TweetFollow Us on Twitter

November 91 - User Selected Folders & Indexing Through Directories

User Selected Folders & Indexing Through Directories

Dan Wendin

MacApp 2 programmers can usually ignore working directories; however, you need to use them when the user selects a folder and your program accesses the files in it without further user interaction. Selecting a folder gives you a real directory and MacApp 2 usually expects a working directory.

Working directories were introduced with the Hierarchical File System (HFS) in 1986 as a way to maintain compatibility with the original flat file system. They are returned by the standard file dialogs and passed to the MacApp 2 file methods that deal with opening files.

Most applications let MacApp 2 take care of this. And the file manager chapter in Inside Mac Volume IV covers working directories in gruesome detail, making it difficult to sort out what you need to know. Hence this article.

To set the stage, suppose your file-based application has an Export function to generate a text file for a 4D data base application. To make things easier on the 4D application, the user can export any number of files into a single export file with a fixed name. The user puts all the files to be processed into one folder before starting your application. In your application, the user selects a folder and you take care of everything from that point on.

I have implemented a set of file based objects similar to Tom Becker's approach in his April Frameworks article and which (hopefully) anticipate MacApp 3. This is reflected to some extent in the sample code on the FrameWorks Disk.

CHOOSING A FOLDER

I adapted the code in DTS's sample code SC.018.StdFile to work with MacApp 2. This puts up a slightly modified version of the selection dialog used by MPW's Set Directory command (Figure 1). This dialog is a real DLOG/DITL resource pair, not a MacApp dialog. Its definition must be copied into one of your myApp.r files and then created using Res.

Once you have it in a myApp.rsrc file, you can change it using ResEdit or AppMaker (the standard AppMaker version 1.1, not the MacApp version 1.2). ViewEdit cannot access these resources.

The Select Button completes the selection process. Double clicking on a folder (or clicking the Open button) opens the folder and displays the folders one level down. The Select Current Folder button keeps the user from having to go up one level to select the current folder.

The call to SFPGetFile that displays the dialog looks like this:

SFPGetFile(where, '', @FoldersOnly, numTypes, pTypeList^,
            @FolderHook, gFolderReply, kGetFoldersDlgId, nil);

FoldersOnly and FolderHook are filter functions. These functions, and any variables they need to access, must be global within their unit. They can't be methods, nor can they be local to the procedure containing SFPGetFile. Tech Note 265, "Pascal To C-PROCEDURE Parameters," explains why-it has to do with limitations in the toolbox with respect to nested procedures.

The FoldersOnly function simply tests the ioFlAttrib field of the parameter block passed to it and returns true if a folder. The parameter numTypes is -1 to tell StdFile to consider all types filtered by FoldersOnly. The pTypeList parameter is ignored-except that it must point to a valid memory location.

The FolderHook function does the real work. The tricky part is that there are only two states for the gFolderReply.good field-true or false-and there is no way to set it to true because the Open button doesn't exit. So FolderHook sets a global flag to true and then acts as if the Cancel button was hit. The Cancel button sets this flag to false. In either case, gFolderReply.good is false, so it is ignored.

FolderHook puts the directory and vRefnum in globals for return to the client. These are the real directory and the real vRefnum. The vRefnum is obtained from low memory location $214, which contains the negative of the current vRefnum. The directory hilighted in the list is in gFolderReply.fType. This is returned in the global if the user clicks the Select button. The current directory is in low memory location $398 and this is returned if the user clicks the Select Current Folder button.

Are there files in the folder? The function ThereAreFiles asks for the first file of the required type using the same function GetFileInFolder that is used to index through the files in the folder. (This is discussed in detail below.)

index := 1;
ThereAreFiles := Self.fFolderDoc.GetFileInFolder(fDirectory,
                                    index, anAppFile, kFileType);

GetFileInFolder returns true if a file is found, and the parameter anAppFile identifies the file. It's ignored here, since we only care whether or not there is a file.

Does the output file already exist?

