TweetFollow Us on Twitter

November 92 - NEMADA News

NEMADA News

Dave Pomerantz

August

Getting Organized

Russ Brenner of Avalon started the August meeting by asking for a volunteer to take notes. I failed to step back quickly enough, so you'll have to bear with my sodden prose throughout these minutes. David Neubert of The Christian Science Monitor was equally slow on his feet and will be handling the organizational details of our chapter. For the near future we'll continue to meet at Component Software's offices in Lexington. Watch MacApp3Tech$ for more details. If you're not on the MacApp3Tech$ mailing list, give your AppleLink address to Russ (AppleLink: AVALON) or me so we can keep you informed separately.

Meetings are held on the last Tuesday of the month.

Component Workshop Demonstration

Stoney Ballard, head of Component Software, wowed this group of skeptical New Englanders with a demonstration that ran past 10 pm. If you haven't seen the July issue of FrameWorks, get yourself a copy and read Jeff Alger's article on the Component Workshop (CW) and its implementation of C++. This is not your father's CFront. It's a fast and powerful development environment that will change your approach to software. Do you want to change? Well, that doesn't matter, now, does it? MacApp is dead, so you'll have to change, and besides, it's an election year and change is in the air.

From Component Software, the winds of change seem to whirl around Stoney Ballard. He's an OOP evangelist, every bit as ardent as Jeff Alger.1 Stoney 's emphasis on the OOP paradigm pervades every aspect of this revolutionary product. He and his group have taken C++ where no (Unix) compiler has gone before, but there is a religious aspect to this pilgrimage. Everything is an object, and fundamental language elements like structs and typedefs aren't yet supported.2 If you are dealing with elements of the environment that speak in terms of data structures, like the Mac OS, you must be prepared to write libraries of subroutines to access these structures. Like SmallTalk, it's a world of objects that's intolerant of anything else.

At this point, I've consigned my electronic mailbox to the slings and arrows of outraged OOPers. I feel that it's necessary, however, to balance their enthusiasm for this fledgling system (which I share in many, many ways) with the realities of development. But let's talk for a moment on the side of enthusiasm before we get back to reality.

CW is fast. We're talking orders of magnitude. Fifteen seconds to make a change compared to fifteen minutes with MPW. That's a qualitative difference. For this alone, I would spend several months converting to CW. But we're not done singing it's praises.

It eliminates the necessity for handles without causing memory fragmentation. It does this with its own memory manager and throws in garbage collection so you don't have to worry about freeing objects. (Ever crash in a destructor trying to delete someone else's object?) It figures out which functions are monomorphic, so all functions can be virtual without loss of efficiency. It supports multiple inheritance. It holds all your source code in a database and applies that simultaneous knowledge to help you every way it can. It supports the Macintosh and will shortly support Windows and Windows/NT.

It's truly a great product. When you consider that all this is done with C++ as the front-end language3 it's a miracle (perhaps there's more to this evangelism than I thought).

Back to reality. It's not shipping yet. For all its flaws, our beloved MacApp sports a laundry list of shipping applications, some of which are making very good money. CW is new and we all know the definition of a pioneer.4 Of course, our alternative is to sign up as pioneers for Bedrock.

More reality. CW is really a superset of C++. Some of its capabilities force you to write nearly every line of code slightly differently. Since it automatically supports the envelope/letter idiom5, you write each reference to an object more simply (as an object rather than as a dereference of a pointer). CW translates the reference through an automatically created "envelope" object. The bottom line is that your application won't compile properly in any other C++ environment. So CW had better be real good, since you'll be stuck with it.

On the other hand, I feel pretty stuck with MacApp. It's memory management philosophy (and the Mac's) has made porting to other platforms a pretty miserable experience. Since CW is not limiting itself to C++ or to flat ASCII source files, it can be enhanced in many different ways that aren't available to the Borlands or the Apples of the world.

