TweetFollow Us on Twitter

April 91 - Approaching MacApp 3.0

Approaching MacApp 3.0

Chris Knepper, Apple Computer

MacApp 3.0 boasts many enhancements over version 2.0. This article surveys these enhancements, and highlights those areas of interest to the developer. This article assumes familiarity with MacApp 2.0.

System 7 Support

Enhancements for System 7 are the principle features of MacApp 3.0, including full support for the AppleEvents, Edition, Help, and Alias Managers. MacApp provides a powerful object-oriented interface to these Managers, in most cases eliminating the need for developers to access these Managers directly. For example, MacApp 3.0 enables applications to fully support System 7's Edition Manager without ever making a call to any Edition Manager routines.

MacApp 3.0 also supports the new services provided in System 7 by the Gestalt, TextEdit, Resource, and Window Managers. Implementing support for these System 7 managers helped to illuminate many areas where MacApp was deficient. The framework was extended to support the new managers, and it was also improved in many places to address the newly illuminated deficiencies.

AppleEvents

MacApp 3.0 supports the required AppleEvents, and provides a framework for applications to support additional AppleEvents. To do this, MacApp 3.0 includes several new classes, TAppleEvent and TAppleCommand, as well as extensions to TEvtHandler.

MacApp internally represents an AppleEvent as an instance of the TAppleEvent class. The class helps to encapsulate AppleEvent behavior, such as writing to and reading from the AppleEvent message data structure, and retrieving AppleEvent attributes, such as the AppleEvent address and priority.

When MacApp receives an AppleEvent, it creates an instance of TAppleEvent, asks TAppleEvent to internalize the AppleEvent, and then creates a TAppleCommand to serve as a courier of the TAppleEvent. MacApp then propagates the TAppleCommand down the MacApp command handling chain by way of TEvtHandler's DoAppleCommand method.

Edition Manager

To support the Edition Manager, MacApp 3.0 includes various specialized classes for supporting the Edition Manager's menu items: section events (which are Edition Manager AppleEvents) and editions. The TEditionDocument class, a subclass of TFileBasedDocument (described below), encapsulates most of this support. If you subclass your application's document class from TEditionDocument, you'll get support for the Edition Manager menu items, and management of your document's publishers and subscribers.

Although MacApp's support of the Edition Manager required only a few specialized new classes, it illuminated the need for several more-a generalized view adornment for supporting Edition Manager borders, and a mechanism for specifying subranges of data. Also, MacApp now unifies the protocol to support the Edition Manager and the Scrap Manager by way of a flexible stream interface (see below).

A MacApp 3.0 application dispatches Edition Manager AppleEvents, called section events, using its AppleEvent dispatching scheme described above. The TSectionMgr class, a subclass of TEvtHandler, encapsulates handling of the section events. An instance of TSectionMgr is installed at the end of the target chain when an application initializes MacApp's Edition Manager support. TSectionMgr implements a poor-man's AppleEvents Object Model mechanism for targeting the section events to the appropriate section object.

Publishers and Subscribers

To support publishers and subscribers, MacApp 3.0 includes TSection, an abstract class that encapsulates common publisher and subscriber behavior. TSection objects can save themselves to and create themselves from resources which are saved with the document. Each TSection owns a TDesignator (described below) so that each section is associated with a portion of the document. Each section's TDesignator is saved with the section. TPublisher is a specialized subclass of TSection that can create and delete its edition container file (see Inside Macintosh volume VI, chapter 4), write to the container file, and maintain the modification date of the data that is published. TSubscriber is a specialized subclass of TSection that can read its data from an edition container file, and go to its publisher.

View adornment

MacApp 3.0 includes a powerful framework for view adornment that is used to image edition borders. Since adorners influence a view's appearance, edition adorners frame a portion of a view to indicate that the portion is a published or subscribed section. Creating the borders is the responsibility of the document that "owns" the publisher or subscriber, working in cooperation with the view in which the section is imaged.

The generalized view adornment in MacApp 3.0 takes the form of the TAdorner class hierarchy. Adorners, a flexible way of modifying how a view renders, were initially motivated by the need to implement borders, which are required to provide user feedback on editions. Adorners are also used for other purposes, such as adorning controls (as determined by the fAdornment field of TControl), drawing a window's resize icon, and for drawing print feedback.

