TweetFollow Us on Twitter

March 95 - MPW TIPS AND TRICKS

MPW TIPS AND TRICKS

Launching MPW Faster Than a Speeding Turtle

TIM MARONEY

One myth about MPW is that it's slow, but that's an unfair description. Personally, I think "glacial" would be a more appropriate word, or perhaps "executionally challenged." However, it's possible to speed it up in a variety of ways, such as simulating the 68020 instruction set on a fully loaded Cray. On a tighter budget, you can improve MPW's launch time just by making some minor changes to your configuration.

Perhaps some of you are asking, "Who cares about launch time? Compile speed is the important thing! God built the whole world in less time than it takes me to compile my project with PPCC, and he only had a slide rule!" It's a valid objection, and I'm glad you brought it up, but many people launch MPW more often than they compile. Quite a few projects use MPW as a development workhorse because of its scripting and source control capabilities, but compile and link using language systems that aren't laboring under the delusion that they're getting paid by the hour.

I didn't invent this technique, but I've tuned it up and eliminated some trouble spots. The original was distributed on a Developer CD so old that I can't find it now. *

STATES' RITES
The trick is simple and capitalizes on an important fact about MPW tools. Because of the innovative approach MPW takes to the traditional TTY interface, it's easy to execute the output of tools by selecting the output with the mouse and pressing the Enter key. Tool writers are strongly encouraged to write executable commands as their output. Since some of the tool writers didn't get the message, there are umpty-million exceptions, but when the tool does the right thing it's very useful.

There's an even better way to select the output, which is to press Command-Z twice after running the tool, but don't say I told you so. On the Macintosh, Undo followed by Redo is supposed to return you to your original state. *

The nice people responsible for the Set, Export, Alias, AddMenu, SetKey, CheckOutDir, and MountProject commands followed MPW policy and made them reversible: giving these commands without parameters dumps a list of commands that you can execute later to return to your current state.

As it happens, in a standard MPW configuration there's not much to your state beyond the output of these seven commands. You're in a current directory and some file windows might be open, and that's about all that matters. You can save the directory and the open files with four lines of script.

You can probably see where all this is leading. MPW lets you install scripts that get run when it quits and when it starts up. Is it really faster to save your state when you quit and restore it on your next launch than it is to iterate over your startup files? The answer is an emphatic yes, at least with the usual baroque MPW configuration. You'll see much less improvement if you're already using a lightweight MPW without many startup files.

Now if you're clever, you've probably written all kinds of things that need to get loaded each time you start up. I can understand that -- I often feel like I need to get loaded every time I launch the MPW Shell myself! Maybe you've written a tool that lets you add hierarchical menus to the MPW Shell so that you can keep your wrist muscles toned, or a floating utility window with buttons for your frequently used commands. These clever hacks are going to hurt your startup time, but if you must do something every time you start up the Shell, you can move these commands into separate files that still get executed on each launch.

THAT DOES IT - I QUIT!
Saving the state is the easiest part of the trick. Just put a file named Quit in your MPW folder. You can overwrite the default Quit script if you have one, but if you need to keep it, you can name this script Quit*SaveState instead; the default Quit script will run it, as well as any other scripts named Quit*Whatever. The script should read like this, more or less:

# Quit and save state for fast startup

# We need to set Exit to 0 so that errors won't
# cause Quit or Startup to bomb, but we also want
# to maintain the user's setting of the Exit
# variable. Save and restore it.
Set SaveExit {Exit}
Export SaveExit
Set Exit 0

# State saving is turned off by creating a file
# named DontSaveState in the MPW folder.
If "`Exists "{ShellDirectory}"DontSaveState`"
    Delete -i "{ShellDirectory}"DontSaveState ð
        "{ShellDirectory}"MPW.SuspendState ð
        ≥ Dev:Null
        
Else

    # Write the state to a temporary file.
    Begin

        # Tell the restoration not to bomb.
        Echo Set Exit 0

        # Save the custom menus.
        AddMenu

        # Save the current directory.
        Echo Directory "`Directory`"
        
        # Save the open windows.
        Echo For window In "`Windows`"
        Echo '  Open "{window}" || Set Status 0'
        Echo 'End ≥ Dev:Null'
    
        # Save the aliases.
        Alias

        # Save the variables.
        Set

        # Save the exports. This runs much faster 
        # with all the exports on one line, so we
        # use -s to get all the names at once.
        Echo Export "`Export -s`"
                
