TweetFollow Us on Twitter

March 96 - Macintosh Q & A

Macintosh Q & A

Q I'm having problems with our caching drivers on the Power Macintosh 9500. Our drivers allocate a large amount of RAM (up to 4 MB) early in the boot process. If I set the driver's cache size to 4 MB, the computer locks up as soon as the driver is executed. If I set the cache size to 2 MB, the driver loads and executes properly, but the computer gets a bus error much later in the boot process (after MacsBug loads and after the Mac OS screen is displayed, but before the Finder executes). If I set the cache size to 1 MB, everything runs properly. What's going on here?

A Because of Open Firmware requirements, the boot stack on the new Power Macintosh 9500 CPUs was changed to 4 MB. As a result, you can't grow the system heap past 4 MB or a system crash will occur. If possible, try to defer allocating memory until INIT time. The 'sysz' mechanism is supported by the enabler ('boot' 3) when INITs are being loaded.

Q We want to maximize our throughput across the PCI bus between Macintosh memory and a block of static RAM on our card. This static RAM is also accessible from an on-card DSP, which constantly reads/modifies RAM. The DSP isn't directly on the PCI bus, so it can't easily participate in cache coherency schemes. What's the best way to get data across the PCI bus to and from this memory?

A The PowerPC processor can only burst to and from a cacheable memory space. Your best option is to use BlockMoveDataUncached. This doesn't use burst transfers, but rather uses floating-point loads and stores. You may want to design your own algorithms, using the double declaration in C to get compilers to translate BlockMoveDataUncached into floating-point loads and stores. For more information, see Chapter 9 of Designing PCI Cards and Drivers for Power Macintosh Computers, and Technote 1008, "Understanding PCI Bus Performance."

Q The Power Macintosh 9500 Developer Note says that the sound-in port for the 9500 has 4-conductor requirements. What is the 4-conductor pinout? Does the PlainTalk microphone work on the 9500?

A The 9500 has stereo in (supporting left, right, power, and ground) and requires a mini stereo plug that you can buy today -- no wacky new pinouts. The PlainTalk microphone works fine on the 9500.

Q Is there any information on writing native SCSI disk drivers for the PCI-based Power Macintosh computers? In particular, what's the proper way to install a native driver on a SCSI disk: is there a special partition type for a native driver, or should there be a standard SCSI disk driver that loads a PowerPC code fragment?

A Apple doesn't support native SCSI drivers yet (this will be a feature of Copland, the next generation of the Mac OS). You can write a native SCSI Interface Module (SIM). Remember that a driver is the software that handles a particular SCSI device, while a SIM is responsible for SCSI controllers (for example, PCI or NuBus(TM) cards).

Normally, SCSI 4.3 drivers are loaded off the Apple_Driver43 partition, and SIMs are typically loaded from the disk controller firmware (PCI card). If you want to load a native SIM off of the disk, you'll have to encapsulate the code fragments and read and link them in from your standard 680x0 driver.

Q We have SCSI routines that transfer 64K data blocks (to get the highest transfer rates possible with the tape drive we're using). On the Power Macintosh (8100/80 or 8100/100), if the mouse is moved during a 64K transfer, the cursor is jumpy. Lowering the cache size to 16K reduces the problem to an acceptable level but kills the transfer rates. We're using SCSI Manager 4.3. How do we avoid the jumpy cursor while maintaining maximum throughput?

A Your jumpy cursor is an indication that you aren't properly implementing SCSI direct memory access (DMA). When using the 8100 (and PCI-based machines) for DMA transfer efficiency, you should ensure the following:

  • Your data is aligned on 8-byte block boundaries. Since the DMA hardware can't do odd transfers, it must perform programmed I/O to handle at least part of the transfer if the data isn't aligned.
  • Your physical memory buffer is contiguous (which you ensure by calling LockMemoryContiguous). Otherwise, the DMA transfer will have to be broken up; this will especially be a problem if virtual memory is turned on.
Also, if you have disconnects enabled in your device or driver, it's possible that the transfer is getting broken up and some VBL activity is occurring. The bottom line is that you don't want a SCSI disconnect to occur during your transfer.

Q Is it possible to create and resolve aliases asynchronously?

A No, you can't resolve aliases asynchronously because the Alias Manager uses all synchronous File Manager and Device Manager requests.

Q Is there a QuickTime codec for converting QuickDraw GX pictures to QuickDraw PICT format? If so, can you provide this?

