TweetFollow Us on Twitter

June 96 - Newton Q & A: Ask the Llama

Newton Q & A: Ask the Llama

Q I have a slip in my application that edits part of my application preferences. I use GetAppPrefs to get the preferences frame, and then set a pointer to a subframe in my slip:

myAppPref.viewSetupFormScript := func()
begin
   local prefs := GetAppPrefs(kAppSymbol, kDefaultPrefFrame);
   self.target := prefs.defaultNames;
   inherited:?viewSetupFormScript();
end
The user makes the change and I use EntryChangeXmit, but sometimes I lose the change. Any hints?

A It looks as if you're encountering an interaction between soup entries and garbage collection. In your viewSetupFormScript, you use GetAppPrefs to load the soup entry corresponding to your application preferences into the NewtonScript heap. Then you set a target slot in your preferences slip to the defaultNames slot in that preferences frame. I assume that some time later, probably in the viewQuitScript, you reload your preferences frame (with GetAppPrefs again) and call EntryChangeXmit on the frame returned by that call.

The problem occurs because you use a local variable to point to your preferences entry. Once the viewSetupFormScript is completed, this local goes away, so the preferences entry is subject to garbage collection. This may seem unintuitive since soups are where you store persistent data. However, there's a difference between the data that comprises an entry in a soup and an actual entry in the NewtonScript heap. When you request a soup entry, the data from the soup is swapped into the heap so that you can access it as a frame. The entry on the heap is a copy of the data in the soup, not the real data. Changes to that heap copy aren't written to the soup until you call EntryChangeXmit.

After your call to GetAppPrefs, the heap looks like Figure 1. Then your viewSetupFormScript returns and the prefs local goes away, so your heap looks like Figure 2.

Figure 1. Heap after GetAppPrefs

Figure 2. Heap after viewSetupFormScript Notice in Figure 2 how there is nothing referencing the preferences entry, but there is something referencing the defaultNames subobject. As far as the system is concerned, the preferences entry frame is now available for garbage collection. The next time the preferences entry is loaded in, an entire new copy of that entry is made, including the defaultNames subobject. So self.target points to a valid NewtonScript array that's different from the new copy of your preferences entry.

This explains why the information doesn't get updated, but not why this doesn't happen every time. It doesn't happen every time because the soup system will cache the frame representation of a requested entry. When you request an entry, the first thing the soup system does is check for a cached entry. If it exists, it's used, in which case the defaultNames subobject is the same one that self.target is referencing -- that is, no new copy of the preferences entry is loaded into the heap.

So, what happens is that once the user finishes editing the entry, you call GetAppPrefs, which may return the cached preferences entry. If garbage collection has occurred, your target slot will point to the edited version of the defaultNames structure, but not to the defaultNames slot value from the new preferences frame. Figure 3 shows the heap after garbage collection has occurred. After your call to GetAppPrefs, you get the situation shown in Figure 4. Your local prefs variable points to a new heap copy of the preferences entry, but your target slot points to the old defaultNames value. The EntryChangeXmit call will affect the new copy of the soup entry, leaving it apparently unchanged.

Figure 3. Heap after garbage collection

Figure 4. Heap after GetAppPrefs There are two ways to fix this: you could put the edited defaultNames structure into the preferences frame before calling EntryChangeXmit, or you could hold a reference to the application preferences in your slip (or in your base view) for the duration of the edit. The first way is more memory efficient.

The lesson is that keeping around references to objects inside soup entries is a dangerous practice. The safe thing to do is read in your entry, do the modifications, save the entry, and set the reference to nil.

Q I have an application that may print or fax many pages of information. I need to draw a lot of the content of those pages. I know that in 1.x viewDrawScripts, faxing needed to be fast. How about in 2.0? Are there better ways to go?

A The main thing missing in Newton 1.x OS is a method that gets called before the fax connection is made. In Newton 2.0 OS, the formatInitScript method of your print format will be called before the connection is made. You can use this script to do time-consuming drawing and cache the results for later use.

An extension of this technique is to render all your pages into a Virtual Binary Object and then access the appropriate place in that object during printing or faxing. The advantage of this is that you save heap space, since a VBO is paged in to a system heap (not the NewtonScript heap). For some devices this is the only way to print large numbers of pages.

