TweetFollow Us on Twitter

June 95 - MPW TIPS AND TRICKS

MPW TIPS AND TRICKS

Building a Better (Development) Environment

TIM MARONEY

[IMAGE 063-065_MPW_Tips_html1.GIF]


The days of the solitary hacker are long past. While this reclusive species is still spotted in the wildernesses of academia and shareware, today's commercial engineers roam the virtual plains in herds, overcoming the incessant problems of bloated software projects by sheer force of numbers.

Like all human groups, software teams are tied together by a shared language and environment. On the Macintosh, this common ground often contains a set of MPW scripts and tools. While most developers prefer the faster compilers offered by third-party vendors, the scripting and source control capabilities of MPW make it an indispensable workhorse in team software projects. It even serves as the cornerstone of many cross-platform efforts involving both the Mac OS and that other operating system.

Following a few simple principles will greatly reduce headaches resulting from maintaining a team's MPW configuration. These guidelines may seem obvious, but I have yet to see a project that followed all of them.

ENGINEERS ARE USERS, TOO
While we may be accustomed these days to thinking of a user interface as a sequence of pictures, a build environment in MPW is as much a user interface as any other software system. Like all such projects, designing it naively invites the wrath of your users -- in this case, the engineers on your team. And unlike most users, they have your direct telephone number and know where you park your car!

The primary principle of user interface design is to stop thinking "I want to make the best X ever," whether X is a text engine, file system, image processor, build environment, or gorgonzola sandwich. That narrow form of thinking leads to excellent solutions to technical problems but systems that are difficult to use, because the model of the problem adopted by an engineer is likely to be different from that applied by an end user. For instance, to an image processing expert, rotating an image is a problem of accurate and rapid approximation across a grid, but to a scanner operator, the problem is one of deciding when to rotate, whether to do it automatically, whether to do it before or after other operations, and so forth. A technically superb rotation algorithm may completely fail to meet the requirements of the operator in a print shop if it wasn't originally designed with that environment in mind.

Balance technical problem solving by thinking through in detail how the system will be used to accomplish specific tasks. Spell out particular scenarios and make sure your solutions work in them. Otherwise, they probably won't. So, to keep the needs of your various users in mind, you need to consider not only a normal build, but auxiliary tasks such as the following:

  • installing and updating the system
  • incorporating scripts from other sources
  • giving MPW commands by hand
  • personalizing the configuration
  • maintaining a synchronized environment among all users
  • archiving the environment for reproducing builds
  • working from home over Apple Remote Access, and other ways of working remotely
  • troubleshooting scripts and tools

Never assume that smart people make fewer errors. A rule of thumb is that the number of errors made is proportional to the number of possible errors, not to the skill of the user. Error prevention should be one of your guiding principles in any system design. For instance, don't require three commands in a particular order to complete a build; a single build should be a single command. If you have user interface design staff, get them involved with the development environment; their familiarity with principles such as error prevention and nonmodality could be very helpful.

Most of all, talk to your users. Ask them what they need and what their problems are. Sometimes their suggestions will be ones you can use directly; more often they won't hold up to scrutiny as actual designs, but they always indicate a legitimate area of concern that you'll need to address. Design your system on paper first, and have your users review your drafts. This time will pay off later in increased productivity.

Many of the principles of modern software design were originally developed for traditional command-line systems. See The Elements of Friendly Software Design: The New Edition by Paul Heckel (Alameda: Sybex, 1991). *

CHECK IN THE SYSTEM
An obvious, but flawed, approach to organizing a system of tools and scripts is to put them all on a server where everyone can reach them. Each engineer is responsible for synchronizing his or her local configuration with the latest files on the server, and anyone can improve the scripts in their copious free time. In addition, everyone can customize their own system as much as they like.

In practice this simple scheme wastes the time of everyone on the team, because no one ever has the same configuration as anyone else. A typical frustrating conversation under this system would be:

I can't build the SuperWidgets library. Does it build for you?

Sure! Maybe you didn't get the new SourceGrinder script?

No, I got that yesterday, after I couldn't build Pat's latest brilliant changes to WhizzySnork. Let's take a look at your copy of the MungePrefix tool.

Hmmm. It seems to match yours. Gee, I don't know what the problem could be. Let's both do a complete reinstall and try again.

(Repeat until hysteria ensues.)

The solution to the problem of synchronization is to keep the build system itself under source control. When people run into problems, they'll make sure that they've checked out the current scripts and tools as well as the current source files,before they bother you about it. If they don't, they'll look silly. Since that will probably bring back unpleasant memories from the playground, they'll try harder next time.

