TweetFollow Us on Twitter

September 94 - Newton Q & A: Ask the Llama

Newton Q & A: Ask the Llama

Newton Developer Technical Support

Q I'm having trouble with the protoRoll. I have a protoApp with a protoRoll at the bottom with a couple of items in it. (Note that I'm not using the protoRollBrowser proto.) It compiles OK, but when I download to the Newton, nothing shows up. In fact, when I use the inspector to look at the view hierarchy, the protoRoll doesn't show up at all. The other views are fine. What am I doing wrong?

A The protoRoll doesn't show up because of the setting of the viewFlags of the ROM prototype: the vApplication and vClipping flags are set, but not the vVisible flag. If the protoRoll were the base template of your application, the vApplication flag would be sufficient to make it visible.

In your case, the protoRoll is a child of your base application template. Since it isn't visible (vVisible isn't set), the system doesn't create a runtime view frame for the child. You could get the system to create the runtime view by declaring the protoRoll to be the base template, but this still wouldn't show the protoRoll.

To make the protoRoll visible, add a viewFlags slot to the protoRoll and check the vVisible flag. You may or may not want to uncheck the vApplication flag. If you uncheck it, the system will no longer send scroll and overview messages (viewScrollUpScript, viewScrollDownScript, viewOverviewScript) to the protoRoll, so it will appear to be broken. But you can support these messages in your base application view and just pass them on to the protoRoll as needed. If you leave the vApplication flag checked, protoRoll will get the scroll events.

Q My print format never seems to get called, ever. I don't get a printNextPageScript or even a viewSetupFormScript. I'm not using ROM_coverPageFormat because I don't ever want to print a cover page. How can I get this to work?

A The answer to your problem is in your question. A print (or fax) format must proto to ROM_coverPageFormat; it's not optional (as the manual implies). It may help to know that ROM_coverPageFormat is really misnamed. The generation of a cover page is controlled by a slot in your format. The proto should be called something like ROM_allThePrintingAndFaxingBehaviorProto, but that would be verbose :-)

Q I would like to add a [button|view|Llama ] to the [Notepad|Calendar|Cardfile|etc. ]. How can I do that safely?

A This is a simple one: you can't. If you add any element to a built-in application, you take the chance that your application will break in future releases of MessagePad. Also note that adding llamas to MessagePad will theoretically cause a multidimensional implosion. ("Don't cross the llamas, er . . . beams." -- LlamaBusters)

Q I've noticed some peculiar behavior in the Compile function and am wondering if it might be a bug. The problem is with special characters and string objects. When Compile is passed a string object containing special characters rather than a literal string with Unicode codes, the result is incorrect. This example works as expected:

x:= Compile("{msg: \"A string with special character \u00A5\u\"}";
y:= :x();
--> y is {msg: "A string with special character ¥"} This example doesn't work as expected:
a:= "A string with special character \u00A5\u";
x:= Compile(a);
y:= :x();
--> y is {msg: "A string with special character *"} where * is some character other than the expected "¥".

Can you explain what's going on here?

A The problem is that you're using illegal NewtonScript syntax in the second example. If you used the inspector instead of Compile for this example, it would be like typing

A string with special character \u00A5\u

and then hitting Enter. This would result in a syntax error from NewtonScript. What you probably want is the equivalent of typing

"A string with special character \u00A5\u"

into the inspector. This is done with the following call to Compile:

x := Compile("\"A string with special character \\u00A5\\u\"");
call x with ();
--> #4415F49 "A string with special character ¥"

Note that the escape characters (\) for the Unicode string are themselves escaped. If you don't do this, you'll be putting the actual Unicode characters into the string being compiled, which is probably not what you want. Although your first example worked, you could easily get a case where not escaping the escape characters could bite you.

Q In the communications input spec below, why does the call to UpdateStatus fail? UpdateStatus is a method in my base view, and the whole endpoint is in my base view, so why can't the input spec find the method?

GetMessage: {
    inputForm: 'string,
    endCharacter: unicodeCR,
    InputScript: func(endpoint, data)

A The call to UpdateStatus fails because it's a message send that uses full inheritance to find the method. That means the system will look in the current context (that is, self), then check the proto chain, and then check the parent chain. However, the current context is not what you think it is. In an input spec, the current context is the frame that defines the input spec. In this case, it's the GetMessage frame you define.