A At a session during Apple's 1995 Worldwide Developers Conference, a new technique for exporting QuickDraw GX pictures as QuickDraw PICT files was demonstrated. The method makes use of QuickTime and a new codec that's included in the QuickDraw GX extension version 1.1 and later. With this codec, you can embed a flattened QuickDraw GX picture into a PICT file (or a QuickTime movie). We recommend that you use this method if you want to allow your QuickDraw GX application to exchange pictures with existing QuickDraw applications. You can find sample code demonstrating the use of this codec in the Macintosh Technical Q&A "Embedding a GX Picture into a PICT" (GX 07).

One important feature of this codec is that it does not convert QuickDraw GX pictures to QuickDraw PICTs in the traditional sense of the word "convert." What it allows is the embedding of QuickDraw GX objects inside a PICT file. The advantage of this is that it allows QuickDraw GX pictures to be viewed (but not edited) in any application that can open a PICT file. Although "embedding" is very useful, it's quite different from "conversion."

Strictly speaking, it's not possible to convert QuickDraw GX pictures to QuickDraw PICTs without loss of information, because QuickDraw GX has much greater functionality than traditional QuickDraw. You can, of course, draw the QuickDraw GX picture offscreen and capture the result in a QuickDraw PICT, but you'll lose much of the information. There's no way to represent complex transfer modes, perspective, advanced typography, and so on under the QuickDraw imaging model. By using the new codec, you don't lose any of the QuickDraw GX features.

Note that this technique is quite different from that used in the older PicturesAndPICTLibrary.c, which embeds a QuickDraw GX shape into a PICT by using picture comments. We recommend that you use the codec instead because picture comments have several weaknesses, including these:

  • They're limited to 32K.
  • Many applications strip out any picture comments they don't recognize.
  • DrawPicture ignores all picture comments.
Using the codec to embed the QuickDraw GX picture avoids these problems.

Q How can I find out which printer is selected in the Chooser?

A Under the old printing architecture, you can locate the driver for the currently selected printer by accessing the 'STR ' -8192 or 'alis' -8192 resource in the System file. The 'STR ' -8192 resource contains the name of the current driver and the 'alis' resource contains an alias record that will take you right to the driver. Note that with older system software the 'alis' resource doesn't appear in the System file. If the 'alis' resource is present, resolve it; if not, look in the Extensions folder and in the System Folder for a file with the same name as 'STR ' -8192.

With QuickDraw GX installed, the 'STR ' -8192 resource still exists for backward compatibility with applications that don't use QuickDraw GX printing. In this case the 'STR ' -8192 resource gives the name of the default desktop printer file. For applications that are QuickDraw GX savvy, the concept of a default printer isn't important because the user can pick any printer from the QuickDraw GX Print dialog.

Once you've located the 'STR ' -8192 resource and you have the name of the current printer, you can then determine the printer's zone and type using the 'PAPA' -8192 resource in the driver (if the traditional printing architecture is in use) or by accessing the printer's 'comm' resource (if the QuickDraw GX printing architecture is in use). Sample code demonstrating this can be found in the Macintosh Technical Q&A "Locating the Selected Printer" (GXPD 36).

Q When I call FDecompressImage during printing, it appears that the custom StdPix bottleneck of the LaserWriter 8.3 driver isn't called. Why not?

A FDecompressImage doesn't call through the StdPix bottleneck. The workaround is to directly call the StdPix bottleneck in the current graphics port (or the StdPix obtained from calling SetStdCProcs if there are no custom bottlenecks in the current graphics port). For more information, see "Printing Images Faster With Data Compression" in develop Issue 24.

Q When I attempt to open the built-in Ethernet driver with the OpenDriver call on a PCI-based Macintosh, the call fails. What's the correct way to access the built-in driver on these new Macintosh computers?

A The new PCI-based Power Macintosh computers use Open Transport for network services. This architecture is a precursor to the changes expected for Copland. Since Open Transport is PowerPC-native, there's no longer a dependence on the 680x0-based Device Manager and Slot Manager. To maintain compatibility for the built-in Ethernet driver, an ENET shim was implemented so that applications that called the Ethernet driver directly could continue to work. (Note that the ENET shim is missing from the original Power Macintosh 9500 release, but became available with later software updates.)

