most unforgettable Blu-ray experience on your Mac. Overview Macgo Mac Blu-ray Player can satisfy just about every need you could possibly have in a Blu-ray... Read more
Apple iOS 8.1 - The latest version of Ap...
The latest version of iOS can be downloaded through iTunes. Apple iOS 8 comes with big updates to apps you use every day, like Messages and Photos. A whole new way to share content with your family.... Read more
TechTool Pro 7.0.5 - Hard drive and syst...
TechTool Pro is now 7, and this is the most advanced version of the acclaimed Macintosh troubleshooting utility created in its 20-year history. Micromat has redeveloped TechTool Pro 7 to be fully 64... Read more
PDFKey Pro 4.0.2 - Edit and print passwo...
PDFKey Pro can unlock PDF documents protected for printing and copying when you've forgotten your password. It can now also protect your PDF files with a password to prevent unauthorized access and/... Read more
Yasu 2.9.1 - System maintenance app; per...
Yasu was originally created with System Administrators who service large groups of workstations in mind, Yasu (Yet Another System Utility) was made to do a specific group of maintenance tasks... Read more
Hazel 3.3 - Create rules for organizing...
Hazel is your personal housekeeper, organizing and cleaning folders based on rules you define. Hazel can also manage your trash and uninstall your applications. Organize your files using a... Read more

Latest Forum Discussions

See All

Miika (Games)
Miika 1.0.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0.0 (iTunes) Description: Miika is a beautiful 3D puzzle game based on camera perspectives combined with the use of optical illusions. Miika challenges... | Read more »
Infuse Pro (Photography)
Infuse Pro 3.0 Device: iOS Universal Category: Photography Price: $9.99, Version: 3.0 (iTunes) Description: ** All-new version 3 includes fully licensed and certified DTS® and DTS-HD® audio! ** | Read more »
Swap Heroes (Games)
Swap Heroes 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: **Half price for a limited time only** Swap Heroes is a casual turn-based strategy adventure. Form a group of heroes and guide them... | Read more »
Ghost Blade (Games)
Ghost Blade 1.1 Device: iOS Universal Category: Games Price: $4.99, Version: 1.1 (iTunes) Description: Get the most outstanding 3D Action Game from App Store NOW! For those who dare pursue dreams. Masterpiece of Yu Shi Game ---China... | Read more »
Fiete – A Day on a Farm Review
Fiete – A Day on a Farm Review By Amy Solomon on October 21st, 2014 Our Rating: :: A MEMORABLE EXPERIENCEUniversal App - Designed for iPhone and iPad Fiete – A day on a farm in an interactive app for young children full of... | Read more »
Tilt to Live: Gauntlet’s Revenge is Almo...
Tilt to Live: Gauntlet’s Revenge is Almost Here Posted by Jessica Fisher on October 21st, 2014 [ permalink ] One Man Left has announced the official release date of Tilt to Live: Gauntlet’s Re | Read more »
Sago Mini Monsters Celebrates Halloween...
Sago Mini Monsters Celebrates Halloween with Fun Costumes and Special Treats. Posted by Jessica Fisher on October 21st, 2014 [ permal | Read more »
Inferno 2 Review
Inferno 2 Review By Andrew Fisher on October 21st, 2014 Our Rating: :: TWIN STICK GOODNESSUniversal App - Designed for iPhone and iPad With tight controls and awesome, stark visuals, Inferno 2 is loads of fun.   | Read more »
Clips Review
Clips Review By Jennifer Allen on October 21st, 2014 Our Rating: :: CONVENIENT PASTINGUniversal App - Designed for iPhone and iPad Making copying and pasting more powerful than usual, Clips is a great way to move stuff around.   | Read more »
MonSense Review
MonSense Review By Jennifer Allen on October 21st, 2014 Our Rating: :: ORGANIZED FINANCESiPhone App - Designed for the iPhone, compatible with the iPad Organize your finances with the quick and easy to use, MonSense.   | Read more »

Price Scanner via MacPrices.net

AT&T accepting preorders for new iPads fo...
AT&T Wireless is accepting preorders for the new iPad Air 2 and iPad mini 3, cellular models, for $100 off MSRP with a 2-year service agreement: - 16GB iPad Air 2 WiFi + Cellular: $529.99 - 64GB... Read more
Apple offering refurbished Mac Pros for up to...
The Apple Store is offering Apple Certified Refurbished 2013 Mac Pros for up to $600 off the cost of new models. An Apple one-year warranty is included with each Mac Pro, and shipping is free. The... Read more
Select MacBook Airs $100 off MSRP, free shipp...
B&H Photo has 2014 a couple of MacBook Airs on sale for $100 off MSRP. Shipping is free, and B&H charges NY sales tax only. They also include free copies of Parallels Desktop and LoJack for... Read more
13-inch 2.5GHz MacBook Pro on sale for $100 o...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $999.99 including free shipping plus NY sales tax only. Their price is $100 off MSRP. Read more
Strong iPhone, Mac And App Store Sales Drive...
Apple on Monday announced financial results for its fiscal 2014 fourth quarter ended September 27, 2014. The Company posted quarterly revenue of $42.1 billion and quarterly net profit of $8.5 billion... Read more
Apple Posts How-To For OS X Recovery
OS X 10.7 Lion and later include OS X Recovery. This feature includes all of the tools you need to reinstall OS X, repair your disk, and even restore from a Time Machine backup. OS X Recovery... Read more
Mac OS X Versions (Builds) Supported By Vario...
Apple Support has posted a handy resource explaining which Mac OS X versions (builds) originally shipped with or are available for your computer via retail discs, downloads, or Software Update. Apple... Read more
Deals on 2011 13-inch MacBook Airs, from $649
Daily Steals has the Mid-2011 13″ 1.7GHz i5 MacBook Air (4GB/128GB) available for $699 with a 90 day warranty. The Mid-2011 13″ 1.7GHz i5 MacBook Air (4GB/128GB SSD) is available for $649 at Other... Read more
2013 15-inch 2.0GHz Retina MacBook Pro availa...
B&H Photo has leftover previous-generation 15″ 2.0GHz Retina MacBook Pros now available for $1599 including free shipping plus NY sales tax only. Their price is $400 off original MSRP. B&H... Read more
Updated iPad Prices
We’ve updated our iPad Air Price Tracker and our iPad mini Price Tracker with the latest information on prices and availability from Apple and other resellers, including the new iPad Air 2 and the... Read more

Jobs Board

Senior Event Manager, *Apple* Retail Market...
…This senior level position is responsible for leading and imagining the Apple Retail Team's global event strategy. Delivering an overarching brand story; in-store, Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
Project Manager / Business Analyst, WW *Appl...
…a senior project manager / business analyst to work within our Worldwide Apple Fulfillment Operations and the Business Process Re-engineering team. This role will work Read more
*Apple* Retail - Multiple Positions (US) - A...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
Position Opening at *Apple* - Apple (United...
…customers purchase our products, you're the one who helps them get more out of their new Apple technology. Your day in the Apple Store is filled with a range of Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.