Since the GetMessage frame has no proto or parent pointer, the message send fails. There's a second problem waiting to happen: the call to SetInputSpec will also fail, because the symbol GetMessage isn't valid in this context.

The solution is to get a reference to your base view (or another view that contains or inherits the UpdateStatus message). The usual way to do this is to add an _parent slot to your endpoint at run time during initialization. Now your InputScript can use endpoint._parent to find the base view, as follows:

InputScript: func(endpoint, data)

If you really want to use a simple message send (for example, :UpdateStatus), you could add an _parent slot to the input spec. This may be useful in situations where you have several input scripts that rely on a dynamic inheritance mechanism. That is, you change what the _parent slot of the input spec points to on the fly.

Q Did you know that "gullible" is not in the Newton dictionary?

A It is now.

Q I have a large amount of static data in my application. I'd like to use Project Data to edit this data, but it won't fit. What can I do?

A You must have an old version of the Newton Toolkit. As of version 1.0.1, the 32K limit is gone. You could use another text editor to edit the Project Data file. You could also use the Load command to load another NewtonScript source file.

As an example, assume you had a file called MyData.f in the same directory as your project and that this file contained the script that defined your constant data structures. You could use the Load command like this:

// This line appears in your Project Data file.
// Load in the data file and use the HOME compile-time variable
// to get the path to the project folder.
Load(HOME & "MyData.f");

Q How can I figure out how much space my package and data will take on a card? I really want my application to fit on a 1-meg card.

A The short answer is, you can't. The long answer is, load your packages and soups after completely erasing the card. To completely erase the card, open up preferences and then insert the card. Before the card is loaded, you'll get a chance to erase it.

Look at the difference in the free space on the card. Use the value in the card dialog. The value in the remove-package picker is the uncompressed size. You must erase the card before you check the free space difference.

Q I have an input spec that receives data and places it into a queue. When I get data, I set a flag in my base view (DataInQ) that indicates data is available. I know the data is getting sent, but my input specs never seem to get called. What's going on?

A The chances are that your base view has some code like this:

myBase.WaitForData := func()
    while Not DataInQ do nil;

You may have more statements in the loop, and you may be using repeat instead of while, but you probably have a loop that waits for the DataInQ flag to be set. The problem is that you're not giving control back to the NewtonScript thread so that it can process the pending InputScript call (from your input spec).

If you really need to wait for data, you can use either an idle script or a repeating delayed action. The idle script will be significantly easier to implement. You should make the delay on your idle script long enough to give time to the Newton. Also note that the Newton is a battery-powered device, and excessive use of this kind of programming tends to drain the users -- I mean, batteries.

Q I have an array of text elements called MyFirstArray in my Project Data file. I want to set the text of a clParagraphView that I open to an item in this array. The clParagraphView has a slot (strRef) that references MyFirstArray[0]. The first element appears as the clParagraph's view. There are four buttons on the base view, and depending on which button is tapped I want a different element of this array to be the clParagraph's text. When I try replacing MyFirstArray[0] in strRef during the viewSetupFormScript, I get as text "MyFirstArray[1]", not the text this represents. Here's the code in SetupFormScript in the clParagraph:

SetValue(self, 'strRef, "MyFirstArray["&tempslot&"]");

tempslot is a slot in the base view where I store a value depending on which button is tapped. What's the problem?

A The basic answer is that your SetValue statement is incorrect. This statement sets strRef to the string "MyFirstArray[" concatenated with the string representation of tempslot concatenated with "]". What you really want is the string that's in MyFirstArray at the position defined by tempslot; that statement would be

SetValue(self, 'strRef, MyFirstArray[tempslot]);

But there are better ways to do this. Which method you use depends on when you set the text of the clParagraphView. If you set up things at open time, use the viewSetupFormScript, but just assign directly to the text slot:

 clParagraphView.viewSetupFormScript := func()
    text := MyFirstArray[tempslot];

Remember that SetValue will also dirty the view and call RefreshViews. This isn't something you want to happen when you Open a view.