If CW turns out to be half what it seems to be and Bedrock turns out to be no more than I'm expecting, I'll probably convert to CW. And I'll pray I don't have to convert again.

september

ObjectModeler™ Demonstration

On the last Tuesday in September, we had a small but vocal turnout to see Doug Rosenberg, president of Iconix Software Engineering, demonstrate ObjectModeler™. Having a small group gave everyone a chance to question Doug on the product and on his opinions of OO methodologies. People pay hundreds of dollars to hear seminars from such knowledgeable speakers and here we could listen for free. So all you Bostonians (and other New Englanders), mark the last Tuesday of the month on your calendar-it's your chance to get up close and personal with the people making news in Macintosh software tools.

It's unfortunate that Doug's product is going to be described through the eyes of a novice to OOA (analysis) and OOD (design). Doug was slinging the names of popular methodologies that ObjectModeler supports, names like Coad/Yourdon, Booch, and Rumbaugh. Doug is well spoken and seems to have an impressive knowledge of the good and bad points of these methodologies, but I don't know enough to judge. We were shown a product that lets you diagram your analysis and design in any of the supported methodologies, from overall sketches of requirements down to the pseudo code of how each function will work. He can even import pseudo code directly from your software to keep your design current.

Doug' emphasized several points. First, he believes programmers must look at a project from both the analysis and the design perspectives. The problem, he says, is that most methodologies emphasize either OOA or OOD. A tool oriented around one methodology will inevitably slight either analysis or design, resulting in software that either doesn't properly meet your client's needs or is difficult to build. He supports his argument with statistics (from a Boeing study) that show how combining the points of view of OOA and OOD results in better projects. The statistics were impressive, despite the little faith I have in statistics.

But then he made what I think was his most important point: it doesn't matter which methodology you choose-the primary benefit is to force the thought process of OOA/OOD. In other words, the more you think about your problem before you rush in to solve it, the better your solution will be. ObjectModeler and one or two of your favorite methodologies provide a structured environment that forces you to wring out your ideas before you sling out your code.

And what about ObjectModeler? I'm afraid you'll need to wait for a more qualified reviewer. The press release says it's been shipping since early this year and will cost "under a thousand". ObjectModeler integrates with nine other multi-user Iconix CASE modules that all operate off of a single repository.

We all asked whether ObjectModeler supports Solution Based Modeling, a topic near to the hearts of MacApp'ers. Doug replied that SBM is relatively new and doesn't yet have much of a following, but his tool set is flexible-he added Rumbaugh support in a month-so perhaps Jeff Alger should get in touch with Doug.

Since we were meeting in Component Software's offices, the meeting itself touched off the possibility of Iconix design tools integrating directly with Component Workshop. Analysis and design could be integrated directly with development, following the software throughout its lifecycle. Now, wouldn't that be a novel concept! In a way, it's only been recently that tools like AppleEvents have made that sort of vendor cooperation possible, as evidenced by Loic Vandereyken's object-based editor integrating so well with Steve Jasik's incremental linker.

If you're in the Boston area, remember to mark the last Tuesday of the month on your calendar. If you're not on our mailing list, link me and I'll add your name. n