For complex projects, you'll probably want to institute a regular build process with versioning and source archiving. When you archive the sources for a build, don't forget to archive a matchingrevision of the development environment! You may need to reproduce that build in the future, for which you'll need the source code and the exact build system.

In some larger projects, the development environment may be maintained by a group separate from the programmers who use the system. In that case, it may not be practical to archive the environment as part of a project build. The environment group needs to archive the system with named versions, and the project team needs to always build with respect to a named version of the environment. The project team also needs to record in its release notes which version of the development environment was used for each archived build. This allows the build to be reproduced from the two archives.

HAVE AN INSTALLED COPY HANDY
Bootstrapping an MPW configuration for a new engineer can be painful. There is a chicken-and-egg problem with any script-based installation of an MPW build system. The scripts you want to use for installation are checked in, but how does the first-timer get to them? You can write out careful step-by-step instructions, but few engineers can resist the temptation to improvise. You'll wind up doing it for them after all when they fail.

Instead, keep an up-to-date copy of a preconfigured MPW on a convenient server. The new user simply copies the entire MPW folder from the server to the local disk (remember those licensing restrictions,though!), edits the configuration file, and is ready to run.

THE DREADED USERSTARTUP*PERSONAL FILE
It's perfectly clear to the development environment designer that the user needs to type his or her name where it says

Set MyName "Your Name Here"

but no one ever seems to fill in the blanks correctly without hand-holding.

It may be worth your while to write a mini-application that sets up the personal configuration file in the MPW folder. An hour or two creating a setup application witha nice, clear modeless dialog will pay for itself a few newhires down the road. More simply, you can use MPW's Request, GetFileName, and GetListItem commands in a setup script -- but a single dialog is friendlier.

This application or script should also be stored on the server where you have the preconfigured MPW folder. With a little clever scripting, you can easily arrange for the application to be run automagically if the personal configuration file hasn't yet been set up.

There are a few kinds of setup that can be done programmatically. For instance, if a script needs to know the monitor size, don't ask users to type it in themselves; an MPW tool can look at the graphics device list and figure it out by itself.

ESCHEW CLEVERNESS
One of the best programming tips I ever got was from an introductory LISP text I read a few centuries ago as an undergraduate. It warned against cleverness in coding. On the surface this would appear to be stupidadvice. Isn't cleverness a requirement for programming? The problem is that when our own code strikes us as clever, it usually involves some trick or back door that's both fragile and hard to understand, not only for the next poor sap who inherits the code, but maybe for ourselves a month or three from now. Yet these clever tricks are rewarding. Not only does a trick resolve a sticky problem in one swell foop, but it reinforces our belief in our own intelligence and resourcefulness.

LISP, being inherently weird, lends itself to clever solutions. So does object-oriented programming. (I'll spare you the name of a program that buries its resolution of conflicting filenames -- dialogs and all -- deep in the bowels of a general-purpose string class.) Scripting languages such as those of MPW andcsh also encourage cleverness. Remember the scripts to accelerate launching in last issue's MPW Tips and Tricks? The form in which they were passed to me used a very clever method of signaling a cold boot: it aliased the built- in End command to Quit, bypassing the state-saving code in the Quit script. Needless to say, the potential for side effects was enormous, but no doubt someone enjoyed thinking of it! I changed the cold boot sequence to write an empty file called DontSaveState in the MPW folder, and the Quit script to detect and remove this file. It takes perhaps a tenth of a second longer, but it's comprehensible and free from harmful side effects.

KEEP IT SIMPLE, STUPID
Another common class of difficulties results from redesigning the basis of MPW. It can be tempting to make big changes to the system, such as by changing the default value of a built-in variable like Exit, or permanently blanking variables like CIncludes and RIncludes to prevent conflicts with local headers.

The problem is that this turns a multifunction system into a single-function system, making MPW useful solely for the build tasks you've planned. Scripts from other sources won't work anymore, and the existing techniques and skills of people on the team may become hard for them to apply in the oddly mutated environment. Getting rid of RIncludes might make some part of your build sequence easier to manage, but what happens when an engineer wants to DeRez something by hand?

The solution is to avoid changing the underpinnings of the MPW Shell. If you need to add variables, add them as new variables -- don't mess with the old ones. Don't install patches that let you add whizzy graphical menus and floating windows if they interfere with the ordinary AddMenu and Open commands. When you do need to change something, change it only in the scope of the script where it's needed.