        # Save the key assignments.
        SetKey
        # Save lines that will execute the UserMount
        # script if any. The script doesn't have to
        # exist, and it's harmless to throw it away
        # between saving and restoring state.
        If "`Exists "{ShellDirectory}"UserMount`"
            Echo Execute ð
                "{ShellDirectory}"UserMount ð
                "≥ Dev:Null"
        End

        # Save the mounted Projector databases and
        # their checkout directories.
        MountProject
        CheckOutDir -r

        # After the rest of the state is restored
        # with Exit set to 0 to prevent bombing,
        # save lines to restore the user's setting
        # of Exit.
        Echo Set Exit '{SaveExit}'

    End > "{ShellDirectory}"MPW.SuspendState ð
         ≥ Dev:Null

End

# Sometimes anomalies prevent the Worksheet from
# auto-saving at Quit time; make sure it does.
Save "{Worksheet}"

Every time you quit the MPW Shell normally, this Quit script will save your complete state to a file named MPW.SuspendState in your MPW folder. You probablynoticed that this can be turned off by creating a file named DontSaveState. You don't have to do this by hand; if you'll just wait a gosh- darn minute, I'll give you a menu command for it.

Unfortunately, the Choose command, which lets you mount a file server, isn't reversible; that is, it doesn't put out a list of Choose commands that you could run later to remount your servers. Using this Quit script, though, you can create a file named UserMount in your MPW folder that will be executed every time you launch, before any attempt is made to remount your saved projects. This file should contain Choose commands that mount the servers on which your Projector databases are located. If you're not using Projector or other remote services, there's no reason to create this file. Here's an example, assuming I have a Projector database on the volume "Rendezvous" on the server "Development" in the zone "Engineering Heck":

if !"`Exists Rendezvous:`"
    choose -u 'Tim Maroney' -askpw ð
        "Engineering Heck:Development:Rendezvous"
end
The Quit script isn't especially tricky, but if you're new to MPW scripting, you may be interested to note a few features.

First, observe the use of the back quote ( `), that otherwise useless key at the top left of your keyboard. MPW uses it the same way ascsh (pronounced "sea-shell"), the seminal UNIX shell from Berkeley: a command inside back quotes is executed and its output is inserted into the command line containing it. In this case, the Directory, Windows, and Export commands are backquoted, capturing their output so that it can be combined with other text using the Echo command. The Exists command is backquoted so that its output can be treated as a conditional expression.

Another handy fact is that compound statements, like Begin...End blocks, conditionals, and loops, are treated as single commands that can be redirected in their entirety. This saves a lot of needless repetition: you don't have to redirect each statement inside the block. Note the use of the error redirection operator ">=", typed as Option-period. Like UNIX, MPW Shell has separate output and error channels that can be redirected independently. In this Quit script, errors are redirected to yet another UNIXism, the faux file "Dev:Null," which is another way of saying send them to oblivion.

You can find out more about the various redirection options in MPW by starting up the MPW Shell and giving the command Help Characters. For clarity, the help text refers to the error channel as the "diagnostic file specification." *

One very important feature of MPW is its set of built-in variables. You can set up any variables you want by using the Set command, and expand them by putting them in curly brackets; there are also quite a few built-in variables that tell you things about the state of the MPW Shell and let you modify its behavior. The ShellDirectory variable is used extensively in the script; when expanded ("{ShellDirectory}") it yields the path name of the folder containing the MPW Shell, where many useful things are stored. The old name for this variable is "MPW," which you can still use as a synonym.

Another built-in variable is Exit. If Exit isn't 0, script commands that fail will bring the execution of their script to a screeching halt; if it is 0, subsequent script commands will go on regardless of earlier failures, much like some people's conversational gambits at trade-show parties. These fast-launch scripts set Exit to 0, because if there's a failure at some point, the rest of the state should still be saved and restored. In normal MPW setups, Exit is set to 1 most of the time, but since idiosyncratic MPW configurations set it to 0 as the default, some special work is needed to save and restore the user's Exit setting. This is done by saving Exit in a custom variable named SaveExit, which records Exit at the beginning of the Quit script and restores it at the conclusion of the MPW.SuspendState script.

HAPPINESS IS A WARM BOOT
The startup sequence is slightly more complicated. After all, you've got to iterate over all those startup files sometime. The approach I'm using distinguishes between a cold boot, which does a pretty normal startup, and a warm boot, which starts up quickly from MPW.SuspendState.