TView owns a list of TAdorner objects over which the view iterates while rendering. Adorners get a crack at imaging either before or after the view's Draw method is called, depending on the adorner's priority (which is assigned when the adorner is initialized). When adorners get called to Draw, they can assume that their view is focused. This means that there is little overhead to support imaging of adorners since no extra focus is required.

Adorners can be used to augment a view's appearance in a number of ways: giving it a drop shadow, framing it, or (in the case of the Edition Manager) imaging a border for publishers and subscribers imaged in the view.

Interestingly, adding adorners addressed a criticism of MacApp 2.0. They eliminated the need for a Focus call in DrawContents after drawing a view's subviews. This was necessary in MacApp 2.0 to call the view's HighlightSelection method. MacApp 3.0 includes a specialized adorner that simply calls its view's HighlightSelection method. Any view that requires its HighlightSelection method to be called (e.g., TGridView) must attach this adorner. Thus, the overhead for focusing after drawing only occurs if the view has any adorners over which it must iterate. For the common case in which a view has no adorners, the view won't need to focus after drawing.

Designators

MacApp's Edition Manager support leverages heavily off a new feature of MacApp 3.0-designators. It is important to understand and implement support for designators before attempting to implement Edition Manager support. Designators are implemented as a TDesignator class hierarchy.

TDesignator provides support for user selection and sub-range specification in the document. Instances of this class designate a "chunk" of the data managed by the document. For example, a subclass of TDesignator, TLinearDesignator, might represent a linear selection in a word processing document, consisting of a beginning and ending offset into the text. Designators help MacApp implement a simple protocol for talking about the user selection. This is necessary to support the Edition Manager in its mapping of a publisher or subscriber to a chunk of the document.

Help Manager

Extensions to TView to support the Help Manager are another way in which MacApp 3.0 has been enhanced to support System 7. TView now has an instance variable called fHelpID that contains the ID of the help resource for that view. Whenever the mouse is over a view and "Show Balloons" is on, the Help Manager displays a balloon containing the text in the help resource that corresponds to the view's help id.

The sleep region that is computed for the call to WaitNextEvent takes into account any view that handles help. This ensures that if the mouse strays outside the view that handles help, MultiFinder will wake up the application so that MacApp can hide that Help Balloon.

Great New Features

There are several new features in MacApp 3.0 that weren't primarily motivated by the need to support System 7.

Change notification

MacApp 3.0 includes a powerful change notification architecture. This architecture is tightly integrated with TObject, so that any object can register itself as a dependent of any other object and receive update notification when any of its dependents are changed.

The heart of this change notification architecture is the UDependency unit, which implements the TDependencies class (a TSortedDynamicArray), and maintains the dependencies between various objects. For example, you might use this change notification architecture if your application has multiple views on the same data. You would set the views to be dependent on the data objects managed by the application. Whenever any one of the data objects changes, all the views get automatic notification and can render using the new data.

In general, whenever an object changes, a three-phase process occurs:

  • The first phase marks all dependents of the changed object.
  • The second phase updates all dependents by calling HandleUpdate on each dependent. HandleUpdate will do nothing if the object is unmarked. If the object is marked as needing updating, HandleUpdate then calls all the object's notifiers to update themselves if they are in need of updating. HandleUpdate then calls DoUpdate to update the object. Last, HandleUpdate unmarks the object, and asks all dependents to update themselves.
  • The third phase unmarks all dependents.

Using this change notification architecture increased the recalculation speed of the MacApp example spreadsheet, Calc, by several orders of magnitude for a complex spreadsheet.

Behaviors

Another new feature in MacApp 3.0 is TBehavior, which can be attached to any TEvtHandler or subclass to modify the behavior of the TEvtHandler. TBehavior objects get a crack at any user action before the TEvtHandler to which they are attached.

TViewBehavior, a specialized TBehavior, modifies the behavior of views. A subclass of TViewBehavior might intercept a mouse-down on a view to implement selection and dragging of the view. Attaching this behavior to any view would enable the user to drag any view without the view itself having any knowledge of the dragging behavior.

For example, in MacApp 3.0 TPrintHandler descends from TViewBehavior. This allows printing to be thought of as a specialized behavior added to views to augment view behavior with printing capabilities.

