TweetFollow Us on Twitter

June 94 - Newton Q & A: Ask the Llama

Newton Q & A: Ask the Llama

Newton Developer Techical Support

Q Here's something that's been puzzling me a bit: I want to pop up something like a copyright message for ten seconds when my application starts up. So I drew up a layout called Presents with a protoFloater containing all the necessary text. In my main layout is a link to Presents called presentsLink. The following is the viewShowScript for the topmost view in my application:

func()
begin
	presentsLink:open();
	AddDelayedAction(presentsLink:close(), nil, 10000)
end

This says to me: open the linked view, wait ten seconds, and close it. And that's exactly what it does, except that after the view is closed, there's an exception. What am I doing wrong and how do I fix it? 

The short answer is that the second argument to the AddDelayedAction function is of the wrong type. This argument is supposed to be an array of parameters to be passed to the delayed function, and nil is not an array. The proper syntax for no arguments is [] instead of nil.

But there's more: Although the closure you supplied in the first argument works in this case, you should get out of the habit of using that type of function call for delayed or deferred actions. You're better off providing a full closure and sending in the view you want closed, as in this:

func()
begin
	// Define a closure to use in the delayed action.
	local myClose := func(whichView)
		whichView:Close();

	presentsLink:Open();
	AddDelayedAction(myClose, [presentsLink], 10000);
end

Unfortunately, things do not end there. You also need to make sure that the myClose function is in internal RAM. The best way to do this is to use DefConst to define the function:

// In your ProjectData file:
DefConst('kDelayedClose, func(whichView) whichView:Close());

// This changes the function above:
func()
begin
	presentsLink:Open();
	AddDelayedAction(EnsureInternal(kDelayedClose),
		[presentsLink], 10000);
end

However, there is an easier solution. Instead of doing a delayed action you can use the view idle mechanism to do what you want. All you need to do is add a viewIdleScript and viewIdleFrequency to the presentsLink top-level view. The viewIdleScript simply sends a Close message. The viewIdleFrequency is set to the desired delay (10000 in this case).

The really short answer is that you can just use protoGlance. This proto has the show-and- disappear behavior built in. You can set the viewIdleFrequency to 10000 to get the behavior you want.

Q I have an alphabetically sorted list of items in a protoTable and I want to use protoa2z to quickly move through the table (like the cardfile overview). How do I do it? 

The first thing you need to do is find the index in the protoTable of the correct item (that is, find the right item in the def.tabValues array of the protoTable). How you do this will depend on what type of data you're representing. Then you can figure out how high each item in the protoTable is, set the VOrg slot of the table to the correct line, and force the protoTable to redraw. You probably want to make sure that you don't scroll off the bottom of the table. Below is a method you can add to your protoTable that will do what you want. You can then send the message from your a2zChanged method (make sure you send the message to the protoTable).

func(index)
begin
	// Figure out the height of an item in the table.
	local childHeight := if def.tabProtos.viewFont exists then
		fontHeight(def.tabProtos.viewFont)
	else
		fontHeight(viewFont);
	
	// Make sure that the table will not scroll off the end
	// by calculating the index of the bottommost item that
	// will be displayed.
	local largestIndex := def.tabDown - ((:LocalBox().bottom -
		:LocalBox().top) DIV childHeight) - 1;
	
	// Use the bottommost item (largestIndex) to make sure
	// the table has no empty space on the bottom.
	vOrg := MIN(index, largestIndex);
	
	// Now force the table to redraw.
	:RedoChildren();
end

Q I would like to use the protoa2z sample code in my application, but I can't figure out how to set the highlighted letter when the user scrolls through my data. 

It's easy once you realize that protoa2z is based on a protoPictIndexer. All you have to do is a SetValue of the currIndex slot to the correct index. This will change the highlighting of the protoa2z.

Note that using SetValue will not call the IndexClickScript, but this is probably what you want. If you do want it to be called, you'll have to manually unhighlight the current selection, set the currIndex slot, and then highlight the new item. The appropriate code would be

a2z:Unhilite();
a2z.currIndex := newIndex;
a2z:Hiliter(newIndex);

Q What is your quest? 

To answer the questions of those who develop for Newton.

Q I tried to use a protoPictRadioButton in my application but the highlight rectangle isn't the right size. I know that I need to write some code to draw the correct-sized highlight, but where do I hook it in? 