"Cold boot" and "warm boot" are terms that old-time programmers will remember from the manual kick-starters on the original Model T computers.*

There's a menu item you can use to force the next launch to be a cold boot, or you can throw away the MPW.SuspendState file before launching for the same effect. The cold boot mechanism exists mostly for the sake of paranoia, so programmers tend to use it frequently. Generally speaking, you don't need to do a cold boot after you change your startup files; you can just select the change and press Enter. The modifications will get stored in the saved state the next time you quit.

MPW comes with a file named Startup that gets executed each time the Shell is launched. Rename Startup to ColdStartup and put the following in a new Startup file:

# Restore the state if possible; else cold boot.
# ∑∑ means redirect to end of file.
If "`Exists "{ShellDirectory}MPW.SuspendState"`"
    Execute "{ShellDirectory}MPW.SuspendState"
       ∑∑ "{Worksheet}"
    Set ColdBoot 0
Else
    Beep 2g,3 2f,3 2a,3     # Hum a merry tune
    Begin
        Echo "MPW.SuspendState was not found."
        Echo "Here's your Cold Boot..."
    End ∑∑ "{Worksheet}"
    Execute "{ShellDirectory}ColdStartup"
    Set ColdBoot 1
End

Export ColdBoot

# Do anything that needs doing each launch
# (UserStartup*X files in EachBoot folder).
If "`Exists -d "{ShellDirectory}EachBoot"`"
    For fileName in `(Files ð
                "{ShellDirectory}"EachBoot:UserStartup*≈ ð
                || Set Status 0) >= Dev:Null`
        Execute "{fileName}"
    End
    Unset fileName
End
Unset ColdBoot

The default Startup script runs all the files whose names start with "UserStartup*" in the MPW folder: UserStartup*Utilities, UserStartup*EraseBootBlocks, UserStartup*AlterPersonnelRecords, and so forth. You just moved the default Startup script to ColdStartup, so these files will get reexecuted whenever you do a cold boot. Also, in case you need to do something every time you launch regardless of whether it's a cold or a warm boot, you can put it in a UserStartup*Whatever file in a folder named EachBoot in the MPW folder.

Sometimes you need to do something different at startup depending on whether it's a cold or a warm boot. The Startup script above sets a variable named ColdBoot so that you can distinguish between cold and warm startups. In one of your startup scripts, you can use the ColdBoot variable in a conditional construct. For instance, suppose you're part of a large project with a centrally maintained MPW configuration that uses a custom tool named HierMenu to create a hierarchical menu. HierMenu is called from the central UserStartup*Project script at cold boot, but because it's not a standard part of MPW, it also needs to get called from an EachBoot script at warm boot -- the state isn't automatically saved by the Quit script. You don't want to edit the shared file UserStartup*Project because you'll have to laboriously reapply your change every time the build engineers improve the central copy, but you can't run HierMenu more than once without bringing the system to its knees. The solution is to create a UserStartup*DoHierMenu file in your EachBoot folder which only runs HierMenu in the case of a warm boot, like so:

If ¬ "{ColdBoot}"
HierMenu HierItem MainMenu 'Title for Item'
End

I promised you a menu command to do a cold boot. Here it is (in the immortal words of Heidi Fleiss, don't say I never gave you anything). Put this in a file named UserStartup*ColdBootItem in your MPW folder:

AddMenu File '(-' '' # menu separator
AddMenu File "Quit with Cold Boot..." ð
    'confirm "Quit with cold boot?" && ð (Set Exit 0; ð
    Echo > "{ShellDirectory}"DontSaveState; ð
    Quit)'

MEASURING PERFORMANCE WISELY
If you measure performance by elapsed time, MPW can be slow. However, real-world performance has more to do with usefulness than with theoretical throughput. I don't use my computer to run Dhrystone benchmarks: I use it to accomplish tasks. MPW gives me the power to accomplish the complex and bizarre tasks of programming automatically.

Real-world friendliness is always relative to a particular set of users and a particular set of tasks. The very things that make UNIX and MPW unfriendly to novice users make them friendly to programmers, who have the unusual skill of memorizing arcane commands and connecting them in useful ways. Don't get me wrong; MPW is not the final frontier of development environments. A true next-generation software authoring system would make command shells and project files seem equally ridiculous, but command-line interfaces for programmers are a sound approach, at least for now. And with a little tuning, they can begreatly improved. In future columns I'll be sharing more tips on making the worksheet a pleasant place to live.