The other case is that the clParagraphView is already open. In this case, you can use a SetValue statement to set the text slot directly, instead of setting a strRef slot.

One other note: If the user can edit the strings you place in a clParagraphView, you must Clone the string. Otherwise you can get a "tried to modify read only object" error.

Q How long does it take to train a llama to be a competent NewtonScript programmer?

A About four weeks, but the hooves get in the way of really fast coding.

The llama is the unofficial mascot of the Developer Technical Support group in Apple's Personal Interactive Electronics (PIE) division. Send your Newton-related questions to NewtonMail DRLLAMA or AppleLink DR.LLAMA. The first time we use a question from you, we'll send you a T-shirt. *

Thanks to our PIE Partners for the questions used in this column, and to jXopher, Todd Courtois, Bob Ebert, Mike Engber, Kent Sandvik, Jim Schram, Maurice Sharp, and Scott ("Zz") Zimmerman for the answers. *

Have more questions? Need more answers? Take a look at PIE Developer Info on AppleLink. *


Community Search:
MacTech Search:

Software Updates via MacUpdate

Typinator 6.7 - Speedy and reliable text...
Typinator turbo-charges your typing productivity. Type a little. Typinator does the rest. We've all faced projects that require repetitive typing tasks. With Typinator, you can store commonly used... Read more
Adobe Lightroom 6.2 - Import, develop, a...
Adobe Lightroom is available as part of Adobe Creative Cloud for as little as $9.99/month bundled with Photoshop CC as part of the photography package. Lightroom 6 is also available for purchase as a... Read more
ForeverSave 2.1.4 - Universal auto-save...
ForeverSave auto-saves all documents you're working on while simultaneously doing backup versioning in the background. Lost data can be quickly restored at any time. Losing data, caused by... Read more
VueScan 9.5.27 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
AirPort Utility 6.3.6 - Set up and manag...
Note: Most recent release available only within OS X 10.11 El Capitan update. Use AirPort Utility to set up and manage your Wi-Fi network and AirPort base stations, including AirPort Express, AirPort... Read more
Quicksilver 1.3.1 - Application launcher...
Quicksilver is a light, fast and free Mac application that gives you the power to control your Mac with keystrokes alone. Quicksilver allows you to find what you need quickly and easily, then act... Read more
Tidy Up (Five Users) 4.1.5 - Find duplic...
Tidy Up is a complete duplicate finder and disk-tidiness utility. With Tidy Up you can search for duplicate files and packages by the owner application, content, type, creator, extension, time... Read more
Mellel 3.4.3 - The word processor of cho...
Mellel is the leading word processor for OS X and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Skype - Voice-over-internet p...
Skype allows you to talk to friends, family and co-workers across the Internet without the inconvenience of long distance telephone charges. Using peer-to-peer data transmission technology, Skype... Read more
Bookends 12.6.0 - Reference management a...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Access the power of Bookends directly from Mellel, Nisus Writer Pro, or MS Word (... Read more

Swords & Crossbones: An Epic Pirate...
Swords & Crossbones: An Epic Pirate Story 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: | Read more »
Camel Up (Games)
Camel Up 1.0.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.0 (iTunes) Description: | Read more »
The Martian: Bring Him Home (Games)
The Martian: Bring Him Home 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Based on the best selling novel and critically acclaimed film, THE MARTIAN tells the story of Astronaut Mark... | Read more »
This Week at 148Apps: September 21-30, 2...
Leap Into Fall With 148Apps How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above... | Read more »
Tweetbot 4 for Twitter (Social Networki...
Tweetbot 4 for Twitter 4.0 Device: iOS Universal Category: Social Networking Price: $4.99, Version: 4.0 (iTunes) Description: *** 50% off for a limited time. *** | Read more »
Mori (Games)
Mori 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Stop, rewind and unwind with Mori. Time is always running, take a moment to take control. Mori is an action puzzle game about infinitely... | Read more »
100 Years' War (Games)
100 Years' War 1.0 Device: iOS Universal Category: Games Price: $3.99, Version: 1.0 (iTunes) Description: | Read more »
Tower in the Sky (Games)
Tower in the Sky 0.0.60 Device: iOS Universal Category: Games Price: $1.99, Version: 0.0.60 (iTunes) Description: | Read more »
hocus. (Games)
hocus. 1.0.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0.0 (iTunes) Description: New, polished, mind-bending, minimal puzzle game with dozens of levels and extra-ordinary design Features:- Beautifully crafted... | Read more »
Mos Speedrun 2 (Games)
Mos Speedrun 2 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Mos is back, in her biggest and most exciting adventure ever! Wall-jump to victory through 30 mysterious, action packed levels... | Read more »