Streams

After many years of gestation in the lab, MacApp finally includes a stream unit, thanks to Larry Rosenstein. There is even protocol at the TObject level for writing an object to and reading an object from a stream. At this point, streams are implemented for reading and writing files, editions, and the scrap. Enhancements

New library organization

The most immediately obvious change in MacApp 3.0 may be the new library organization. Each major class now has its own unit. In contrast to MacApp 2.0, which has a public interface consisting of 19 units, 65 classes, and 1404 methods and global routines, MacApp 3.0's public interface currently consists of 59 units, 137 classes, and 2383 methods and global routines. Yet, in spite of this increase to the MacApp libraries, the size of applications that use MacApp 3.0 should not grow by more than a small percentage over the size of comparable 2.0 applications. (The operative word here is "comparable.")

The libraries were reorganized in order to add significant new features to MacApp (such as System 7 support and a flexible change notification mechanism), to incorporate many building blocks (e.g., UTearOffMenu, UFloatWindow, USynchScroller), and to break out classes into their own units (to speed up build times and maintenance).

The result of this new organization is better modularity, allowing classes and methods to be more specialized. It also allows faster access to classes of interest, and reduces build times. For example, a change to TView's DrawContents method simply requires a quick recompile of the UView unit. In MacApp 2.0, a similar change caused a lengthy recompile of the entire UMacApp unit. This change is primarily a benefit to the MacApp team in the development of MacApp, since most developers rarely-if ever-change MacApp source. (Yeah, right.)

Totally revamped TDocument

For those of you who have grown tired of working around TDocument's file-based nature, there is good news. TDocument in MacApp 3.0 is little more than a view manager. TFileBasedDocument, a subclass of TDocument, now contains most of the file-based nature of TDocument. In fact, a new class called TFile encapsulates the knowledge of how to write to and read from disk-based files.

TFileBasedDocument interacts with TFile by means of a new class called TFileHandler. TFileHandler manages the process by which a document writes to or reads from a file. TFileHandler decides which of several algorithms to use when saving the file, and defers to the document when it comes to actually reading a data stream from the file. So, subclasses of TFileBasedDocument can map their data to one or more files by means of several TFileHandler instances, each of which interacts with a given file. This new document architecture has allowed each of these classes to be specialized for their particular task, and for TDocument to be as lean as possible.

TEvent

A new class, TEvent, now encapsulates common behavior for all kinds of events. This unifies all types of events, whether commands posted to the system-such as subclasses of TCommand-or toolbox events, now encapsulated in a new class TDeviceEvent. TCommand has been split into TCommand and TTracker, a descendant of TCommand. This division clarifies the purpose of TCommand.

Any subclass of TCommand that requires mouse tracking should now descend from TTracker. TTracker contains all knowledge of mouse tracking, thus cleaning up TCommand significantly and ensuring that simple subclasses of TCommand don't need to carry around the knowledge of mouse tracking.

TView and floating windows

The change to TView's focusing is a major change that provides significant performance benefits to MacApp 3.0 applications. Essentially, where in MacApp 2.0 views were required to focus before performing any geometric operations (e.g., ViewToQDPt, ValidVRect), MacApp 3.0 views can perform these geometric operations without focusing.

This was accomplished by splitting up TView's Focus into two methods, UpdateCoordinates and Focus. The former is called whenever a view's geometry changes, such as when a view is moved, resized, or added as a subview of another view. The latter is called when a view renders. Consequently, the work required to Focus is reduced, as is the need to focus for a variety of common operations.

Floating windows are now fully integrated.

Attention to detail

Detailed improvements throughout MacApp include: allocators now signal failure, all classes implement Initialize, and many classes implement deep-cloning.

Since allocators now signal failure, it's possible to remove many calls to FailNIL from your code. For example, you no longer have to call FailNIL after creating an instance of a class; the allocator routine that created the instance of that class calls FailNIL for you. This should help to reduce code size.

Since Initialize is now called from the object allocator routine, and all classes implement Initialize, it's now possible to put a newly created object into a known state. This helps significantly in failure handling, so that a newly created object can immediately be freed if a failure occurs. Since the Initialize method isn't allowed to allocate memory, its use is somewhat restricted. However, it is generally useful to modularize initialization of instance variables.

Finally, many classes implement deep-cloning in their Clone method. Deep-cloning is essentially a shallow clone plus special treatment of references to owned objects-in a deep clone, owned objects are also cloned. An object's reference to another object is considered an "owned" reference if the object will be freed in the class' Free method, or if it was created during the class' initialization.