TIM MARONEY is a leather-wearing vegetarian from Berkeley, California. He's been published in MacTutor and Gnosis magazines and in the San Francisco Chronicle. Tim is currently working as a contractor at Apple on the next release of the Macintosh operating system. When he's not standing on his head, he's usually peering at eldritch tomes such as the R'lyeh Text and the SOM User's Guide. No, that's not what we expected him to look like either. *

Thanks to Dave Evans, Greg Robbins, and Jeroen Schalk for reviewing this column. Thanks also to beta testers Arnaud Gourdol, Jon Kalb, and Ron Reynolds.*

 
AAPL
$486.14
Apple Inc.
+18.78
MSFT
$32.32
Microsoft Corpora
-0.55
GOOG
$883.44
Google Inc.
-2.07

MacTech Search:
Community Search:

Software Updates via MacUpdate

Dragon Dictate 3.0.3 - Premium voice rec...
With Dragon Dictate speech-recognition software, you can use your voice to create and edit text or interact with your favorite Mac applications. Far more than just speech-to-text, Dragon Dictate... Read more
TrailRunner 3.7.746 - Route planning for...
Note: While the software is classified as freeware, it is actually donationware. Please consider making a donation to help stimulate development. TrailRunner is the perfect companion for runners,... Read more
VueScan 9.2.23 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
Acorn 4.1 - Bitmap image editor. (Demo)
Acorn is a new image editor built with one goal in mind - simplicity. Fast, easy, and fluid, Acorn provides the options you'll need without any overhead. Acorn feels right, and won't drain your bank... Read more
Mellel 3.2.3 - Powerful word processor w...
Mellel is the leading word processor for OS X, and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Iridient Developer 2.2 - Powerful image...
Iridient Developer (was RAW Developer) is a powerful image conversion application designed specifically for OS X. Iridient Developer gives advanced photographers total control over every aspect of... Read more
Delicious Library 3.1.2 - Import, browse...
Delicious Library allows you to import, browse, and share all your books, movies, music, and video games with Delicious Library. Run your very own library from your home or office using our... Read more
Epson Printer Drivers for OS X 2.15 - Fo...
Epson Printer Drivers includes the latest printing and scanning software for OS X 10.6, 10.7, and 10.8. Click here for a list of supported Epson printers and scanners.OS X 10.6 or laterDownload Now Read more
Freeway Pro 6.1.0 - Drag-and-drop Web de...
Freeway Pro lets you build websites with speed and precision... without writing a line of code! With it's user-oriented drag-and-drop interface, Freeway Pro helps you piece together the website of... Read more
Transmission 2.82 - Popular BitTorrent c...
Transmission is a fast, easy and free multi-platform BitTorrent client. Transmission sets initial preferences so things "Just Work", while advanced features like watch directories, bad peer blocking... Read more

Reiner Knizia’s Kaleidoscope Review
Reiner Knizia’s Kaleidoscope Review By Campbell Bird on August 13th, 2013 Our Rating: :: BEAUTIFULLY ELEMENTALUniversal App - Designed for iPhone and iPad This colorful, nature-themed puzzle game is beautiful, calming, and so... | Read more »
FileThis Fetch Tracks Down All Your Fina...
FileThis Fetch Tracks Down All Your Financial Records and Securely Sends Them To A Single Location Posted by Andrew Stevens on August 13th, 2013 [ | Read more »
Butterfly Sky Review
Butterfly Sky Review By Lee Hamlet on August 13th, 2013 Our Rating: :: BUTT-BOUNCING FUNUniversal App - Designed for iPhone and iPad Butterfly Sky combines the gameplay of Doodle Jump and Tiny Wings into a fun and quirky little... | Read more »
The Portable Podcast, Episode 197
We’ll get our hooks into you! On This Episode: Carter and Mike Meade of BeaverTap Games talk about the speedrun sequel Mikey Hooks, and the work that went into making the hooking mechanic feel just right. Carter and two of the members of Ironhide... | Read more »
Sony To Bring Two Lens Camera Attachment...
Sony To Bring Two Lens Camera Attachments To iOS Devices Posted by Andrew Stevens on August 13th, 2013 [ permalink ] There are two lens camera attachments making their way to iOS as Sony plans to release the DSC-QX10 and the | Read more »
ScribbleMix Review
ScribbleMix Review By Jennifer Allen on August 13th, 2013 Our Rating: :: DEPENDABLE SOCIAL DRAWINGUniversal App - Designed for iPhone and iPad Requiring players to draw entire phrases is a smart move for this Draw Something style... | Read more »
Guitar! by Smule Jams Out A Left-Handed...
Guitar! by Smule Jams Out A Left-Handed Mode, Unlocks All Guitars Posted by Andrew Stevens on August 13th, 2013 [ permalink ] | Read more »
KungFu Jumpu Review
KungFu Jumpu Review By Lee Hamlet on August 13th, 2013 Our Rating: :: FLYING KICKSUniversal App - Designed for iPhone and iPad Kungfu Jumpu is an innovative fighting game that uses slingshot mechanics rather than awkward on-screen... | Read more »
The D.E.C Provides Readers With An Inter...
The D.E.C Provides Readers With An Interactive Comic Book Platform Posted by Andrew Stevens on August 13th, 2013 [ permalink ] | Read more »
Choose ‘Toons: Choose Your Own Adventure...
As a huge fan of interactive fiction thanks to a childhood full of Fighting Fantasy and Choose Your Own Adventure books, it’s been a pretty exciting time on the App Store of late. Besides Tin Man Games’s steady conquering of all things Fighting... | Read more »

