TweetFollow Us on Twitter

August 91 - How to Cope with Nesting Instinct (in C++)

How to Cope with Nesting Instinct (in C++)

Eric M. Berdahl

MacApp 3 will add large amounts of spice to programming recipes. There are new classes, new twists on old classes, and new hoops to jump through.

However, the more interesting items are from the primary language of implementation changing from Pascal to C++. In fact, I propose that MacApp 3's best features are its solutions to the so-called "Nested Procedure" problem.

As a software author, I spend a fair amount of time listening to a short description of some problem a user is having and a longer description of what the user wants to do to solve it. Sound familiar? Sometimes the user is right on the money as to the nature of the "right" solution, but more often it is their description of the problem that is most revealing. I view the Nested Procedure problem in that light. I don't necessarily want nested procedural constructs, but I do have a problem to solve.

One solution is to implement language support for grouping sets of code in some logical order. The Pascal language provides this. However, it's not the only solution, nor is it the only solution for the MacApp programmer-at least not for the ones who use C++.

This article will examine the nested procedure problem, look for solutions, and discuss what this has to do with MacApp. First, I'll describe the problem in more detail. This may seem obvious and repetitive, but the goal is to come up with something that does what nested procedures in Pascal do. In addition, the solution should be link compatible with Object Pascal.

SCOPES?

Let's examine some textbook descriptions of Pascal. Pascal lore provides many ideas from which one may leverage; one of the most useful is the concept of scopes.

Simply put, a scope is the range over which a coding entity-variable, constant, or routine-is meaningful. Languages like assembly generally recognize only one scope, global. That is, once you get down to the assembly level, everything is visible to everyone all the time.

Moving up one step, there is C. C recognizes two basic scopes, global and local. That is, something is either scopeless-global-or it exists within a specific routine.

Languages like Pascal maintain a highly ordered, scoped hierarchy. Pascal's description of scoping is so good, in fact, that to many people, Pascal's implementation is scoping.

ABRACADABRA!

You might ask, at this point, "But when I write Pascal code, I don't really have to worry about scopes, do I?"

Probably not, but you do have to be careful. For example, many of you may remember something like the code in Listing 1 from a Computer Science 101 test. The exam would quiz you on the output of the program; to answer correctly, you would have to recognize that there are overlapping scopes and resolve them appropriately.

In a more practical world, you might see something like Example 2. Example 2 calls a procedure, DoSomethingToIntegers, telling it what action it wants performed, namely DoToInteger. Furthermore, DoToInteger has some magic knowledge of the local variables, oneInt and twoInt. Pascal accomplishes this by giving the nested procedure, DoToInteger, an additional parameter referred to as a "static link" variable. The static link is a pointer to the stack frame of the enclosing routine.

Thus, when a Pascal nested procedure is called, a pointer to the routine's stack frame is passed as a hidden argument. Also, when a routine is passed as a procedure parameter to a Pascal routine, as is done with DoToInteger, a pointer to the routine's stack frame is passed as an additional parameter. In the example, DoSomethingToIntegers actually takes two parameters, the routine to execute, DoToInteger, and a value to pass as the static link parameter to the indicated routine.

OH, I C

A person emulating this concept in a C-based language could write something like Example 3. This construct directly translates Pascal's mechanism into C's. It also looks ugly. For some reason, Pascal's elegance has been lost. Pascal deals elegantly with the static link problem; as a programmer, I don't need to deal with it. I just write my code and let Pascal take care of the overhead.

In Example 3, you could just pass DoSomethingToIntegers a pointer to oneInt, and have CBasedDoToInteger know that staticLink is a pointer to a short, namely oneInt. But that means it won't know about twoInt! Alternatively, you could define a structure that holds oneInt and twoInt, and pass a pointer to the structure for the static link, but that's unattractive. Clearly, it's better to refine and generalize the solution.

DOING IT right IN C++

Simple emulation doesn't seem to solve the nested procedure problem. Nonetheless, Pascal has provided a good starting point, and later we'll return to it. For the moment, however, let's look at another avenue-object technology. Regardless of the language to which it is bound, object concepts provide the programmer with another layer of scoping.

