TweetFollow Us on Twitter

January 92 - Editor's Notes - Editing FrameWorks

Editor's Notes - Editing FrameWorks

Don Sawtelle

FrameWorks is looking for a new editor, so in this column I'll talk a bit about the editor's position to help some of you think of whether you might like the job.

A short while ago MADA board converted the editorship from a volunteer position to a part-time compensated position. I'm holding this position for an interim period, through production of the March '92 issue; this should give the board time to conduct a formal selection process to choose a permanent paid editor.

I'm not going after the permanent paid position; instead, I'd like to write more, edit less, spend more time on Stonecutter Software's projects, and spend more time with my family. So after this January issue, I'll edit the March issue, then that'll be it.

How much time does it take?

Editing FrameWorks is about a quarter-time job. Because it's published every other month, few enough hours are required so you can also have another full-time job. It's easier to get the issues out on time, though, if you can regularly schedule a break from your other work every two months in order to spend a big block of time on FrameWorks right before the issue is due to go into production.

A while ago the board asked me where the time goes when editing an issue. Some of the time tends to be spent in a block right before the issue goes into production; some of it is spent as ongoing background tasks that never end. Here are the estimates I came up with:

HoursTasks
12Find & encourage prospective authors.
Guide authors in their topics & treatment thereof prior to receiving drafts. (The amount of guidance needed may vary widely.)
16Review & comment on drafts.
Suggest or request changes.
(Some articles are submitted in finished form;some come in multiple drafts.)
4Coordinate with copy editor.
30Edit final copy.
10Communicate & coordinate with publications manager, who does graphical design, layout, handles advertising, and anything else required to get the content the editor provides into final printed form. The publications manager also oversees a person who handles mailing and subscriptions.
12Write editor's column.
Proof galleys.
Do pull quotes.
2Review and critique finished issue.
4Communicate with the board & readers.

These figures total to 90 hours. This is the minimum time that must be spent on the basics of getting an issue out when things are going smoothly. 90 hours doesn't allow for time that may be needed every three or four issues to design and implement major changes and improvements. A time budget for this might be 40 hours every 4 issues; that raises the average to about 100 hours per issue.

It may not seem so, but the time I show for communication-related tasks really is the absolute minimum. Unless you strictly limit communication-and if you do, you won't keep finding new authors and getting enough good articles-an average total of 120 hours per issue is probably a better figure than 100. But perhaps it's OK to think of it as a 100-hour task with respect to compensation, because the number of hours in excess of 100 are-in theory at least-spent at the discretion of the editor.

Sometimes it takes lots of extra time to get an issue out. This can be because of a learning curve on the first issue or two; designing and implementing changes to the magazine; an amazing amount of email with authors; or a preponderance of articles that require extensive editing to be made suitable for publication.

How does it pay?

The editor is paid not by the hour, but by a fixed amount per issue. I'd be happy to tell you how much I'm being paid each issue. I suppose the board might not want me to put that in print, so I won't mention it here; but if you want to know, no problem. Give me a call at (209) 966-3066 and I'll tell you. It's not close to what you can make spending the same hours doing software development as a consultant. It's not all that far from what you make spending the same hours doing software development as a programmer employee.

What skills does it take?

I tend to think that FrameWorks will benefit the most by bringing in a new editor who is light on editing experience, but strong in general communication, writing, and programming skills. Such a person would benefit the most from the experience of editing a developer's publication, and might thus be highly motivated. Such a person also might be willing to stretch the compensation to cover more hours than I described above. In the first couple of issues these hours would be absorbed by the learning curve; after that, they could be spent making evolutionary improvements to FrameWorks.

Skills in more detail:

Communications skills are needed for finding, encouraging, and guiding authors.

Writing skills are required for editing articles so that they communicate with maximum effectiveness. Because of the high technical content, a copy editor can only get you part way there. I have found that it saves me the most time if the copy editor cleans up the article copy first, before the editing that I do. Higher-level editing that requires knowledge of content can be done more quickly if wordiness and grammatical mistakes have been eliminated by the copy editor.

A reasonable amount of object programming experience is needed in order to understand the content of articles, and to ensure you have the expertise to determine what subjects are of interest and value to the readership.

Although I suppose it's not a requirement, it seems to me that that someone who has the skills and motivation to be editor would have published technical articles in FrameWorks or some similar publications in the past.

What are the non-monetary rewards of FrameWorks editing?

  • Getting to know a bunch of authors online. They are all good people.
  • Expanding your network of contacts within the Macintosh development community.
  • Conducting a wide-ranging, flexibly organized, multi-faceted management task.
  • The pleasure of helping shape each author's article so that it communicates the author's content as effectively as possible.
  • Coming to understand a publication, and the process of publication, in much greater depth than you can achieve as a reader.
  • Getting to implement all the good ideas you have for making FrameWorks better. I changed FrameWorks quite a bit when I became editor-building on the good work of Howard Katz who was editor before me-and I look forward to seeing my successor make big improvements.

Finally, though they may not mention it often, readers truly appreciate a good publication; especially, they appreciate a publication that keeps improving. Through a general lack of complaints, and certain amount of faith that you're doing the right thing, and from a compliment or two that come in from readers each issue, you can know the appreciation is there.

Who do You call?

If you're interested in editing FrameWorks, and have the experience or the skills to take on the job, please contact Tony Meadow, the president of MADA. He can be reached at AppleLink: D0068, or at Bear River Associates: (510) 644-9400. If you want to hear more about the job from me, give me a call at (209) 966-3066. I'm not involved in the selection process, and I'm not a contender, so I'll help you however I can.
 