Q The setup application uses some nifty embedded keyboards. I checked the beta version of the Newton Programmer's Guide for a prototype, but there doesn't appear to be one. Is this an oversight? How can I make these keyboards?

A There are several, as yet undocumented, ROM prototypes for embedded keyboards. They will appear in the final Newton Programmer's Guide, but for now they're in the Newton Toolkit platform file:

  • protoAlphaKeys -- alphanumeric keypad

  • protoNumericKeys -- numeric keypad

  • protoTouchtonePad -- minimal phonepad

  • protoPhonePad -- phonepad plus punctuation and arrow keys
All of these embedded keyboards will send input to the current key view. All you have to do is draw one in your layout and make sure the target view is the current key view. See the Newton DTS Q&A document on the Newton Developer CD for instructions on how to use an afterScript to set the proto of a view.

Q I'm porting my code from Newton 1.x OS to Newton 2.0 OS. When I build my project using Newton Toolkit 1.6 and the 2.0 platform file, I get an error telling me that k<insertNameHere>Func is undefined. What's the problem?

A The chances are that your 1.x code is using one of the platform file functions that either have been incorporated into ROM or are obsolete. However, developers may want to write code that works on both Newton 2.0 and 1.x devices. To enable this, we provide the old functions but we mark them as deprecated, which means they shouldn't be used in Newton 2.0-savvy applications, but can be used for compatibility reasons.

For example, in 1.x platform files there's a kRegisterCardSoupFunc function; in the 2.0 platform file, this is called kRegisterCardSoupDeprecatedFunc since there's a new and better way to register soups in Newton 2.0 OS. See the platform file release notes for a list of deprecated functions, protos, and so on.

Q How are reals represented in the package format? The data field for 12.345 is represented as 0x4028B0A3D70A3D71, for example.

A NewtonScript uses the Apple SANE double format (basically the IEEE format) for floating-point numbers. These are implemented as 8-byte binary objects of class real and contain a sign bit, 11 bits of biased exponent, and 52 bits of fraction.

0x4028B0A3D70A3D71 is the binary data (8 bytes) of the SANE representation of 12.345. It's the same data that's used to hold the number on the Newton itself.

Q I would like to add a separator line followed by some new application-specific actions. I proceeded to register a frame with the title as the symbol pickSeparator. It worked, except that the separator was selectable. All I'm trying to achieve is an eye-pleasing separation between the system actions and my actions. I also tried returning in the GetTitle routine a frame with

{item: 'pickSeparator, pickable: nil} 
but that resulted in a blank entry. Is there a way to do what I'm trying to do -- that is, to have a pickSeparator that isn't selectable in the action button?

A In the routeScripts array, you can use a nil value instead of a frame. That will add another pickSeparator at that position in the routeScripts. Note that the system will fill in the separator between the items that are routing transports (like Print) and the items that are actions (such as Delete). If you need to add this separator dynamically, you can provide your own GetRouteScripts method that dynamically returns the routeScripts frame.

That said, please check the latest Newton 2.0 User Interface Guidelines to make sure that you're putting a separator in a valid spot.

Q I'm profiling my application to see why it takes so long to open. However, of the time it takes to open, only a small percentage is spent in my code. I'm measuring from the start of the viewSetupFormScript to the end of the viewSetupDoneScript in my base view.

A There are a few things you can do. The first is to make sure you're profiling system functions to see if that's where the time is going. It may be that you're doing things in your startup process that would be better done at a later time.

You may also be running into low-memory conditions. Run the HeapShow utility that comes with Newton Toolkit and look at the frames heap and free system space (handles and pointers). You can do this in combination with NS Debug Tools to step through your code and track memory usage. Note that the Newton Toolkit inspector will use a fair bit of system space, so you may want to get a baseline memory usage without the inspector connected.

Q I'm having two problems with a protoPicker view. First, when I open a protoPicker view (whose vFloating flag I haven't turned off) it's obscured by a textButton in the main view. I can't figure out why it doesn't float over this plain vanilla textButton.

Also, I can't select some of the items in the picker. The inaccessible items appear last in the list, from the portion of the picker view that extends beyond the picker's parent view or the slip's main view.