Among other reasons, you may someday need to have more than one build system installed. Suppose your company is acquired by the Gizmonics Institute and they have their own MPW configuration. Would you rather throw away yours and try to figure out how to shoehorn your source code into their system, or be able to run them both in the same MPW Shell? Or suppose (and I admit this is pretty unlikely) you start talking with the weirdos down the hall instead of just snickering about them behind their backs. Before you know it, you'll be drinking beer together and trying to integrate your build systems. Don't laugh; it happens.

THE JOY OF THEFT -- SHARE AND ENJOY
There are various sources for useful MPW scripts. Instead of trying to do it all yourself, you can impress your manager by ripping off scripts from CDs, computer networks, friends, and so forth. Sometimes even magazines have good stuff.

Apple already distributes quite a few useful scripts, such as those in the folder called DTS MPW Goodies on this issue's CD. Posting a note on a Usenet newsgroup may get you just the script you wanted in a matter of hours or days (even though you could have done it better yourself, of course).

Remember to share a little of your own work to balance the karmic load. This is the philosophy of UNIX®, and unfortunately it's better developed in that culture than in ours. Don't forget the others in the virtual herd!


TIM MARONEY has been tempered in the forge of computer networks, acquiring a rough, cast-iron finish that's often mistaken for obnoxiousness. His favorite animal name is "Kittens," his favorite food is anything dead, and his favorite new game involves building globe-spanning conspiracies out of overpriced trading cards. Tim supplements his seven-figure earnings from writing for magazines by developing software for Apple. *

Thanks to Shad Ahmad, Dave Evans, Arnaud Gourdol, and Eleanor the Wonder Gerbil for reviewing this column. *

 
AAPL
$431.77
Apple Inc.
+0.00
MSFT
$34.98
Microsoft Corpora
+0.00
GOOG
$900.62
Google Inc.
+14.37

MacTech Search:
Community Search:

Software Updates via MacUpdate

EarthDesk 6.2 - Striking animated image...
EarthDesk replaces your static desktop picture with a rendered image of Earth showing correct sun, moon and city illumination. With an Internet connection, EarthDesk displays near real-time global... Read more
Apple Configurator 1.3 - Configure and d...
Apple Configurator makes it easy for anyone to mass configure and deploy iPhone, iPad, and iPod touch in a school, business, or institution. Three simple workflows let you prepare new iOS devices... Read more
Apple Java for Mac OS X 10.6 Update 16 -...
Apple Java for Mac OS X 10.6 Update 16 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_51.Version Update 16: See http://support.apple.com/kb/HT5744 for more... Read more
Neat 4.0.3 - Digital filing system for r...
Neat (formerly NeatWorks) is a powerful scanning and digital filing system that enables you to scan and organize receipts, business cards, and documents. Unlike other scanning software, NeatWorks... Read more
Adobe Muse CC 5.0 - Design and publish H...
Adobe Muse enables designers to create websites as easily as creating a layout for print. Design and publish original HTML pages using the latest Web standards, and without writing code. Now in beta... Read more
Adobe Creative Cloud 1.0 - Everything ne...
Adobe Creative Cloud costs $49.99/month (or less if you're a previous Creative Suite customer). Creative Suite 6 is still available for purchase (without a monthly plan) if you prefer. Introducing... Read more
Adobe Flash Professional CC 13.0.0.759 -...
Flash Professional CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous Flash Professional customer). Flash Professional CS6 is still... Read more
Adobe InCopy CC 9.0 - Create streamlined...
InCopy CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous InCopy customer). InCopy CS6 is still available for purchase (without a... Read more
Adobe After Effects CC 12.0 - Create pro...
After Effects CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous After Effects customer). After Effects CS6 is still available for... Read more
Adobe Premiere Pro CC 7.0 - Digital vide...
Premiere Pro CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous Premiere Pro customer). Premiere Pro CS6 is still available for... Read more