AAPL
$571.63
Apple Inc.
+10.35
MSFT
$29.67
Microsoft Corpora
-0.08
GOOG
$609.12
Google Inc.
-4.99
MacTech Search:
Community Search:

Edit Websites Right on the iPad With Gre...
Coda, the Mac OS X software by Panic for editing websites – and not just HTML code, but CSS and MySQL management, terminal support, and other features for truly managing a website – is coming to the iPad this Thursday along with Coda 2 for Mac. Diet... | Read more »
Avernum: Escape from the Pit HD Review
Avernum: Escape from the Pit HD Review By Kevin Stout on May 22nd, 2012 Our Rating: :: INSTANT CLASSICiPad Only App - Designed for the iPad Avernum: Escape from the Pit HD is a classic-style RPG with turn-based combat on tiles.   | Read more »
Sonos Subwoofer, the SONOSSUB, Revealed
Sonos is easily our favorite app enabled audio solution. And today they announce a new device to make it even better. Adding to the Sonos Play:3 and Play:5, we now have the SONOSSUB. As you may have guessed, a subwoofer. This booming beast looks... | Read more »
Domino! Review
Domino! Review By Jason Wadsworth on May 21st, 2012 Our Rating: :: CLASSIC WITH FRIENDSiPhone App - Designed for the iPhone, compatible with the iPad Play dominoes with friends online in this social gaming title.   Developer:... | Read more »
Juggernaut: Revenge of Sovering Review
Juggernaut: Revenge of Sovering Review By Kevin Stout on May 21st, 2012 Our Rating: :: MINI-GAME-FULUniversal App - Designed for iPhone and iPad Juggernaut: Revenge of Sovering is an RPG with great graphics and Infinity Blade-like... | Read more »
Sheep Up! Review
Sheep Up! Review By Rob Rich on May 21st, 2012 Our Rating: :: BAA-BAA-BOUNCEUniversal App - Designed for iPhone and iPad Who knew something as simple as a change in perspective could make such a big difference?   | Read more »
Uncover the Lost Levels in Where’s My Wa...
Fans of Disney Mobile’s hit game Where’s My Water - both the free and paid version – have a lot to be happy about. Disney just added iCloud support for cross-device game synching, and lots of new levels. | Read more »

Price Scanner via MacPrices.net

MacBook Pros bundled with discounted AppleCare, sa...
MacConnection has MacBook Pros bundled with discounted AppleCare Protection Plans yielding savings up to $180 off full MSRP: - 13″ 2.4GHz MacBook Pro w/AppleCare: $1378.99 MSRP $1448 - 13″ 2.8GHz... Read more
MacBooks up to $200 off at Apple Store for Educati...
Purchase a new MacBook Pro or MacBook Air at The Apple Store for Education and take up to $200 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount.... Read more
AppleCare on sale for up to $105 off MSRP
B&H Photo has AppleCare Protection Plans for Macs on sale for up to $105 off MSRP including free shipping and NY sales tax only: - AppleCare Mac laptops 15″ and above: $244 MSRP $349 - AppleCare... Read more
27″ iMacs on sale for up to $130 off MSRP
  Apple resellers have 27″ iMacs on sale for up to $130 off MSRP. Each model below includes free shipping – B&H charges NY sales tax only, while Adorama charges sales tax in NY and NJ only: - 27... Read more
Apple offers 16GB iPad 2s for $399
The Apple Store is continuing to offer Black and White 16GB WiFi iPad 2s for $399 including free shipping. WiFi+3G models are available for $529. Each is $100 off their original MSRP and $100 less... Read more
Retina Display MacBooks Might Not Be The Best Idea
CNET’s Dan Ackerman suggests persistent rumors that the forthcoming new generation of Apple’s MacBook Pro laptops may fit in the be careful what you wish for category. Citing his CNET colleagues Josh... Read more
Keyboard The Key To iPad Productivity
Amitae blogger Graham K. Rogers says the iPad is a bit of a mystery to him in terms of it being promoted as a full-scale tool for productivity, noting that he tends to do most of his work on a... Read more
Ashton Kutcher Steve Jobs Movie Begins Filming in...
The film chronicling the life of Apple Inc. co-founder and charismatic master of innovation Steve Jobs begins principal photography in June, and in keeping with the project’s commitment to accuracy... Read more

Jobs Board

iOS Developer (iPhone and iPad) at Mahal...
Mahalo is on a mission to help the world quotLearn Anythingquot by creating high quality educational content available on mobile devices. Were looking to disrupt the education industry in a big way.... Read more
iPhone App at Elance.com (Plano, TX)
Create an iPhone App to do the following: 1. Take a picture at a default resolution 2. Identify the location street ... 5. email the picture, address, text notes and voice notes to an email address.... Read more
Iphone/Ipad App Development at Elance.co...
We are in need of an Iphone/Ipad app that will do the following: - Login and provide functionality to our Jomsocial 2.6 ... done ASAP. Job needs to be started quickly. Please provide time estimates... Read more
MAC Imaging/Packaging, Administration at...
Experience - 4 - 7 yrs Good experience in building MAC ( Apple Macintosh ) operating system images. OS imaging ... Knowledge on configuring the LAN and Wireless network on MAC note books Knowledge on... Read more
Mac/window Imaging/Packaging, Administra...
Experience - 4 - 7 yrs Very good experience in building MAC ( Apple Macintosh ) operating system images. OS imaging ... Requirements - 2 Working knowledge / experience on Apple / Mac OS imaging.... Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.