Footnotes

  1. This makes one question the, uh, impartiality of Jeff's reviews. Does he like CW or does he simply hate C++?
  2. These will be supported in the future, as will all of C++. I suspect (without any evidence) that pressure from customers and investors alike may have forced their hand.
  3. C is the back end.
  4. C'mon, you know that one. Pioneers are the ones with arrows in their backs.
  5. Described in James Coplien's book on advanced C++ idioms. This is a superb feature of CW that I dare not detail here because I'm not qualified (I haven't even read the book, yet).
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Apple GarageBand 10.1 - Complete recordi...
The new GarageBand is a whole music creation studio right inside your Mac -- complete with keyboard, synths, orchestral and percussion instruments, presets for guitar and voice, an entirely... Read more
Duplicate Annihilator 5.7.7 - Find and d...
Duplicate Annihilator takes on the time-consuming task of comparing the images in your iPhoto library using effective algorithms to make sure that no duplicate escapes. Duplicate Annihilator... Read more
OS X Server 4.1.3 - For OS X 10.10 Yosem...
Designed for OS X and iOS devices, OS X Server makes it easy to share files, schedule meetings, synchronize contacts, develop software, host your own website, publish wikis, configure Mac, iPhone,... Read more
pwSafe 4.1 - Secure password management...
pwSafe provides simple and secure password management across devices and computers. pwSafe uses iCloud to keep your password databases backed-up and synced between Macs and iOS devices. It is... Read more
Kodi 15.0.rc1 - Powerful media center to...
Kodi (was XBMC) is an award-winning free and open-source (GPL) software media player and entertainment hub that can be installed on Linux, OS X, Windows, iOS, and Android, featuring a 10-foot user... Read more
Coda 2.5.11 - One-window Web development...
Coda is a powerful Web editor that puts everything in one place. An editor. Terminal. CSS. Files. With Coda 2, we went beyond expectations. With loads of new, much-requested features, a few surprises... Read more
Bookends 12.5.7 - Reference management a...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Access the power of Bookends directly from Mellel, Nisus Writer Pro, or MS Word (... Read more
Maya 2016 - Professional 3D modeling and...
Maya is an award-winning software and powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted... Read more
RapidWeaver 6.2.3 - Create template-base...
RapidWeaver is a next-generation Web design application to help you easily create professional-looking Web sites in minutes. No knowledge of complex code is required, RapidWeaver will take care of... Read more
MacFamilyTree 7.5.2 - Create and explore...
MacFamilyTree gives genealogy a facelift: it's modern, interactive, incredibly fast, and easy to use. We're convinced that generations of chroniclers would have loved to trade in their genealogy... Read more

Rage of Bahamut is Giving Almost All of...
The App Store isn't what it used to be back in 2012, so it's not unexpected to see some games changing their structures with the times. Now we can add Rage of Bahamut to that list with the recent announcement that the game is severely cutting back... | Read more »
Adventures of Pip (Games)
Adventures of Pip 1.0 Device: iOS iPhone Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: ** ONE WEEK ONLY — 66% OFF! *** “Adventures of Pip is a delightful little platformer full of charm, challenge and impeccable... | Read more »
Divide By Sheep - Tips, Tricks, and Stre...
Who would have thought splitting up sheep could be so involved? Anyone who’s played Divide by Sheep, that’s who! While we’re not about to give you complete solutions to everything (because that’s just cheating), we will happily give you some... | Read more »
NaturalMotion and Zynga Have Started Tea...
An official sequel to 2012's CSR Racing is officially on the way, with Zynga and NaturalMotion releasing a short teaser trailer to get everyone excited. Well, as excited as one can get from a trailer with no gameplay footage, anyway. [Read more] | Read more »
Grab a Friend and Pick up Overkill 3, Be...
Overkill 3 is a pretty enjoyable third-person shooter that was sort of begging for some online multiplayer. Fortunately the begging can stop, because its newest update has added an online co-op mode. [Read more] | Read more »
Scanner Pro's Newest Update Adds Au...
Scanner Pro is one of the most popular document scanning apps on iOS, thanks in no small part to its near-constant updates, I'm sure. Now we're up to update number six, and it adds some pretty handy new features. [Read more] | Read more »
Heroki (Games)
Heroki 1.0 Device: iOS Universal Category: Games Price: $7.99, Version: 1.0 (iTunes) Description: CLEAR THE SKIES FOR A NEW HERO!The peaceful sky village of Levantia is in danger! The dastardly Dr. N. Forchin and his accomplice,... | Read more »
Wars of the Roses (Games)
Wars of the Roses 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: | Read more »
TapMon Battle (Games)
TapMon Battle 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: It's time to battle!Tap! Tap! Tap! Try tap a egg to hatch a Tapmon!Do a battle with another tapmons using your hatched tapmons! *... | Read more »
Alchemic Dungeons (Games)
Alchemic Dungeons 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: ### Release Event! ### 2.99$->0.99$ for limited time! ### Roguelike Role Playing Game! ### Alchemic Dungeons is roguelike... | Read more »