The key to an object-based approach is to recognize that, implicitly, a method is scoped to exist within an instance of an object. I tend to avoid hard-core C++ documentation (except during psychotically masochistic episodes), but in most C++ texts, the descriptions of objects as scopes-and the implications of this for visualizing program constructs-are very good.

For the problem above, a class could be defined, like CDoToInteger in Example 4, to handle the hard work. CDoToInteger looks much closer to what's desired than CBasedDoToInteger in Example 3.

"But where did the mystical staticLink parameter go?" the intrepid reader asks. It's hidden by the magic of object programming, just as it was hidden by the magic of Pascal in the Pascal example. In the object programming case, the scope is determined by the implicit variable this (SELF for you Pascal fans, Current for you Eiffel fans).

Look again at CPlusFoo in Example 4 to see how the CDoToInteger class might be used. I've indicated a routine to invoke-CPlusDoToInteger in the scope of CDoToInteger-and indicated a context in which to execute the routine, aScope. That's it, right?

Not quite. I still have to find some way for aScope to know about oneInt and twoInt within CPlusFoo. One solution might be to set the individual instance variables of aScope to hold the same values as the local variables of CPlusFoo, but that's not what I really want. I want the oneInt and twoInt variables of CDoToInteger to be pointers to oneInt and twoInt in CPlusFoo, but I also need to ensure that those pointers are never nil.

This is the second and last reason that to reasonably use reference variables in C++ MacApp code. (The first involved parameter passing, and was discussed last issue.) So, the CDoToInteger class is finished in Example 5. The careful reader will notice that the declaration of CPlusDoToInteger changed subtly in this last revision. It now carries a Pascal calling sequence, so that it's compatible with Pascal. The difference here is the order in which parameters on the stack are evaluated. The declaration above indicates that the magic this parameter is to be the last parameter pushed on the stack, just like the Pascal magic static link is pushed on last. Ta da.

A PRACTICAL EXAMPLE

So, how might one use such information in a real MacApp application? Consider a common situation, that of iterating over items in a TList:
class CCountSubViews {
private:
long&           numberOfViews;
public:
    CCountSubViews(long& aNumberOfViews) :
    numberOfViews(aNumberOfViews) { }

    pascal void CountSubViews(TView* aView)
   {
    numberOfViews++;
   }
};

pascal void TMyView::CountSubViews()
{
   long             numberOfSubViews;
   CCountSubViews   aCounter(numberOfSubViews);
   fSubViews->Each(CCountSubViews::CountSubViews,
                          &aCounter);
}

You can come up with more relevant examples, I'm sure, but I chose this particular example for a reason. Each is a method that allows a routine to iterate over the items in a TList. This can be used with the magic of Pascal and nested procedures; however, MacApp 3 provides C++ users with another way to iterate.

ITERATORS

Often the best way to solve a problem is to avoid it. It would be nice to avoid writing helper classes, and just bring iteration into the mainstream of code. After all, anyone is used to iterating over integers and other built-in types with simple for loops:
// Find the sum of all integers on the interval [0..4]
short   a;
a = 0;
for (short i = 0; i < 5; i = i + 1)
{
    

a = a + i; }

MacApp 3 provides a nice mechanism for doing this-iterators. A library of iterator objects (sorry, C++ users only) is available for doing a variety of iterative actions. The following is an example of CObjectIterator, the class for iterating over objects in a TList:

CObjectIterator    iter(aTList);
for (TObject* anOb = iter.FirstObject(); iter.More();
    anOb = iter.NextObject())
{
    //  do something with anOb here
}

Within the body of the loop, you can manipulate anOb just as you would any local variable. The reason for this is that anOb is a full-fledged local variable. So, if you happen to know that aTList only contains instances of TFoo, you can easily (and legally) cast anOb to TFoo*.