Because the same file name is used for all export files, I don't want to let the user to destroy an existing file, as the normal SFPPutFile would allow him to do. So, the code needs to check for that case and prevent him from going further. My ThisFileExistsInDir method does this using the toolbox call PBHGetFInfo to get the file's Finder info. The real vRefnum and directory ID are passed in the parameter block's ioVRefnum and ioDirID fields. If successful, then the file exists, and the method returns true:
with pBlock, theAppFile do {an HParamBlockRec}
begin
    ioNamePtr := @fName;
    ioFDirIndex := 0;
    ioVRefnum := vRefnum; {real vRefNum}
    ioDirID := theDirectory
end;
err := PBHGetFInfo(@pBlock, false);
ThisFileExistsInDir := err = noErr

OPENING THE OUTPUT FILE

Now it's time to worry about the distinction between real and working directories. The MacApp methods and utility functions that open files expect working directories as their vRefnum parameters. The first thing they do is convert to a real directory and vRefnum. In allocating and opening a file based object, fOutputFile, we switch to a working directory, open the new file and then switch back.
Self.SwitchToWorkDir(theAppFile, itsDirectory);
Self.OpenNewFile(theAppFile);
Self.RestoreVRefnum(theAppFile);

My SwitchToWorkDir method uses the toolbox call PBOpenWD to open a working directory. It passes the real vRefnum and directory ID, and the application's signature in the parameter block's ioVRefnum, ioWDDirID and ioWDProcID fields, respectively, and gets back the working directory ID in the ioVRefnum field.

with pBlock do {a WDPBRec}
begin
    ioNamePtr := nil;
    ioVRefNum := anAppFile.vRefnum; {the real vRefNum}
    ioWDDirID := theDirectory; {the real directory}
    {program signature}
    ioWDProcID := longint(kSignature); 
    {assign a working ID}
    err := PBOpenWD(@pBlock, false); 
    {switch vRefnum to Working Directory}
    anAppFile.vRefnum := ioVRefNum 
end {with}

This working directory is passed as the vRefnum to OpenNewFile. Because of this doubling up of the ioVRefnum field, the real vRefnum must be available for restoring after the file is opened. OpenNewFile is an adaptation of the MacApp 2 open new file method moved from TApplication.

There are perhaps 40 working directories available to all applications open under MultiFinder under System 6; there are fewer in System 7. There is only one working directory for each file regardless of which application is accessing the file.

Working directories that aren't in use (that is, have no active file buffers associated with them) are closed when the application that opened them quits or if an application explicitly closes them with no active file buffers associated. Therefore, there is the potential of stepping on another application if we explicitly close a working directory. However, I chose to do this rather than risk causing my application and others to run out of working directories. In reality, I have a number of extract files open and, as shown below, we have to do the same thing for the existing files we process.

My RestoreVRefnum method uses the toolbox call PBCloseWD to close the working directory, passing the working directory. It then restores the original vRefnum.

with pBlock do {a WDPBRec}
begin
    ioVRefNum := anAppFile.vRefnum; {the working directory}
    err := PBCloseWD(@pBlock, false); {release working ID}
end;

INDEXING THROUGH THE FILES

I use the GetFileInFolder method, mentioned above, to index through the file. The index is set to 1 before calling. The method returns the next file of the requested type and its index. Subsequent calls move the index on to the next file, returning false when the list is exhausted.
index := 1;
repeat
fileReturned := aFolderDoc.GetFileInFolder(fDirectory,
                                index, theAppFile, kFileType);
if fileReturned then
    begin
      {allocate an object for the file, which opens the file}
        New(anExtractDoc);
        FailNil(anExtractDoc);
        anExtractDoc.ICFExtractDoc(kFileType, kSignature,
                    theAppFile, itsDir, kFileExists, cancelled);

            {process this file if no problem opening}
        if not cancelled then
            anExtractDoc.ProcessFile(Self.fOutputFile);

        FreeIfObject(anExtractDoc)
    end
until not fileReturned;