Implementation in C++

MacApp 3.0 is implemented in C++, but will continue to provide complete access from Object Pascal by a set of interfaces. However, C++ users will benefit from powerful new capabilities that use features only available in the C++ language. These capabilities include list iterators and full-blown classes for Rect, Point, VRect, VPoint, and String.

For example, the Rect class contains methods to perform Rect addition, equality tests, and intersections. The String class contains methods to perform string concatenation and character access.

In general, using these classes improves code readability and performance. Where possible, the methods in these classes are declared inline, which eliminates the overhead required for a subroutine call.

Summary

At press time, MacApp 3.0 is in its early alpha stage. All the features and enhancements documented in this article have been implemented. The principle feature in MacApp 3.0 is System 7 support. The other added features were either motivated by developer requests (such as the change to TDocument), or by the need to make up for deficiencies that were illuminated during the implementation of System 7 support.

We hope that MacApp 3.0 will provide developers with a solid basis for development of ever more powerful and attractive applications.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Apple GarageBand 10.1.5 - Complete recor...
The new GarageBand is a whole music creation studio right inside your Mac -- complete with keyboard, synths, orchestral and percussion instruments, presets for guitar and voice, an entirely... Read more
Adobe Audition CC 2017 10.0.2 - Professi...
Audition CC 2017 is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous Audition customer). Adobe Audition CC 2017 empowers you to create and... Read more
Adobe After Effects CC 2017 14.1 - Creat...
After Effects CC 2017 is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous After Effects customer). The new, more connected After Effects CC... Read more
Adobe Premiere Pro CC 2017 11.0.2 - Digi...
Premiere Pro CC 2017 is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous Premiere Pro customer). Adobe Premiere Pro CC 2017 lets you edit... Read more
WALTR 2 2.0.9 - $39.95
WALTR 2 helps you wirelessly drag-and-drop any music, ringtones, videos, PDF, and ePub files onto your iPhone, iPad, or iPod without iTunes. It is the second major version of Softorino's critically-... Read more
Yummy FTP Pro 1.11.14 - $14.99 (50% off)
Yummy FTP Pro is an advanced Mac file transfer app which provides a full-featured professional toolkit combined with blazing speeds and impeccable reliability, so whether you want to transfer a few... Read more
ExpanDrive 5.4.4 - Access cloud storage...
ExpanDrive builds cloud storage in every application, acts just like a USB drive plugged into your Mac. With ExpanDrive, you can securely access any remote file server directly from the Finder or... Read more
Dash 3.4.3 - Instant search and offline...
Dash is an API documentation browser and code snippet manager. Dash helps you store snippets of code, as well as instantly search and browse documentation for almost any API you might use (for a full... Read more
Civilization VI 1.0.2 - Next iteration o...
Sid Meier’s Civilization VI is the next entry in the popular Civilization franchise. Originally created by legendary game designer Sid Meier, Civilization is a strategy game in which you attempt to... Read more
TurboTax 2016 - Manage your 2016 U.S. ta...
TurboTax guides you through your tax return step by step, does all the calculations, and checks your return for errors and overlooked deductions. It lets you file your return electronically to get... Read more