Minimally you need to override the viewDrawScript of the protoPictRadioButton. You may also want to change the viewFormat since it defaults to a thick rounded-rectangle border. Assuming that you wanted some sort of rectangle highlight around the selected button, you could use the following viewDrawScript:

func()
begin
	// If the button is selected, highlight it.
	if viewValue then
	begin
	// Get the bounds of the protoPictRadioButton.
	local b := :LocalBox();
	
	// Inset the bounds.
	b.top := b.top + 2;
	b.left := b.left + 2;
	b.bottom := b.bottom - 2;
	b.right := b.right - 2;
	
	// Now draw a rectangle.
	:DrawShape(MakeRect(b.left, b.top, b.right, b.bottom), nil);
	end;
end

Q What is the AutoClose checkbox in the Newton Toolkit for? Why should I use it? 

The AutoClose flag causes all other AutoClose applications to be closed when your application is clicked. The effect is that only one "auto-close" application can be open at one time. You should always  make your application auto-close, to help conserve memory and other resources, unless it's providing special functionality to other applications (like the built-in Calculator or Styles application).

Q How do I create my own class of binary object? 

To get a binary object of your own class, you first need to create a binary object, then change its class to your own. The easiest way to do this is to create a string that's the same length as your intended binary object and then change (coerce) the class of this new object to your own class. You can use the string class as your basic binary object.

Suppose you wanted to have a binary class called CharID for an ID consisting of four ASCII characters. You could write a NewID function in your ProjectData file that would create the object and optionally initialize it, like this:

// Define a constant for a default CharID object. This constant
// can be cloned at run time. kDefaultCharIDObj will be a CharID
// object with 4 bytes that are set to 0x00.
DefConst('kDefaultCharIDOBj, SetClass(SetLength("", 4),
         'CharID));

// CharString is a string of 4 characters or nil.
NewCharID := func(CharString)
begin
	// Create a binary object of the correct length.
	local newObj := Clone(kDefaultCharIDObj);
	
	// Optionally initialize it.
	if CharString then
	for i := 0 to 3 do
		StuffChar(newObj, i, CharString[i]);
	
	// Return the new object.
	newObj;
end;

To see this code in action, you can type it into the Inspector window in the Newton Toolkit and evaluate it. Note that you cannot use DefConst in the Inspector since it's a compile-time function. Just substitute the second argument in the DefConst function for kDefaultCharIDObj in the function to evaluate it. Then you can try things like this:
x := :NewCharID(nil);
#440DD01 <CharID, length 4>
ExtractChar(x, 2);
#6 $\00
x := NewCharID("abcd");
#4410FC9 <CharID, length 4>
ExtractChar(x, 2);
#636 $c
ExtractByte(x, 2);
#18C 99

Q What is your favorite color? 

Llama fur beige.

Q In my application I have a clPictureView that can display a variable number of pictures. Right now I create a bunch of picture slots in my application and then make another slot at run time that is an array of those items. There must be an easier way. 

You're right; there is an easier way. You can use the GetPictAsBits function in your ProjectData file to read in the bitmaps. Note that you'll first have to open the resource file that contains the pictures.

// Open the resource file that contains the pictures.
// Assumes the file "Pictures" exists in the project folder.
r := OpenResFileX("Pictures");

// Get an array of pictures.
myPictures := [
	GetPictAsBits("TARDIS", nil),
	GetPictAsBits("Planet", nil)
];

// Now close the resource file.
CloseResFileX(r);

Once you have the myPictures array, you can create a slot of type Evaluate and just type "myPictures" in the editor for the slot. Then you can use SetValue to set the icon slot of the clPicture view to one of the elements of the array.

Q How do I put my own default person in the fax information slip? 

You can set up a default person in your SetupRoutingSlip method, which is called before the fax slip is shown. The argument to that method is used to set up the particular routing slip. In the case of a fax slip, there's a slot called "alternatives" which is an array of cardfile entries for the possible people to fax to. If there's just one entry, that's the person. The fax number will be set from the cardfile entry. So your SetupRoutingSlip method would look like this:

func(fields)
begin
	// Check for a fax.
	if fields.category = 'faxSlip then
	fields.alternatives := SmartCFQuery("Llama");
	// Do other stuff here, like put a title for the out box.
end

Note that the fields.category is set to the same value you set in the routeSlip slot of a frame in your application's entry in the global routing frame. The SmartCFQuery function returns an array of cardfile entries that have strings starting with the string passed in.