The ENET shim opens when OpenSlot is called to open the Ethernet driver in NuBus slot 0. The shim intercepts this request and loads a .ENET driver entry into the driver table. Subsequently, applications that call OpenDriver will get the driver reference number for the shim driver, which then handles the various Control calls it receives. The shim works only for the built-in Ethernet device, not for an installed PCI Ethernet card.

For some code demonstrating how to do this, see the Macintosh Technical Q&A "Ethernet Error on a PowerMac" (NW 14).

Q How can I check whether the Open Transport IP protocol stack is loaded?

A Open Transport provides the option to delay the complete loading of the protocol stack. This reduces the use of system memory for the IP protocol stack until a TCP/IP application is launched. To check whether the stack is loaded, call OTInetGetInterfaceInfo. If it returns an IP address, the stack is loaded. If the returned address is 0 or the call fails, the stack is not yet loaded. Note that the call to OTInetGetInterfaceInfo doesn't force the load of the IP stack.

Q When we call DirFindRecordGet, we get the message kOCEInvalidCommand (-1501). Is there another way to get all records from a given catalog?

A The catalog about which you're attempting to get record information doesn't support the DirFindRecordGet function (few out there actually do). To check whether a particular catalog supports this function, you need to first call DirGetDirectoryInfo and check the features flags that are returned. Check the kSupportsFindRecordBit (see Inside Macintosh: AOCE Application Interfaces, page 8-31) to see if this call is supported. If it's not supported, you'll have to use DirEnumerateGet instead to get all the records from a catalog.

You might want to look at the DTS Catalog Peek sample code on the Mac OS Software Developer's Kit, which uses the DirEnumerateGet call.

Q Sometimes, after I copy an HFS volume one-to-one to a CD-ROM, aliases that look perfectly fine on the source volume are disconnected on the CD-ROM -- the Alias Manager claims that it can't find the volume. What should I do to detect and fix a possible disconnected alias before writing it to CD-ROM?

A Sometimes, when aliases move from hard drives to CD-ROMs, volume information changes, rendering the alias unresolvable. The Alias Manager requires the following pieces of information in order to identify a volume:

  • the volume's name
  • the volume's creation date (which should be a unique number)
  • the volume's kind (ejectable, nonejectable, floppy disk, or foreign file system)
The Alias Manager expects all three pieces of information to match. If they don't all match, the Alias Manager attempts to identify the volume by matching two of the three items, trying for a volume match in this order:
  • by name and creation date
  • by creation date and volume kind (if the volume name changed)
  • by name and volume kind (if the creation date is not stable, as with some network file systems)
When pressing a CD-ROM, you're moving aliases from a hard drive (nonejectable volume kind) to an ejectable volume kind. If the volume name or creation date of the hard drive changes after alias creation, the aliases may not resolve properly. You can avoid this problem by ensuring that the volume name of the hard disk doesn't change while you're building a CD-ROM's content. Also, do not back up, reformat, or restore a hard disk while you're building a CD-ROM's content, so that the creation date doesn't change.

Sometimes, valid-looking aliases fail to resolve. Because the Finder creates alias files, the Finder is responsible for resolving them. The Finder doesn't always check and update aliases as carefully as you might. Additionally, the Finder always uses a relative search path when resolving aliases.

You might want to test to see whether installing QuickTime makes a difference in the cases where perfectly valid looking aliases fail to resolve. QuickTime includes patches that make the Alias Manager work better.

Q What does holding the Shift key down at startup turn off under System 7?

A This information isn't documented; the following list isn't guaranteed complete or accurate and is certain to change in the future. Under System 7.0 through System 7.5 the following files are explicitly skipped:

  • A/ROSE
  • Virtual memory
  • Files of type 'scri' (Roman still works), 'cdev', 'RDEV', 'INIT', 'cbnd', 'fbnd', 'tbnd', 'adev', 'ddev', 'appe', 'fext', 'AINI', and 'thng'
  • Finder Startup and Shutdown items (since the Finder Scripting Extension controls these tasks)
MacsBug will not load under System 7.0, but it will load under System 7.5 if both the Option and Shift keys are held down. In addition, System 7.0 sets the disk cache to 64K, while System 7.5 sets it to 96K.

Q What does turning everything off in the Extension Manager actually turn off?

A The only files the Extension Manager turns off are those that it shows. Which files will be turned off isn't documented; the following list isn't guaranteed complete or accurate and is certain to change in the future.