The only unusual thing I can see here is that the protoPicker view is not a sibling of the textButton. The view hierarchy looks like this:

slipMainView
   clusterView
   protoPicker
   textButton
Can you help?

A It looks like the protoPicker is being opened as a child of the clusterView. This means that the active (tappable) area of the protoPicker will be clipped to the bounds of the clusterView. It also sounds like the clipping viewFlag of the clusterView isn't set. That allows the protoPicker to be drawn outside of its parent, so you may think it's clickable even when it isn't.

There are three possible solutions:

  • Resize the protoPicker so that it's no larger than the clusterView.

  • Make the protoPicker a child of a view higher up in the hierarchy (for example, the slipMainView).

  • If your protoPicker is larger than the application base view, use BuildContext to attach it to the root view.
Q How do I reset a protoTextList so that when I change the listItems and redisplay, the display starts at the first item again? Right now if I've scrolled the text list and then I reset it, the top item is wrong.

A The documentation mentions a SetupList method that you call when you initialize the view. However, this is not enough if you're changing the listItems after you've opened the textList. Since the current implementation of textList scrolls by offsetting the origin, you also need to reset the origin.

Here's a method that you can add to your own protoTextList that will add a text item and redraw the list correctly:

myProtoTextList.AddItem := func()
begin
   // make sure listItems is an array
   if NOT listItems then
      listItems := [];

   local newItem := GetRandomWord(5, 10);
   // insert in sorted order for strings
   BInsert(listItems, newItem, '|Str<|, nil, nil);

   // redisplay based on new data
   // this will reset the list to the top item
   :SetOrigin(0, 0);
   :SetupList();
   :RedoChildren();
end;
Q Can you write a funny Q&A ?

A Yes.

The llama is the unofficial mascot of the Developer Technical Support group in Apple's Newton Systems Group. Send your Newton-related questions to dr.llama@applelink.apple.com (AppleLink DR.LLAMA). The first time we use a question from you, we'll send you a T-shirt.*

Thanks to Xopher Bell, Henry Cate, Bob Ebert, Mike Engber, David Fedor, Ryan Robertson, Jim Schram, Maurice Sharp, and Bruce Thompson for these answers. Special thanks to Bob Ebert for the answer on the format of reals.*

If you need more answers, check out http://dev.info.apple.com/newton on the World Wide Web or look at Newton Developer Info on Applelink.*


 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Black Hole Joyrider (Games)
Black Hole Joyrider 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Guide your spacecraft through the gravity well of a powerful black hole using only your retro-thrusters and dwindling fuel... | Read more »
My Koi (Games)
My Koi 1.0 Device: iOS iPhone Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: My Koi is a beautiful and relaxing fish pond app. Customise and name each fish. Feed them daily. Watch them grow. Collect new fish.... | Read more »
Never Gone (Games)
Never Gone 1.0.2 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0.2 (iTunes) Description: ###IMPPORTANT### Never Gone's HD art resources require devices with more than 1GB RAM, so please note that iPhone 4/4s, iPad 2/... | Read more »
INKS. (Games)
INKS. 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: From the makers of BAFTA-winning Lumino City comes INKS. INKS updates pinball for a new generation. It combines the joy of pinball with... | Read more »
How to maximise your profits in Bakery B...
Running a bakery can be an expensive venture. You’ll need to continuously upgrade your oven, your kitchen supplies, and even your ingredients to keep customers happy. Most of these renovations in Bakery Blitz cost a pretty penny, but we have a few... | Read more »
How to manage your time in Bakery Blitz
It can be tricky, especially when you risk burning your kitchen to the ground if you forget a cake in the oven, so make sure to use these time management tricks to keep your bakery running smoothly. Don’t collect the money right away [Read more] | Read more »
Model 15 (Music)
Model 15 1.0 Device: iOS iPhone Category: Music Price: $29.99, Version: 1.0 (iTunes) Description: The Moog Model 15 App is the first Moog modular synthesizer and synthesis educational tool created exclusively for iPad, iPhone and... | Read more »
How to deal with wind in Angry Birds Act...
Angry Birds Action! is a physics-based puzzler in which you're tasked with dragging and launching birds around an obstacle-littered field to achieve a set objective. It's simple enough at first, but when wind gets introduced things can get pretty... | Read more »
How to get three stars in every level of...
Angry Birds Action! is, essentially, a pinball-style take on the pull-and-fling action of the original games. When you first boot it up, you'll likely be wondering exactly what it is you have to do to get a good score. Well, never fear as 148Apps... | Read more »
The beginner's guide to Warbits
Warbits is a turn-based strategy that's clearly inspired by Nintendo's Advance Wars series. Since turn-based strategy games can be kind of tricky to dive into, see below for a few tips to help you in the beginning. Positioning is crucial [Read... | Read more »