My GetFileInFolder method first uses the toolbox call PBGetCatInfo to determine if there is an item for the current index and, if so, whether it is a directory or a file. It passes the real vRefnum (from $214), directory and index in the parameter block's ioVRefnum, ioDrDirID and ioFDirIndex fields, respectively. If there is an item, it gets back a pointer to the name and file attributes in the ioNamePtr and ioFlAttrib fields. It returns to the caller with false if there are no more items in the list. It moves on to the next item if ioFlAttrib indicates a directory, not a file.

with block do {a CInfoPBRec}
begin
    ioNamePtr := @theName; {returns file or directory name}
    ioVRefNum := -(SFSaveDisk^); {current volume refnum}
    ioFDirIndex := index;
    ioDrDirID := theDirectory;
    err := PBGetCatInfo(@Block, false)
end;

The toolbox call PBHGetFInfo gets the file type, passing the same fields (the directory is passed in the ioDirID field). The file type in the finder info is returned in ioFlFndrInfo.fdType. If it matches, the real vRefnum and file name are returned to the caller. Otherwise, it moves on to the next item.

with fblock do {HParamBlockRec}
begin
ioNamePtr := @theName; {file name}
ioVRefNum := block.ioVRefNum; {real}
ioFDirIndex := index;
ioDirID := theDirectory;
ferr := PBHGetFInfo(@fBlock, false);

    {continue if not the type requested or an error}
stillLooking := (ferr <> NoErr) or
(ioFlFndrInfo.fdType <> theFileType)
end;

Because TDocument's ReadFromFile method wants a working directory, it is surrounded by calls to SwitchToWorkDir and RestoreVRefnum.

Don't forget to free the file object at the end of the repeat loop. Happy file indexing!

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Summon your guild and prepare for war in...
Netmarble is making some pretty big moves with their latest update for Seven Knights Idle Adventure, with a bunch of interesting additions. Two new heroes enter the battle, there are events and bosses abound, and perhaps most interesting, a huge... | Read more »
Make the passage of time your plaything...
While some of us are still waiting for a chance to get our hands on Ash Prime - yes, don’t remind me I could currently buy him this month I’m barely hanging on - Digital Extremes has announced its next anticipated Prime Form for Warframe. Starting... | Read more »
If you can find it and fit through the d...
The holy trinity of amazing company names have come together, to release their equally amazing and adorable mobile game, Hamster Inn. Published by HyperBeard Games, and co-developed by Mum Not Proud and Little Sasquatch Studios, it's time to... | Read more »
Amikin Survival opens for pre-orders on...
Join me on the wonderful trip down the inspiration rabbit hole; much as Palworld seemingly “borrowed” many aspects from the hit Pokemon franchise, it is time for the heavily armed animal survival to also spawn some illegitimate children as Helio... | Read more »
PUBG Mobile teams up with global phenome...
Since launching in 2019, SpyxFamily has exploded to damn near catastrophic popularity, so it was only a matter of time before a mobile game snapped up a collaboration. Enter PUBG Mobile. Until May 12th, players will be able to collect a host of... | Read more »
Embark into the frozen tundra of certain...
Chucklefish, developers of hit action-adventure sandbox game Starbound and owner of one of the cutest logos in gaming, has released their roguelike deck-builder Wildfrost. Created alongside developers Gaziter and Deadpan Games, Wildfrost will... | Read more »
MoreFun Studios has announced Season 4,...
Tension has escalated in the ever-volatile world of Arena Breakout, as your old pal Randall Fisher and bosses Fred and Perrero continue to lob insults and explosives at each other, bringing us to a new phase of warfare. Season 4, Into The Fog of... | Read more »
Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links below... | Read more »
Marvel Future Fight celebrates nine year...
Announced alongside an advertising image I can only assume was aimed squarely at myself with the prominent Deadpool and Odin featured on it, Netmarble has revealed their celebrations for the 9th anniversary of Marvel Future Fight. The Countdown... | Read more »
HoYoFair 2024 prepares to showcase over...
To say Genshin Impact took the world by storm when it was released would be an understatement. However, I think the most surprising part of the launch was just how much further it went than gaming. There have been concerts, art shows, massive... | Read more »