Price Scanner via

13-inch 2.5GHz MacBook Pro (refurbished) avai...
Apple has Certified Refurbished 13″ 2.5GHz MacBook Pros available for $829, or $270 off the cost of new models. Apple’s one-year warranty is standard, and shipping is free: - 13″ 2.5GHz MacBook Pros... Read more
27-inch 3.2GHz iMac on sale for $1689, save $...
Adorama has the 27″ 3.2GHz iMac on sale for $1689 including free shipping plus NY & NJ sales tax only. Their price is $110 off MSRP. Read more
12-inch Retina MacBooks on sale for up to $12...
B&H Photo has 12″ Retina MacBooks in stock today and on sale for up to $120 off MSRP. B&H will include free shipping, and there is NY sales tax only: - 12″ 1.1GHz Gray Retina MacBook: $1224 $... Read more
Tablets Shaping Up for Growth in 2016 – Strat...
Observing that Apple, Samsung, and Microsoft have refocused what tablet computers can do, market analysis firm Strategy Analytics believes there is immense opportunity for new and replacement sales... Read more
Apple Interbrand’s Number One Most Valuable G...
Apple and Google hold aced #1 and #2 spots respectively in Interbrand’s 2015 Best Global Brands Report, leading all tech brands that now comprise more than a third of the entire rankings value.... Read more
Apple offering refurbished 2015 13-inch Retin...
Apple is offering Certified Refurbished 2015 13″ Retina MacBook Pros for up to $270 (15%) off the cost of new models. An Apple one-year warranty is included with each model, and shipping is free: -... Read more
Apple refurbished 2015 MacBook Airs available...
Apple has Certified Refurbished 2015 11″ and 13″ MacBook Airs (the latest models), available for up to $180 off the cost of new models. An Apple one-year warranty is included with each MacBook, and... Read more
Adobe Photoshop Elements 14 Gets Haze Removal...
The latest iteration of Adobe’s powerful consumer image editing appliction Photoshop Elements 14 analyzes your photo and removes background haze, so your shot looks sharp all the way to the horizon... Read more
Apple refurbished 15-inch Retina MacBook Pros...
Apple has Certified Refurbished 2015 15″ Retina MacBook Pros available for up to $380 off the cost of new models. An Apple one-year warranty is included with each model, and shipping is free: - 15″ 2... Read more
21-inch iMacs on sale for up to $120 off MSRP
B&H Photo has 21″ iMacs on sale for up to $100 off MSRP including free shipping plus NY sales tax only: - 21″ 1.4GHz iMac: $1029.99 $70 off - 21″ 2.7GHz iMac: $1229 $70 off - 21″ 2.9GHz iMac: $... Read more

Jobs Board

*Apple* Retail - Multiple Positions (US) - A...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, you're Read more
Senior Payments Architect - *Apple* Pay - A...
**Job Summary** Apple , Inc. is looking for a highly motivated, innovative and hands-on senior payments architect to join the Apple Pay Engineering team. You will Read more
SW QA Engineer - *Apple* TV - Apple (United...
**Job Summary** The Apple TV team is looking for experienced Quality Assurance Engineers with a passion for delivering first in class home entertainment solutions. **Key Read more
Finance Manager, *Apple* Online Store - App...
…successful global retailer. Innovate and think creatively as a finance partner for the Apple Online Store team. Look ahead and anticipate the needs of your business. Read more
*Apple* Retail for Business Support Supervis...
…is looking for a motivated, outgoing, and creative individual who wants to offer Apple Business Customers an unparalleled customer experience. The Apple Retail for Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.