Price Scanner via MacPrices.net

12-inch 128GB iPad Pros on sale for up to $10...
B&H Photo has 12″ 128GB WiFi iPad Pros on sale for up to $100 off MSRP, each including free shipping. B&H charges sales tax in NY only: - 12″ Space Gray 128GB WiFi iPad Pro: $899 $50 off MSRP... Read more
Global Tablet Sales Slump Continues, iPad’s F...
Another miserable showing for the global slate tablet category in calendar Q1/16, with global tablet shipments falling another 1ten percent to 46.5 million units during the according to Strategy... Read more
Revel Systems to Showcase iPad POS Platform w...
Revel Systems, specialists in iPad Point of Sale management solution for brick-and-mortar retail, food businesses and more, today announced that it will showcase its innovative iPad Point of Sale... Read more
13-inch 2.5GHz MacBook Pro on sale for $999,...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $999 including free shipping plus NY sales tax only. Their price is $100 off MSRP. Read more
Apple refurbished 2015 iMacs available for up...
Apple now has a full line of Certified Refurbished 2015 21″ & 27″ iMacs available for up to $350 off MSRP. Apple’s one-year warranty is standard, and shipping is free. The following models are... Read more
Indian Smartphone Market Grows Annually by 12...
India’s smartphone market grew by 12 percent year-over-year, with 24.4 million units shipping in Q1 2016. The top five vendors stayed the same, with Samsung in the lead, followed by Micromax, Intex... Read more
Get Notifications When Your Friend’s Phone Ba...
Calgary, Canada based Stonelight Pictures has announced the release of Battery Share 1.0.1, its new utility for iOS 9 supported devices. The company notes that people are spending more time on their... Read more
11-inch 1.6GHz/128GB MacBook Air on sale for...
Amazon has the current-generation 11″ 1.6GHz/128GB MacBook Air (sku MJVM2LL/A) on sale for $749.99 for a limited time. Their price is $150 off MSRP, and it’s the lowest price available for this model... Read more
Price drops on clearance 2015 13-inch MacBook...
B&H Photo has dropped prices on clearance 2015 13″ MacBook Airs by up to $250. Shipping is free, and B&H charges NY sales tax only: - 13″ 1.6GHz/4GB/128GB MacBook Air (MJVE2LL/A): $799, $200... Read more
Mac minis on sale for up to $100 off MSRP
B&H Photo has Mac minis on sale for up to $100 off MSRP including free shipping plus NY sales tax only: - 1.4GHz Mac mini: $449 $50 off MSRP - 2.6GHz Mac mini: $649 $50 off MSRP - 2.8GHz Mac mini... Read more

Jobs Board

*Apple* Retail - Multiple Positions (US) - A...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
Restaurant Manager (Neighborhood Captain) - A...
…in every aspect of daily operation. WHY YOU'LL LIKE IT: You'll be the Big Apple . You'll solve problems. You'll get to show your ability to handle the stress and Read more
Automotive Sales Consultant - Apple Ford Linc...
…you. The best candidates are smart, technologically savvy and are customer focused. Apple Ford Lincoln Apple Valley is different, because: $30,000 annual salary Read more
Restaurant Manager (Neighborhood Captain) - A...
…in every aspect of daily operation. WHY YOU'LL LIKE IT: You'll be the Big Apple . You'll solve problems. You'll get to show your ability to handle the stress and Read more
Simply Mac *Apple* Specialist- Service Repa...
Simply Mac is the largest premier retailer of Apple products in the nation. In order to support our growing customer base, we are currently looking for a driven Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.