There are four creator types that the Extension Manager doesn't show: 'mntr', 'DMOV', 'extE', and '8INI'. Items of type 'extE' and '8INI' aren't shown because the Extension Manager extension has the creator of 'extE' and the Extension Manager control panel has the creator of '8INI'. This prevents you from using the Extension Manager to disable itself.

Also, the Extension Manager won't show any items of type 'INIT', 'RDEV', or 'cdev' if they have the "no INITs" Finder flag set.

The Extension Manager shows only items of type 'INIT', 'RDEV', 'cdev', 'PRES', 'PRER', 'adev', 'fext', 'scri', 'cbnd', 'fbdn', 'tbnd', 'ddev', 'appe', 'gc24', 'adrp', 'dbgr', 'dfil', 'APPL', 'FFIL', 'pext', and 'vbnd'.

Q Do I always need to call PrJobDialog to print a document? Why?

A Yes, you do. The reason for this is that many drivers (notably LaserWriter 8) don't initialize the job-specific settings until PrJobInit is called. Without this call, they fall back on the default, which is usually stored in the driver in the PREC 0 resource.

The normal definition of the PREC (which maps to a TPrint structure) doesn't have as much space as LaserWriter 8 needs. Because of this, LaserWriter 8 stores some settings in this PREC 0 resource and others in the LaserWriter 8 Prefs file. This separation of LaserWriter settings can wreak havoc on a job run without the PrJobDialog call.

If you absolutely must avoid displaying the job dialog box, there are two ways to work around it. Note that these are not supported methods, and by using either of them you'll make your application hostile to QuickDraw GX and to Copland.

  • Have users invoke the Print dialog as part of their preferences setup, and save the resulting print record. Every time you print, merge that print record in with a call to PrJobMerge. This way each document can have its own page setup, accommodating things like printing on A4 paper instead of US letter.
  • "Display" the job dialog, but never let the user see it. You can accomplish this by calling PrJobInit, moving the resulting dialog offscreen, patching ModalDialog, and calling PrDlgMain. Your patched version of ModalDialog can return 1 for the OK button immediately, and you've got the added benefit of actually calling all the code and having a relatively normal print loop.

Q I'm writing a printer driver, and I've noticed that when I print a window from the Finder with my driver the icons don't show up. What gives?

A What you've uncovered is an "optimization" in the Icon Utilities. When drawing an icon, the Icon Utilities use CopyMask rather than go through the standard bottlenecks. This is true unless you're saving to a PICT or you set a certain low-memory global (which isn't well documented) indicating that CopyBits should be used.

The following two macros tell the Icon Utilities to use CopyBits instead of CopyMask:

#define setPrinting() {*((short *)0x948) = 0;}
#define clearPrinting() {*((short *)0x948) = -1;} 
Call setPrinting in your PrOpenPage function and clearPrinting in your PrClosePage function, and all should be well.

Q Which LaserWriter drivers are ColorSync aware?

A Currently, LaserWriter driver 8.3 is the only ColorSync-aware LaserWriter driver; versions earlier than 8.3 are not.

Q What does the 7.5.2 Printing Update 1.1 update? Why do I need it?

A This extension fixes a printing problem that may occur on Power Macintosh 7200, 7500, 8500, and 9500 computers using System 7.5.2. Without this fix, your computer may freeze if you attempt to print on a network-based printer that's busy.

The update contains a new version of the LaserWriter driver (8.3.2) and also a fix to serial DMA. The changes fix the ATP and PAP networking protocol layers.

An updated version of the PAP.WrkStation.o library will be distributed on a future version of the Mac OS Software Developer's Kit; developers who have licensed the library will be notified when the new library is available.

Q Do QuickDraw 3D mesh contours run in the same or the opposite direction as the face? For example, if the face runs clockwise, will the contour run counterclockwise?

A The exterior face needs to be defined in a counterclockwise direction, but the contours defining holes can run in either direction. The mesh code is able to identify holes in a face.

Q I'm using QuickDraw 3D 1.0 on a Power Macintosh 7100. If I try to launch my application when QuickDraw 3D is disabled with the Extension Manager, I get a message that the application couldn't be opened because QuickDraw 3D could not be found. Since the application has to run even if the user doesn't have QuickDraw 3D, what should I do ?