Iterator classes are provided for most of the basic iterations. For example, the CSubViewIterator class, iterates over each subview of a given TView. You might use it in the following fashion:

CSubViewIterator   iter(aTView);
for (TView* aView = iter.FirstSubView(); iter.More(); aView = iter.NextSubView())
{
    //  do something with aView here
}

NEXT TIME…

Next issue, I'll look at the wild and woolly world of MacApp 3. I'll show what new functionality it provides, what you might want to tap into right away, and what you'll want to study first. Keep those cards and letters coming!

Tech Note #265

For more information on Pascal PROCEDURE parameters, I refer the inquisitive reader to Tech Note #265: Pascal to C - PROCEDURE parameters. n
 
AAPL
$501.11
Apple Inc.
+2.43
MSFT
$34.64
Microsoft Corpora
+0.15
GOOG
$898.03
Google Inc.
+16.02

MacTech Search:
Community Search:

Software Updates via MacUpdate

CrossOver 12.5.1 - Run Windows apps on y...
CrossOver can get your Windows productivity applications and PC games up and running on your Mac quickly and easily. CrossOver runs the Windows software that you need on Mac at home, in the office,... Read more
Paperless 2.3.1 - Digital documents mana...
Paperless is a digital documents manager. Remember when everyone talked about how we would soon be a paperless society? Now it seems like we use paper more than ever. Let's face it - we need and we... Read more
Apple HP Printer Drivers 2.16.1 - For OS...
Apple HP Printer Drivers includes the latest HP printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.16.1: This... Read more
Yep 3.5.1 - Organize and manage all your...
Yep is a document organization and management tool. Like iTunes for music or iPhoto for photos, Yep lets you search and view your documents in a comfortable interface, while offering the ability to... Read more
Apple Canon Laser Printer Drivers 2.11 -...
Apple Canon Laser Printer Drivers is the latest Canon Laser printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.11... Read more
Apple Java for Mac OS X 10.6 Update 17 -...
Apple Java for Mac OS X 10.6 delivers improved security, reliability, and compatibility by updating Java SE 6.Version Update 17: Java for Mac OS X 10.6 Update 17 delivers improved security,... Read more
Arq 3.3 - Online backup (requires Amazon...
Arq is online backup for the Mac using Amazon S3 and Amazon Glacier. It backs-up and faithfully restores all the special metadata of Mac files that other products don't, including resource forks,... Read more
Apple Java 2013-005 - For OS X 10.7 and...
Apple Java for OS X 2013-005 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_65. On systems that have not already installed Java for OS X 2012-006, this... Read more
DEVONthink Pro 2.7 - Knowledge base, inf...
Save 10% with our exclusive coupon code: MACUPDATE10 DEVONthink Pro is your essential assistant for today's world, where almost everything is digital. From shopping receipts to important research... Read more
VirtualBox 4.3.0 - x86 virtualization so...
VirtualBox is a family of powerful x86 virtualization products for enterprise as well as home use. Not only is VirtualBox an extremely feature rich, high performance product for enterprise customers... Read more

Briquid Gets Updated with New Undo Butto...
Briquid Gets Updated with New Undo Button, Achievements, and Leaderboards, on Sale for $0.99 Posted by Andrew Stevens on October 16th, 2013 [ | Read more »
Halloween – iLovecraft Brings Frightenin...
Halloween – iLovecraft Brings Frightening Stories From Author H.P. | Read more »
The Blockheads Creator David Frampton Gi...
The Blockheads Creator David Frampton Gives a Postmortem on the Creation Process of the Game Posted by Andrew Stevens on October 16th, 2013 [ permalink ] Hey, a | Read more »
Sorcery! Enhances the Gameplay in Latest...
Sorcery! | Read more »
It Came From Australia: Tiny Death Star
NimbleBit and Disney have teamed up to make Star Wars: Tiny Death Star, a Star Wars take on Tiny Tower. Right now, the game is in testing in Australia (you will never find a more wretched hive of scum and villainy) but we were able to sneak past... | Read more »
FIST OF AWESOME Review
FIST OF AWESOME Review By Rob Rich on October 16th, 2013 Our Rating: :: TALK TO THE FISTUniversal App - Designed for iPhone and iPad A totalitarian society of bears is only the tip of the iceberg in this throwback brawler.   | Read more »
PROVERBidioms Paints English Sayings in...
PROVERBidioms Paints English Sayings in a Picture for Users to Find Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
OmniFocus 2 for iPhone Review
OmniFocus 2 for iPhone Review By Carter Dotson on October 16th, 2013 Our Rating: :: OMNIPOTENTiPhone App - Designed for the iPhone, compatible with the iPad OmniFocus 2 for iPhone is a task management app for people who absolutely... | Read more »
Ingress – Google’s Augmented-Reality Gam...
Ingress – Google’s Augmented-Reality Game to Make its Way to iOS Next Year Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
CSR Classics is Full of Ridiculously Pre...
CSR Classics is Full of Ridiculously Pretty Classic Automobiles Posted by Rob Rich on October 16th, 2013 [ permalink ] | Read more »