Q I noticed that every soup entry has a _uniqueID slot. Just how unique is it? 

The _uniqueID slot is only unique within that soup on that particular store. The ID will never be reused in that soup on that store. However, it's not necessarily unique across stores (say, RAM and a PCMCIA card).

Q What is the ground velocity of an unladen llama climbing a 5% grade? 

What do you mean -- Mexican or Venezuelan?


The llama is Thanks Have more questions?

 
AAPL
$423.00
Apple Inc.
-8.77
MSFT
$34.59
Microsoft Corpora
-0.39
GOOG
$900.68
Google Inc.
+0.06

MacTech Search:
Community Search:

Software Updates via MacUpdate

Apple Java 2013-004 - For OS X 10.7 and...
Apple Java for OS X 2013-004 supersedes all previous versions of Java for OS X. This release updates the Apple-provided system Java SE 6 to version 1.6.0_51 and is for OS X versions 10.7 or later.... Read more
Google Chrome 27.0.1453.116 - Modern and...
Google Chrome is a Web browser by Google, created to be a modern platform for Web pages and applications. It utilizes very fast loading of Web pages and has a V8 engine, which is a custom built... Read more
EarthDesk 6.2 - Striking animated image...
EarthDesk replaces your static desktop picture with a rendered image of Earth showing correct sun, moon and city illumination. With an Internet connection, EarthDesk displays near real-time global... Read more
Apple Configurator 1.3 - Configure and d...
Apple Configurator makes it easy for anyone to mass configure and deploy iPhone, iPad, and iPod touch in a school, business, or institution. Three simple workflows let you prepare new iOS devices... Read more
Apple Java for Mac OS X 10.6 Update 16 -...
Apple Java for Mac OS X 10.6 Update 16 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_51.Version Update 16: See http://support.apple.com/kb/HT5744 for more... Read more
Neat 4.0.3 - Digital filing system for r...
Neat (formerly NeatWorks) is a powerful scanning and digital filing system that enables you to scan and organize receipts, business cards, and documents. Unlike other scanning software, NeatWorks... Read more
Adobe Muse CC 5.0 - Design and publish H...
Adobe Muse enables designers to create websites as easily as creating a layout for print. Design and publish original HTML pages using the latest Web standards, and without writing code. Now in beta... Read more
Adobe Creative Cloud 1.0 - Everything ne...
Adobe Creative Cloud costs $49.99/month (or less if you're a previous Creative Suite customer). Creative Suite 6 is still available for purchase (without a monthly plan) if you prefer. Introducing... Read more
Adobe Flash Professional CC 13.0.0.759 -...
Flash Professional CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous Flash Professional customer). Flash Professional CS6 is still... Read more
Adobe InCopy CC 9.0 - Create streamlined...
InCopy CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous InCopy customer). InCopy CS6 is still available for purchase (without a... Read more