A You're "hard linking" to the QuickDraw 3D shared library. You need to "weak link" to the library instead. With Metrowerks CodeWarrior this is trivial: simply select the project window, click the small triangle to the right of the library in the window, and choose the Import Weak option from the pop-up menu. In your code, use the Gestalt selector for QuickDraw 3D to determine whether the library exists. If it does, you should additionally check at least one symbol in the library against kUnresolvedCFragSymbolAddress to be sure the library was linked successfully, as described in Inside Macintosh: PowerPC System Software on page 1-25. It's possible for Gestalt to indicate that the library is available even though the weak link failed -- for example, if there isn't enough memory available.

Q I've been trying to use QuickTime to step through a movie of PICTs activated by keyboard input (that is, press a key and the next frame is displayed). My problem is that I can't consistently step one frame at a time. What's the easiest way to move to the next frame?

A The easiest way is to use a movie controller to accomplish this. You can send mcActionStep to the controller to bump the movie to a new frame. A little more work, but perhaps more suitable for you if you don't want to use a controller, is to use GetMovieNextInterestingTime to find the next frame.

Q Is there any way to ask QuickTime, at the operating system level, whether any movies are currently playing?

A No, there's no supported way to do this.

Q We're writing a screen saver that plays QuickTime movies. Our WaitNextEvent loop is very basic. We've noticed that other background applications don't get any time, even if we use WaitNextEvent and make sure that MoviesTask doesn't spend too much time playing the movie. However, if we add code to track update events with BeginUpdate and EndUpdate the problem goes away. Why?

A QuickTime and other parts of the operating system are sending update events to your application. If these events aren't handled, they're resent, resulting in no time yield to other applications. By calling BeginUpdate and EndUpdate or otherwise taking care of the update event inside your event loop, you allow yielding to other applications. See Macintosh Technical Note "Pending Update Perils" (TB 37) for more information.

Q Is the data rate stored somewhere in a QuickTime movie? If not, how can I compute it?

A The data rate isn't stored in the movie, because a QuickTime movie isn't required to have a constant data rate: it can change over the duration of the movie. Typically, in the case of video, one sample equals one frame; in the case of sound and other media, this one-to-one relationship doesn't necessarily hold. Additionally, none of the video samples in a continuous stream are exactly the same size, even if in practical terms this is often assumed.

There are several possible methods of measuring the rate of samples, but the quickest and easiest is to do what Movie Player does: for each track, get the media size and divide by the media duration. This provides a rough estimate of the data rate that should be suitable for most purposes and works for all types of movies, video and otherwise.

Q It's critical in my CD project to be able to load small QuickTime loop movies entirely into RAM. This is still not supported in QuickTime for Windows 2.0.3. Will this functionality be available soon, or should I focus on developing a workaround?

A Support for loading a movie into and playing it from RAM will not be in QuickTime for Windows 2.1. It is, however, still on Apple's to-do list. For now, you can improve performance by copying your small movie to a temporary file on the hard drive. From there you can force it into the disk cache or DOS buffers by opening and reading all of it yourself.

Q How can I place blue-screen video over a QuickTime VR panorama?

A For starters, you need to know the exact view over which you want to place the video. Note that if you're only warping in one dimension, it may be a bit tricky.

To get a very close match, take the following steps:

  • Push each individual frame of the video sequence through the Stitcher (assuming that the motion fits within a single photograph) with wrap turned off, and the same vfov set as for the panorama. The resulting images will be warped into the same space as your complete panorama.
  • Either turn your single-frame image into a partial panoramic movie or replace the appropriate part in your background panorama with the single frame.
  • Run the image through the p2mv and msnm tools, and use QuickTime VR to dewarp it with warpMode 1 with the precise hpan, vpan, and zoom data set. You may want to use p2mv with the "raw" compressor to maximize your image quality.
  • If you do this for every image (it can be automated with scripting), you should get a completely matched motion sequence that you can turn into a QuickTime movie with standard tools. This is where you should do your compression (not at step 3).
This should mostly take machine time, not your time. Steps 1 and 3 can be scripted in MPW. Step 2 can be scripted in AppleScript using PhotoFlash or in DeBabelizer, and step 4 in HyperCard or Director. Step 5 uses ConvertToMovie. Once you develop these scripting tools the first time, each sequence should be pretty quick to fire up.

Q My cat exhibits a behavior I hope you can explain. Every now and again, he'll sniff something with particular attention and intensity -- the bend of my wrist, say, or a spot on the rug. So far so good. But then when he lifts his head, he holds his mouth open, his lower jaw hanging stupidly. It looks ridiculous! And he seems totally unaware of it, invariably sitting there for several seconds, mouth gaping, looking around blithely as if there's nothing out of the ordinary, before finally licking his chops and closing his mouth. What's going on? Is there any way I can curb this behavior? It's embarrassing.