Price Scanner via MacPrices.net

Apple Store Canada offers refurbished 11-inch...
 The Apple Store Canada has Apple Certified Refurbished 2013 11″ MacBook Airs available starting at CDN$ 849. Save up to $180 off the cost of new models. An Apple one-year warranty is included with... Read more
Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
13-inch Retina MacBook Pros on sale for up to...
B&H Photo has the 13″ 2.5GHz Retina MacBook Pro on sale for $1399 including free shipping. Their price is $100 off MSRP. They have the 13″ 2.6GHz Retina MacBook Pro on sale for $1580 which is $... Read more
AppleCare Protection Plans on sale for up to...
B&H Photo has 3-Year AppleCare Warranties on sale for up to $105 off MSRP including free shipping plus NY sales tax only: - Mac Laptops 15″ and Above: $244 $105 off MSRP - Mac Laptops 13″ and... Read more
Apple’s 64-bit A7 Processor: One Step Closer...
PC Pro’s Darien Graham-Smith reported that Canonical founder and Ubuntu Linux creator Mark Shuttleworth believes Apple intends to follow Ubuntu’s lead and merge its desktop and mobile operating... Read more
MacBook Pro First, Followed By iPad At The En...
French site Info MacG’s Florian Innocente says he has received availability dates and order of arrival for the next MacBook Pro and the iPad from the same contact who had warned hom of the arrival of... Read more
Chart: iPad Value Decline From NextWorth
With every announcement of a new Apple device, serial upgraders begin selling off their previous models – driving down the resale value. So, with the Oct. 22 Apple announcement date approaching,... Read more
SOASTA Survey: What App Do You Check First in...
SOASTA Inc., the leader in cloud and mobile testing announced the results of its recent survey showing which mobile apps are popular with smartphone owners in major American markets. SOASTA’s survey... Read more
Apple, Samsung Reportedly Both Developing 12-...
Digitimes’ Aaron Lee and Joseph Tsai report that Apple and Samsung Electronics are said to both be planning to release 12-inch tablets, and that Apple is currently cooperating with Quanta Computer on... Read more
Apple’s 2011 MacBook Pro Lineup Suffering Fro...
Appleinsider’s Shane Cole says that owners of early-2011 15-inch and 17-inch MacBook Pros are reporting issues with those models’ discrete AMD graphics processors, which in some cases results in the... Read more

Jobs Board

*Apple* Retail - Manager - Apple (United Sta...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* Support / *Apple* Technician / Mac...
Apple Support / Apple Technician / Mac Support / Mac Set up / Mac TechnicianMac Set up and Apple Support technicianThe person we are looking for will have worked Read more
Senior Mac / *Apple* Systems Engineer - 318...
318 Inc, a top provider of Apple solutions is seeking a new Senior Apple Systems Engineer to be based out of our Santa Monica, California location. We are a Read more
*Apple* Retail - Manager - Apple Inc. (Unite...
Job Summary Keeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you’re a master of them all. In the store’s fast-paced, Read more
*Apple* Solutions Consultant - Apple (United...
**Job Summary** Apple Solutions Consultant (ASC) - Retail Representatives Apple Solutions Consultants are trained by Apple on selling Apple -branded products Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.