Price Scanner via MacPrices.net

Can Surface be Saved? – Another Microsoft Bra...
WinSuperSite’s Paul Thurrott predicts that industry watchers and technology enthusiasts will be debating Microsoft’s decision to enter the PC market for years to come, but in the wake of a disastrous... Read more
Somewhat Watered-Down NeoOffice 2013 Now Avai...
NeoOffice 2013 is the version of NeoOffice in Apple’s Mac App Store. Except for the changes listed below, NeoOffice 2013 has the same features as NeoOffice 3.3 Patch 8. What changes will NeoOffice... Read more
Delayed Fingerprint Sensor Production To Bott...
It may be hard to get a iPhone 5S this fall. Digitimes’ Josephine Lien and Steve Shen report that production of Apple’s next iPhone, commonly referred to as the iPhone 5S and scheduled to be unveiled... Read more
Grovo Launches Freemium iOS App to Accelerate...
Grovo.com has launched its iOS app in the Apple Store for all iOS devices. Grovo’s new app, which complements its web-based training platform, is the most convenient way to get immediate answers to... Read more
iGO Chargers Apple-Certified And Backed With...
In light of recent reports that counterfeit or third party chargers have compromised the integrity of mobile devices and even caused physical harm resulting in death, iGO assures consumers that its... Read more
Apple refurbished iPads and iPad minis availa...
 Apple has Certified Refurbished iPad 4s and iPad minis available for up to $140 off the cost of new iPads. Apple’s one-year warranty is included with each model, and shipping is free: - 64GB Wi-Fi... Read more
Snag an 11-inch MacBook Air for as low as $74...
 The Apple Store has Apple Certified Refurbished 2012 11″ MacBook Airs available starting at $749. An Apple one-year warranty is included with each model, and shipping is free: - 11″ 1.7GHz/64GB... Read more
15″ 2.3GHz MacBook Pro (refurbished) availabl...
 The Apple Store has Apple Certified Refurbished 15″ 2.3GHz MacBook Pros available for $1449 or $350 off the cost of new models. Apple’s one-year warranty is standard, and shipping is free. Read more
15″ 2.7GHz Retina MacBook Pro available with...
 Adorama has the 15″ 2.7GHz Retina MacBook Pro in stock for $2799 including a free 3-year AppleCare Protection Plan ($349 value), free copy of Parallels Desktop ($80 value), free shipping, plus NY/NJ... Read more
13″ 2.5GHz MacBook Pro on sale for $150 off M...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $1049.95 including free shipping. Their price is $150 off MSRP plus NY sales tax only. B&H will include free copies of Parallels Desktop... Read more

Jobs Board

Sales Representative - *Apple* Honda - Appl...
APPLE HONDA AUTOMOTIVE CAREER FAIR! NOW HIRING AUTO SALES REPS, AUTO SERVICE BDC REPS & AUTOMOTIVE BILLER! NO EXPERIENCE NEEDED! Apple Honda is offering YOU a Read more
*Apple* Developer Support Advisor - Portugue...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
RBB - *Apple* OS X Platform Engineer - Barc...
RBB - Apple OS X Platform Engineer Ref 63198 Country USA…protected by law. Main Function | The engineering of Apple OS X based solutions, in line with customer and Read more
RBB - Core Software Engineer - Mac Platform (...
RBB - Core Software Engineer - Mac Platform ( Apple OS X) Ref 63199 Country USA City Dallas Business Area Global Technology Contract Type Permanent Estimated publish end Read more
*Apple* Desktop Analyst - Infinity Consultin...
Job Title: Apple Desktop Analyst Location: Yonkers, NY Job Type: Contract to hire Ref No: 13-02843 Date: 2013-07-30 Find other jobs in Yonkers Desktop Analyst The Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.