A First off, don't worry. Your cat is perfectly normal. All cats do this, and there's nothing wrong with it (except of course that it looks silly). Your cat is simply making use of a little-known sensory organ called the vomeronasal organ, or Jacobson's organ. It's a second scent organ, located far forward on the roof of the mouth, and is supplemental to -- but distinct from -- the nose. It's even wired into slightly different areas of the brain, areas dealing with feeding and complex sexual behaviors. Many other animal species have a Jacobson's organ, from rattlesnakes to bighorn sheep, but humans don't.

The behavior you've noted is called the flehmen reaction (flehmen is a German word with no satisfactory English translation). By holding his mouth open and not breathing, your cat is concentrating the molecules to be sensed over his Jacobson's organ, allowing it to do its job. The behavior is exhibited by all cats, domestic and wild, large and small.


These answers are supplied by the technical gurus in Apple's Developer Support Center. For more answers, see the Macintosh Technical Q&As on this issue's CD or on the World Wide Web at http://dev.info.apple.com/techqa/Main.html. (Older Q&As can be found in the Macintosh Q&A Technical Notes on the CD.)*

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Hopper Disassembler 4.3.10- - Binary dis...
Hopper Disassembler is a binary disassembler, decompiler, and debugger for 32- and 64-bit executables. It will let you disassemble any binary you want, and provide you all the information about its... Read more
Hopper Disassembler 4.3.10- - Binary dis...
Hopper Disassembler is a binary disassembler, decompiler, and debugger for 32- and 64-bit executables. It will let you disassemble any binary you want, and provide you all the information about its... Read more
Paparazzi! 1.0b7 - Make user-defined siz...
Paparazzi! is a small utility for OS X that makes screenshots of webpages. This very simple tool takes screenshots of websites which do not fit on one screen. You specify the desired width, minimal... Read more
Amadeus Pro 2.4.4 - Multitrack sound rec...
Amadeus Pro lets you use your Mac for any audio-related task, such as live audio recording, digitizing tapes and records, converting between a variety of sound formats, etc. Thanks to its outstanding... Read more
Google Chrome 63.0.3239.108 - Modern and...
Google Chrome is a Web browser by Google, created to be a modern platform for Web pages and applications. It utilizes very fast loading of Web pages and has a V8 engine, which is a custom built... Read more
Apple Configurator 2.6 - Configure and d...
Apple Configurator makes it easy to deploy iPad, iPhone, iPod touch, and Apple TV devices in your school or business. Use Apple Configurator to quickly configure large numbers of devices connected to... Read more
WhatRoute 2.0.26 - Geographically trace...
WhatRoute is designed to find the names of all the routers an IP packet passes through on its way from your Mac to a destination host. It also measures the round-trip time from your Mac to the router... Read more
Remotix 5.0.4 - Access all your computer...
Remotix is a fast and powerful application to easily access multiple Macs (and PCs) from your own Mac. Features Complete Apple Screen Sharing support - including Mac OS X login, clipboard... Read more
WhatRoute 2.0.26 - Geographically trace...
WhatRoute is designed to find the names of all the routers an IP packet passes through on its way from your Mac to a destination host. It also measures the round-trip time from your Mac to the router... Read more
Google Chrome 63.0.3239.108 - Modern and...
Google Chrome is a Web browser by Google, created to be a modern platform for Web pages and applications. It utilizes very fast loading of Web pages and has a V8 engine, which is a custom built... Read more