Price Scanner via MacPrices.net

Amazon is offering a $100 discount on every M...
Amazon is offering a $100 instant discount on each configuration of Apple’s new 13″ M3 MacBook Air, in Midnight, this weekend. These are the lowest prices currently available for new 13″ M3 MacBook... Read more
You can save $300-$480 on a 14-inch M3 Pro/Ma...
Apple has 14″ M3 Pro and M3 Max MacBook Pros in stock today and available, Certified Refurbished, starting at $1699 and ranging up to $480 off MSRP. Each model features a new outer case, shipping is... Read more
24-inch M1 iMacs available at Apple starting...
Apple has clearance M1 iMacs available in their Certified Refurbished store starting at $1049 and ranging up to $300 off original MSRP. Each iMac is in like-new condition and comes with Apple’s... Read more
Walmart continues to offer $699 13-inch M1 Ma...
Walmart continues to offer new Apple 13″ M1 MacBook Airs (8GB RAM, 256GB SSD) online for $699, $300 off original MSRP, in Space Gray, Silver, and Gold colors. These are new MacBook for sale by... Read more
B&H has 13-inch M2 MacBook Airs with 16GB...
B&H Photo has 13″ MacBook Airs with M2 CPUs, 16GB of memory, and 256GB of storage in stock and on sale for $1099, $100 off Apple’s MSRP for this configuration. Free 1-2 day delivery is available... Read more
14-inch M3 MacBook Pro with 16GB of RAM avail...
Apple has the 14″ M3 MacBook Pro with 16GB of RAM and 1TB of storage, Certified Refurbished, available for $300 off MSRP. Each MacBook Pro features a new outer case, shipping is free, and an Apple 1-... Read more
Apple M2 Mac minis on sale for up to $150 off...
Amazon has Apple’s M2-powered Mac minis in stock and on sale for $100-$150 off MSRP, each including free delivery: – Mac mini M2/256GB SSD: $499, save $100 – Mac mini M2/512GB SSD: $699, save $100 –... Read more
Amazon is offering a $200 discount on 14-inch...
Amazon has 14-inch M3 MacBook Pros in stock and on sale for $200 off MSRP. Shipping is free. Note that Amazon’s stock tends to come and go: – 14″ M3 MacBook Pro (8GB RAM/512GB SSD): $1399.99, $200... Read more
Sunday Sale: 13-inch M3 MacBook Air for $999,...
Several Apple retailers have the new 13″ MacBook Air with an M3 CPU in stock and on sale today for only $999 in Midnight. These are the lowest prices currently available for new 13″ M3 MacBook Airs... Read more
Multiple Apple retailers are offering 13-inch...
Several Apple retailers have 13″ MacBook Airs with M2 CPUs in stock and on sale this weekend starting at only $849 in Space Gray, Silver, Starlight, and Midnight colors. These are the lowest prices... Read more

Jobs Board

Relationship Banker - *Apple* Valley Financ...
Relationship Banker - Apple Valley Financial Center APPLE VALLEY, Minnesota **Job Description:** At Bank of America, we are guided by a common purpose to help Read more
IN6728 Optometrist- *Apple* Valley, CA- Tar...
Date: Apr 9, 2024 Brand: Target Optical Location: Apple Valley, CA, US, 92308 **Requisition ID:** 824398 At Target Optical, we help people see and look great - and Read more
Medical Assistant - Orthopedics *Apple* Hil...
Medical Assistant - Orthopedics Apple Hill York Location: WellSpan Medical Group, York, PA Schedule: Full Time Sign-On Bonus Eligible Remote/Hybrid Regular Apply Now Read more
*Apple* Systems Administrator - JAMF - Activ...
…**Public Trust/Other Required:** None **Job Family:** Systems Administration **Skills:** Apple Platforms,Computer Servers,Jamf Pro **Experience:** 3 + years of Read more
Liquor Stock Clerk - S. *Apple* St. - Idaho...
Liquor Stock Clerk - S. Apple St. Boise Posting Begin Date: 2023/10/10 Posting End Date: 2024/10/14 Category: Retail Sub Category: Customer Service Work Type: Part Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.