Price Scanner via MacPrices.net

13-inch 1.6GHz MacBook Air on sale for $849,...
Best Buy has the 2015 13″ 1.6GHz/128GB MacBook Air on sale for $849.99 on their online store this weekend. Choose free shipping or free local store pickup (if available). Sale price for online orders... Read more
Apple Refurbished iMacs available for up to $...
The Apple Store has Apple Certified Refurbished iMacs available for up to $380 off the cost of new models. Apple’s one-year warranty is standard, and shipping is free: - 27″ 3.5GHz 5K iMac – $1949 $... Read more
Apple refurbished 2014 13-inch Retina MacBook...
The Apple Store has Apple Certified Refurbished 2014 13″ Retina MacBook Pros available for up to $400 off original MSRP, starting at $979. An Apple one-year warranty is included with each model, and... Read more
Seagate Backup Plus Drives Feature 200GB of C...
Seagate Technology plc has announced that its Backup Plus family of external storage offerings will now include 200GB of OneDrive cloud storage, a major added value, and the addition of Lyve’s photo... Read more
Canon PIXMA MG3620 Wireless Inkjet All-in-One...
Canon U.S.A., Inc. has announced the PIXMA MG3620 Wireless (1) Inkjet All-in-One (AIO) printer for high-quality photo and document printing. Built with convenience in mind for the everyday home user... Read more
July 4th Holiday Weekend 13-inch MacBook Pro...
Save up to $150 on the purchase of a new 2015 13″ Retina MacBook Pro at the following resellers this weekend. Shipping is free with each model: 2.7GHz/128GB MSRP $1299 2.7GHz/... Read more
27-inch 3.5GHz 5K iMac on sale for $2149, sav...
Best Buy has the 27″ 3.5GHz 5K iMac on sale for $2149.99. Choose free shipping or free local store pickup (if available). Sale price for online orders only, in-store prices may vary. Their price is $... Read more
Apple now offering refurbished 2015 11-inch...
The Apple Store is now offering Apple Certified Refurbished 2015 11″ MacBook Airs as well as 13″ MacBook Airs (the latest models), available for up to $180 off the cost of new models. An Apple one-... Read more
15-inch 2.5GHz Retina MacBook Pro on sale for...
Amazon.com has the 15″ 2.5GHz Retina MacBook Pro on sale for $2274 including free shipping. Their price is $225 off MSRP, and it’s the lowest price available for this model. Read more
Finally Safe To Upgrade To Yosemite’?
The reason I’ve held back from upgrading my MacBook Air from OS X 10.9 Mavericks to 10.10 Yosemite for nearly a year isn’t just procrastination. Among other bugs reported, there have been persistent... Read more

Jobs Board

*Apple* Music Producer - Apple (United State...
**Job Summary** Apple Music seeks a Producer to help shepherd some of the most important content and editorial initiatives within the music app, with a particular focus Read more
Editor, *Apple* News - Apple (United States...
**Job Summary** Editor, Apple News The Apple News team is looking for passionate, knowledgeable editors to help identify and deliver the best in breaking national, Read more
*Apple* Watch SW Application Project Manager...
**Job Summary** The Apple Watch software team is looking for an Application Engineering Project Manager to work on new projects for Apple . The successful candidate Read more
Engineering Project Manager - *Apple* Searc...
**Job Summary** Apple 's new Spotlight Suggestions service provides fast, relevant search results from the Inte et in Spotlight and Safari on iOS and OS X. We are looking Read more
Business Development Manager - *Apple* Pay...
**Job Summary** Apple Pay is seeking an experienced relationship manager to support the ongoing management of partners for the Apple Pay platform. This position will Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.