Latest Forum Discussions

See All

WWE Mayhem guide - beginner tips and tri...
WWE Mayhem brings all of the familiar faces from your favorite wrestling league to mobile in this exciting new fighting game. Build up a team of your favorite WWE superstars and fight your way to the championship title, or battle against your... | Read more »
The best new games we played this week -...
We've made it through another week, so let's treat ourselves to some of the best new games to launch in the past few days. It was another exciting week with some long-awaited indie games making their debut, and some big console titles making the... | Read more »
Match blocks to pull off dance moves in...
Ferdinand: Unstoppabull is a brand new match three puzzler based on the animated movie of (almost) the same name. As you can expect, you have to match blocks together to complete a bunch of puzzling levels and earn a high score. [Read more] | Read more »
Lineage 2: Revolution’s end of year upda...
Now available in 54 countries worldwide, Lineage 2: Revolution is continuing its global quest to be the most popular mobile MMORPG by launching a jam-packed end of year update. Complete with many subtle tweaks to help improve users’ online... | Read more »
The 5 best Star Wars games on iOS
The time has almost come.Star Wars: The Last Jedifinally hits theaters in the cinematic event that might be bigger than Christmas. To celebrate, we're taking a look at the best--and only the best--Star Warsmobile games to date. [Read more] | Read more »
Life Is Strange (Games)
Life Is Strange 1.1 Device: iOS Universal Category: Games Price: $2.99, Version: 1.1 (iTunes) Description: Life Is Strange is a five part episodic game that sets out to revolutionize story-based choice and consequence games by... | Read more »
Oddworld: New 'n' Tasty (Game...
Oddworld: New 'n' Tasty 1.0 Device: iOS Universal Category: Games Price: $7.99, Version: 1.0 (iTunes) Description: ** PLEASE NOTE: Requires 3.6GB free space to install. Runs at variable resolutions based on device capabilities.... | Read more »
Gorogoa (Games)
Gorogoa 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: Gorogoa is an elegant evolution of the puzzle genre, told through a beautifully hand-drawn story designed and illustrated by Jason... | Read more »
Why Guns of Boom will be big for mobile...
Earlier this week, Game Insight, the minds that brought you Guns of Boom, revealed plans for an esports mode in the popular FPS title, with big implications for the game's future. Guns of Boom has been quite popular for some time now, so it's... | Read more »
The best mobile games to play on lazy ho...
With the holidays in full swing, there's hopefully going to be a lot of time off work lazing around the house. With all of that free time, it's a perfect opportunity to catch up on some mobile games that you might have missed out on earlier this... | Read more »

Price Scanner via MacPrices.net

The lowest prices on Apple 13″ MacBook Pros t...
Save $300-$300 on the purchase of a 2017 13″ MacBook Pro this weekend with Certified Refurbished models at Apple. In many cases, Apple’s refurbished prices are the lowest available for each model... Read more
Lowest prices of the Holiday season: 15″ Appl...
Save $360-$420 on the purchase of a 2017 15″ MacBook Pro with Certified Refurbished models at Apple. In many cases, Apple’s refurbished prices are the lowest available for each model from any... Read more
Apple discounts Beats products by up to 30% t...
Apple has Beats by Dr. Dre (BeatsX, Powerbeats3 Wireless, and Beats Solo3 Wireless) on sale for up to 30% off their retail price from now until December 26th: – BeatsX: Was $149.95, now $99 –... Read more
Updated Price Trackers: Macs, iPads, iPhones,...
Scan our Apple Price Trackers for the latest information on sales, bundles, and availability on systems from Apple’s authorized internet/catalog resellers. We update the trackers continuously: – 15″... Read more
How to preorder a new iMac Pro and pay zero s...
B&H Photo and Adorama are accepting preorders on multiple configurations of the new Apple iMac Pro. Both resellers charge sales tax for residents of NY & NJ only, and shipping is free.... Read more
Apple Macs back in stock at Amazon with model...
Amazon has MacBook Pros, MacBook Airs, MacBooks, and iMacs on sale for up to $200 off MSRP as part of their Holiday/Christmas sale. Shipping is free. Note that stock of some Macs may come and go (and... Read more
Apple offering free overnight delivery on all...
Apple is now offering free overnight delivery on all in stock products until 3pm local time on December 22nd. This includes new as well as refurbished computers. Click here for more information. Read more
Beats Holiday sale at B&H, headphones and...
B&H Photo has Beats by Dr. Dre headphones, earphones, and speakers on sale for up to $80 off MSRP as part of their Holiday sale. Expedited shipping is free, and B&H charges sales tax to NY... Read more
Holiday sale: Apple resellers offer 2017 15″...
MacMall has 15″ MacBook Pros on sale for $220-$300 off MSRP, each including free shipping: – 15″ 2.8GHz MacBook Pro Space Gray (MPTR2LL/A): $2179, $220 off MSRP – 15″ 2.8GHz MacBook Pro Silver (... Read more
Holiday sale: Apple resellers offer 13″ MacBo...
B&H Photo has 13″ MacBook Pros on sale for up to $150 off MSRP. Shipping is free, and B&H charges sales tax for NY & NJ residents only: – 13-inch 2.3GHz/128GB Space Gray MacBook Pro (... Read more

Jobs Board

*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.