Latest Forum Discussions

See All

Calendars+ by Readdle Goes Free For A Ve...
Calendars+ by Readdle Goes Free For A Very Limited Time Posted by Andrew Stevens on June 19th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Modern Combat 4: Zero Hour Has A Meltdow...
Modern Combat 4: Zero Hour Has A Meltdown, Gets New Maps, Multiplayer Modes, and More Posted by Andrew Stevens on June 19th, 2013 [ permalink ] | Read more »
XCOM: Enemy Unknown – Commander’s Log: H...
Part of the series 148Apps Goes Deep on XCOM: Enemy Unknown I’m still haunted by visions of a parallel world (classified as Xbox 360) as it wasn’t long ago that I was in charge of the XCOM project and led a squadron of soldiers against an alien... | Read more »
Rovio Stars: The Angry Birds’ New Publis...
Rovio Entertainment, creators of Angry Birds, has a new publishing initiative called Rovio Stars that will see its first titles Icebreaker and Tiny Thief released soon. Kalle Kaivola, Senior Vice President of Product & Publishing at Rovio... | Read more »
Favorite Four: Soccer Games
As a soccer fan, I’m getting twitchy. The Confederations Cup might be helping a little, but I miss the English Premier League week in, week out. This is where I sink time into FIFA 13 on my console in order to counteract the problem. What about... | Read more »
Knights of Pen & Paper Adds More Dun...
Knights of Pen & Paper Adds More Dungeons and Loot In Free Update Posted by Andrew Stevens on June 19th, 2013 [ permalink ] | Read more »
Froot ‘n’ Nutz Review
Froot ‘n’ Nutz Review By Blake Grundman on June 19th, 2013 Our Rating: :: VISUALLY DICEYUniversal App - Designed for iPhone and iPad While Froot ‘n’ Nutz may not look very modern, it is very likable.   | Read more »
148Apps Goes Deep on XCOM: Enemy Unknown
XCOM: Enemy Unknown will be released tonight for iPad and iPhone. And we’re very excited. While XCOM isn’t the first console game to be ported over to iOS, it is one of the most ambitious. XCOM: Enemy Unknown while first released for XBox 360 and... | Read more »
A Cautionary Tail – An Interactive Book...
A Cautionary Tail – An Interactive Book That Teaches Self-Acceptance Posted by Andrew Stevens on June 19th, 2013 [ permalink ] | Read more »
XCOM: Enemy Unknown – Cheats, Tips, and...
The X-Com series, particularly the earlier games, are notoriously unforgiving. Although while XCOM: Enemy Unknown has been modernized, and is therefore more player friendly, it’s no slouch either. In fact, even on the Normal difficulty there’s a... | Read more »

Price Scanner via MacPrices.net

Smaller Tablets Forecast To Get Even More Popular...
The DisplaySearch Blog’s Richard Shim notes that tablet PCs with screen sizes smaller than 9 inches are currently forecast to account for 66% of tablet PC shipments for the year but that share is... Read more
Updated iPad Price Trackers
We’ve updated our iPad Price Tracker and our iPad mini Price Tracker with the latest information on prices and availability from Apple and other resellers. Read more
Apple refurbished iPod nanos available for $99
The Apple Store has Apple Certified Refurbished 16GB iPod nanos available for $99 including free shipping and Apple’s standard one-year warranty. That’s $50 off the cost of new nanos. All colors are... Read more
iFixIt Tears Down mid-2013 11.6-inch MacBook Air
iFixIt Chief Information Architect Miroslav Djuric says: The epic week of disassembly continues: Today, the MacBook Air 11″ found its way onto our teardown table and was soon just another Apple in... Read more
Mature Consumers Know When They Need a PC
Tech.Pinions’ Ben Bajarin sensibly observes that one of the fundamental characteristics of a mature market is mature consumers – mature in the sense that they know what they want and more importantly... Read more
Windows 8 Continues Ascension in User Popularity R...
Softpedia’s Bogdan Popa notes that Windows 8 is now the fourth most popular operating system in the world, and according to some new statistics, it continues to gain new users every day. Popa cites... Read more
Apple iOS and OS X Updates Put Bluetooth Smart Rea...
From its Worldwide Developers Conference last week, Apple announced unprecedented integration of Bluetooth technology into its operating systems – a move that sets the bar for Bluetooth integration... Read more
Buy a 13″ MacBook Pro, get AppleCare for as little...
Adorama has 13″ MacBook Pros bundled with 3-year AppleCare Protection Plans for as little as $40 extra (AppleCare has an MSRP of $249 for 13-inch MacBook Pros). Shipping is free, and Adorama charges... Read more
Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
Save $140 on the 15″ 2.3GHz MacBook Pro
B&H Photo has the 15″ 2.3GHz MacBook Pro on sale for $1659 including free shipping. Their price is $140 off MSRP. B&H will include free copies of Parallels Desktop, Bento Database, and LoJack... Read more

Jobs Board

*Apple* At-Home Team Manager - Apple (U...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
*Apple* Retail - Manager - Apple (Unite...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* - Solution Architect - CompuCom...
Job Location: US-TX-Dallas Posted Date: 4/18/2013 Overview: The Apple Solution Architect (SA) will be responsible for supporting pre-sales and post-sales solutions in Read more
*Apple* Support Technician; Mid-level -...
A Kforce client in Washington, DC area is seeking an Apple Support Technician. This contractor will have the following types of responsibilities including, but not Read more
Systems Engineer - *Apple* TV - Apple...
Job Summary The Apple TV team is looking for an experienced engineer with a passion for delivering first in class home entertainment solutions. The individual must be Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.