Latest Forum Discussions

See All

World War Z Game Drops Its Price To A Bu...
World War Z Game Drops Its Price To A Buck For The Movie’s Release Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Runaway: A Road Adventure Review
Runaway: A Road Adventure Review By Campbell Bird on June 18th, 2013 Our Rating: :: COMBINE ITEMS TO WINUniversal App - Designed for iPhone and iPad Runaway is a classic, old-school adventure experience, for better and for worse.   | Read more »
Pinball Rocks HD Review
Pinball Rocks HD Review By Blake Grundman on June 18th, 2013 Our Rating: :: QUARTER MUNCHERUniversal App - Designed for iPhone and iPad When players have the chance to buy free balls at the end of a game, that speaks volumes about... | Read more »
Minecraft Realms Server Slots Are Beginn...
Minecraft Realms Server Slots Are Beginning To Open, But Slowly Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Videon Review
Videon Review By Jennifer Allen on June 18th, 2013 Our Rating: :: GREAT ALL-ROUNDERiPhone App - Designed for the iPhone, compatible with the iPad Offering mostly everything one could want from a video recording app, Videon is quite... | Read more »
The Portable Podcast, Episode 190
Flatter than ever! In This Episode: Carter and co-host Brett Nolan talk about the big announcements from WWDC, including iOS 7. Will it be a huge change to iOS? As well, the announcement of MFi gamepad support in iOS is discussed – will it herald... | Read more »
Apple Approved Game Controllers Only Mak...
I’m all for game controllers for iOS devices, for what it’s worth. I’ve got a few of them, and they are all gathering dust. The issue with controllers for mobile devices is that they never get used. Not even for the games that are better when played... | Read more »
CIA: Operation Ajax Gives Readers Free A...
CIA: Operation Ajax Gives Readers Free Access To The Interactive Comic Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Youda Survivor Drops Its Price For A Mag...
Youda Survivor Drops Its Price For A Magical, Limited Time Only Posted by Andrew Stevens on June 18th, 2013 [ permalink ] iPad Only App - Designed for the iPad | Read more »
Galaxy At War Online Review
Galaxy At War Online Review By Rob Rich on June 18th, 2013 Our Rating: :: THE FAMILIAR FRONTIERUniversal App - Designed for iPhone and iPad Galaxy At War Online has all the familiar trappings of many compelling freemium games. The... | Read more »

Price Scanner via MacPrices.net

iFixIt Tears Down mid-2013 11.6-inch MacBook Air
iFixIt Chief Information Architect Miroslav Djuric says: The epic week of disassembly continues: Today, the MacBook Air 11″ found its way onto our teardown table and was soon just another Apple in... Read more
Mature Consumers Know When They Need a PC
Tech.Pinions’ Ben Bajarin sensibly observes that one of the fundamental characteristics of a mature market is mature consumers – mature in the sense that they know what they want and more importantly... Read more
Windows 8 Continues Ascension in User Popularity R...
Softpedia’s Bogdan Popa notes that Windows 8 is now the fourth most popular operating system in the world, and according to some new statistics, it continues to gain new users every day. Popa cites... Read more
Apple iOS and OS X Updates Put Bluetooth Smart Rea...
From its Worldwide Developers Conference last week, Apple announced unprecedented integration of Bluetooth technology into its operating systems – a move that sets the bar for Bluetooth integration... Read more
Buy a 13″ MacBook Pro, get AppleCare for as little...
Adorama has 13″ MacBook Pros bundled with 3-year AppleCare Protection Plans for as little as $40 extra (AppleCare has an MSRP of $249 for 13-inch MacBook Pros). Shipping is free, and Adorama charges... Read more
Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
Save $140 on the 15″ 2.3GHz MacBook Pro
B&H Photo has the 15″ 2.3GHz MacBook Pro on sale for $1659 including free shipping. Their price is $140 off MSRP. B&H will include free copies of Parallels Desktop, Bento Database, and LoJack... Read more
15-inch Retina MacBook Pros on sale for $200 off M...
 B&H Photo has 15″ Retina MacBook Pros on sale for $200 off MSRP including free shipping. B&H will also include free copies of Parallels Desktop, Bento Database, and LoJack for Laptops... Read more
Apple refurbished iMacs available for up to $330 o...
Apple has Apple Certified Refurbished 2012 iMacs in stock today for up to $330 off MSRP – 15% off. Each iMac comes with an Apple one-year warranty, and shipping is free: - 21″ 2.7GHz iMac: $1099 $100... Read more
Save up to $200 on MacBook Pros with Apple Educati...
Purchase a new MacBook Pro at The Apple Store for Education, and take up to $200 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free... Read more

Jobs Board

*Apple* At-Home Team Manager - Apple (U...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
*Apple* Retail - Manager - Apple (Unite...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* - Solution Architect - CompuCom...
Job Location: US-TX-Dallas Posted Date: 4/18/2013 Overview: The Apple Solution Architect (SA) will be responsible for supporting pre-sales and post-sales solutions in Read more
*Apple* Support Technician; Mid-level -...
A Kforce client in Washington, DC area is seeking an Apple Support Technician. This contractor will have the following types of responsibilities including, but not Read more
Systems Engineer - *Apple* TV - Apple...
Job Summary The Apple TV team is looking for an experienced engineer with a passion for delivering first in class home entertainment solutions. The individual must be Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.