Red's Kingdom (Games)
Red's Kingdom 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: Mad King Mac has kidnapped your father and stolen your golden nut! Solve puzzles and battle goons as you explore and battle your... | Read more »
Turbo League Guide: How to tame the cont...
| Read more »
Fire Emblem: Heroes coming to Google Pla...
Nintendo gave us our first look at Fire Emblem: Heroes, the upcoming mobile Fire Emblem game the company hinted at last year. Revealed at the Fire Emblem Direct event held today, the game will condense the series' tactical RPG combat into bite-... | Read more »
ReSlice (Music)
ReSlice 1.0 Device: iOS Universal Category: Music Price: $9.99, Version: 1.0 (iTunes) Description: Audio Slice Machine Slice your audio samples with ReSlice and create flexible musical atoms which can be triggered by MIDI notes or... | Read more »
Stickman Surfer rides in with the tide t...
Stickson is back and this time he's taken up yet another extreme sport - surfing. Stickman Surfer is out this Thursday on both iOS and Android, so if you've been following the other Stickman adventures, you might be interested in picking this one... | Read more »
Z-Exemplar (Games)
Z-Exemplar 1.4 Device: iOS Universal Category: Games Price: $3.99, Version: 1.4 (iTunes) Description: | Read more »
5 dastardly difficult roguelikes like th...
Edmund McMillen's popular roguelike creation The Binding of Isaac: Rebirth has finally crawled onto mobile devices. It's a grotesque dual-stick shooter that tosses you into an endless, procedurally generated basement as you, the pitiable Isaac,... | Read more »
Last week on PocketGamer
Welcome to a weekly feature looking back on the past seven days of coverage on our sister website, PocketGamer. It’s taken a while for 2017 to really get going, at least when it comes to the world of portable gaming. Thank goodness, then, for... | Read more »
ROME: Total War - Barbarian Invasion set...
To the delight of mobile strategy fans, Feral Interactive released ROME: Total War just a few months ago. Now the game's expansion, Barbarian Invasion is marching onto iPads as a standalone release. [Read more] | Read more »
Yuri (Games)
Yuri 1.0 Device: iOS iPhone Category: Games Price: $3.99, Version: 1.0 (iTunes) Description: It's night. Yuri opens his eyes. He wakes up in a strange forest.The small, courageous explorer rides on his bed on casters in this... | Read more »

Price Scanner via MacPrices.net

Apple’s Education discount saves up to $300 o...
Purchase a new Mac or iPad using Apple’s Education Store and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free: -... Read more
4-core 3.7GHz Mac Pro on sale for $2290, save...
Guitar Center has the 3.7GHz 4-core Mac Pro (MD253LL/A) on sale for $2289.97 including free shipping or free local store pickup (if available). Their price is a $710 savings over standard MSRP for... Read more
128GB Apple iPad Air 2, refurbished, availabl...
Apple has Certified Refurbished 128GB iPad Air 2s WiFis available for $419 including free shipping. That’s an $80 savings over standard MSRP for this model. A standard Apple one-year warranty is... Read more
13-inch 2.7GHz Retina MacBook Pro on sale for...
B&H Photo has the 2015 13″ 2.7GHz/128GB Retina Apple MacBook Pro on sale for $100 off MSRP. Shipping is free, and B&H charges NY tax only: - 13″ 2.7GHz/128GB Retina MacBook Pro (MF839LL/A): $... Read more
Laptop Market – Flight To Quality? – The ‘Boo...
Preliminary quarterly PC shipments data released by Gartner Inc. last week reveal an interesting disparity between sales performance of major name PC vendors as opposed to that of less well-known... Read more
IBM and Bell Transform Canadian Enterprise Mo...
IBM and Bell Canada have announced they are joining forces to offer IBM MobileFirst for iOS market-ready enterprise applications for iPad, iPhone or Apple Watch. Bell, Canada’s largest communications... Read more
Otter Products is Closing… For a Day of Givin...
On Thursday, Feb. 9, Otter Products is closing doors to open hearts. In partnership with the OtterCares Foundation, the company is pausing operations for a day so all employees can volunteer with... Read more
15-inch 2.2GHz Retina MacBook Pro on sale for...
Amazon has 2015 15″ 2.2GHz Retina MacBook Pros (MJLQ2LL/A) available for $1799.99 including free shipping. Apple charges $1999 for this model, so Amazon’s price is represents a $200 savings. Read more
Back in stock: Apple refurbished 13-inch Reti...
Apple has Certified Refurbished 2015 13″ Retina MacBook Pros available for up to $360 off original MSRP, starting at $1099. An Apple one-year warranty is included with each model, and shipping is... Read more
CalcTape for macOS 1.2 Adding Machine App for...
schoettler Software has announced CalcTape 1.2, an update to their desktop calculator for macOS. When it comes to adding long columns of numbers, doing complex calculations or playing around with... Read more

Jobs Board

*Apple* & PC Desktop Support Technician...
Apple & PC Desktop Support Technician job in Los Angeles, CA Introduction: We have immediate job openings for several Desktop Support Technicians with one of our Read more
*Apple* Retail - Multiple Positions - Apple,...
SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Retail - Multiple Positions (Multi-L...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* & PC Desktop Support Technician...
Apple & PC Desktop Support Technician job in Stamford, CT We have immediate job openings for several Desktop Support Technicians with one of our most well-known Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.