TweetFollow Us on Twitter

June 94 - Somewhere in QuickTime

SOMEWHERE IN QUICKTIME

Basic Movie Playback Support

PETER HODDIE


Adding basic QuickTime movie playback support to most applications is simple, often just one day's work. Developers who want to do this turn first to Inside Macintosh: QuickTime , where it says to use a movie controller component. In Inside Macintosh: QuickTime Components,  you find some elementary movie controller code samples, followed by a large reference section. This is usually enough to get started, but there are a few common problems. This column addresses some of them, with special attention to compatibility with future QuickTime releases. It assumes you're familiar with basic QuickTime and movie controller concepts.

OPENMOVIEFILE
All QuickTime movie files contain a movie resource, usually stored in the file's resource fork, and the actual movie data, stored in the file's data fork. To support cross-platform QuickTime movies, QuickTime's Movie Toolbox also allows the movie resource to be stored in the data fork along with the movie's data. (To learn how this is done, see John Wang's Somewhere in QuickTime column in develop  Issue 17.) The usual sequence of calls to load a QuickTime movie from a file is: OpenMovieFile, NewMovieFromFile, CloseMovieFile.

In the common case of the movie resource stored in the resource fork, OpenMovieFile returns a file reference to the resource fork of the movie file, NewMovieFromFile loads the movie resource from that resource fork and creates a QuickTime movie, and CloseMovieFile closes the resource fork.

But if the movie was created on a computer running Microsoft Windows and QuickTime for Windows (using AdobeTM Premiere, for example), the file won't have a resource fork. Still, you can use the exact same sequence of calls. When OpenMovieFile is called, the file reference returned refers to the data fork; NewMovieFromFile loads the movie from the data fork, and CloseMovieFile closes the data fork.

Some developers don't use OpenMovieFile; they use FSpOpenResFile instead. While this works fine with movies made specifically for the Macintosh, it fails miserably otherwise. There's a sample movie with no resource fork, QuickBuck, on this issue's CD, so you can test this situation with your applications.

If you need to know whether OpenMovieFile opened the resource fork or the data fork, you can examine the file reference it returns, as follows:

pascal Boolean IsDataFork(short fileReference)
{
    FCBPBRec    anFCB;
    Str63       fName;

    anFCB.ioVRefNum = 0;
    anFCB.ioRefNum = fileReference;
    anFCB.ioFCBIndx = 0;
    fName[0] = 0;
    anFCB.ioNamePtr = (StringPtr)fName;

    if (PBGetFCBInfoSync(&anFCB) != noErr)
        return false;

    return (anFCB.ioFCBFlags & 0x0200) == 0;
}

NEWMOVIECONTROLLER
When you need a user interface for playing a movie, you should use NewMovieController to create a movie controller appropriate for use with that movie.

A common mistake is to instead use the Component Manager routine FindNextComponent or OpenDefaultComponent to locate a movie controller. This finds the first movie controller in the system's list of registered components. QuickTime has always contained only one movie controller, so this worked fine. However, future versions of QuickTime will almost certainly include other movie controllers, so the first one isn't necessarily the most appropriate one.

To help track down those offending applications that don't use NewMovieController, there's a system extension on this issue's CD which contains a different movie controller. You'll also find a movie, Other Controller Movie, that should  invoke the sample movie controller. If any other movie invokes the sample movie controller, or if Other Controller Movie invokes the standard movie controller, the application you're testing isn't using NewMovieController. This will cause undesirable results in the not-so-distant future.

UPDATE EVENTS
If you use a movie controller in the recommended way (that is, you allow all events to be filtered through MCIsPlayerEvent), it updates all areas of the window covered by the movie and the movie's controls. Usually that's all a window contains, so all update events are completely handled by the movie controller. This works so well that some developers actually forget to support update events at all.

Unfortunately, it's not always so simple. QuickTime movies aren't always rectangular. If the movie is round and the window is rectangular (as in Figure 1), there are areas in the window that are not covered by the movie or the movie controls. Any update events in these areas are the responsibility of the application. [IMAGE 022-025_Somewhere_in_QT_2.GIF]

Figure 1. A nonrectangular movie

For applications using MCIsPlayerEvent, handling update events is easy:

BeginUpdate(theWindow);
EraseRect(&theWindow->portRect);
EndUpdate(theWindow);

This sample code erases all areas of the window besides the movie and its controls. Normally, erasing the portRect of the window would erase the entire window, but MCIsPlayerEvent sets the update region to just the areas it didn't already handle.

If you don't handle update events, things are even worse than you might think. The window won't be updated correctly, but more important, the operating system will keep generating new update events. Update events have a higher priority than idle events, so the system will never generate idle events -- the movie will receive no time to play.

A sample round movie is provided on this issue's CD so that you can test your handling of update events.

KEYSTROKES
The standard movie controller provides for extensive keyboard control from the user but ignores keystrokes by default. They can be enabled with a single line of code:

MCDoAction(mc, mcActionSetKeysEnabled, (void *)true);

You might want to enable keystrokes only under certain circumstances. For example, a word processor might allow the movie controller to receive keystrokes only when a movie is selected. You can use the mcActionSetKeysEnabled action to enable and disable keystrokes as necessary.

MOUSE CLICKS
All applications that use the standard movie controller pass mouse clicks on to the controller. But not all applications pass mouse clicks made on the movie itself. Failure to pass such clicks will cause problems with any future movie controllers that allow the user to interact directly with the contents of the movie. For example, a movie controller might allow the user to pan around the image by dragging on the movie; if mouse clicks aren't passed through, using either MCClick or MCIsPlayerEvent, this feature won't work.

MOVIE CONTROLLER HELP
The standard Apple movie controller is simple enough for most people to understand immediately, but it supports help balloons anyway (future movie controllers might be less obvious). If Balloon Help is turned on, the standard movie controller automatically displays help for its various controls, as well as for the QuickTime movie itself. You don't have to do anything at all for this to work.

A problem can arise if your application puts up its own help balloons. Since QuickTime movies are often embedded in a larger document, the help balloons may conflict. The result is that the movie controller's help balloon alternates with the application's help balloon. (Use Balloon Help with the Scrapbook desk accessory included with QuickTime to see what this looks like.)

The preferred solution is to stop the application from displaying a help balloon when the cursor is over a QuickTime movie or movie control. It's easy to tell whether a given point in a window intersects the movie:

Boolean PointInMovieController(MovieController
        mc, WindowPtr w, Point where)
{
    RgnHandle   rgn;
    Boolean     result = false;

    rgn = MCGetWindowRgn(mc, w);
    if (rgn != nil) {
        result = PtInRgn(where, rgn);
        DisposeRgn(rgn);
    }
    return result;
}

A second solution is to stop the movie controller from displaying its help balloons -- necessary if you want to display your own help for QuickTime movies. To do this, install an action filter on the movie controller. Every action that occurs in the movie controller (play, step, update, key down, and so on) is passed through a single filter function. Through this filter, an application can gain access to all activity that occurs in the movie controller.

The MegaMovies application on this issue's CD provides a window that displays events that pass through the action filter. The action of interest is mcActionShowBalloon. When this action is sent, QuickTime is about to put up a new help balloon. One of the parameters passed to the action filter is a pointer to a Boolean. The filter can set this Boolean to false to tell the movie controller not to show a balloon. The following code fragments show how to install a simple action filter to prevent the movie controller from displaying help balloons.

pascal Boolean noBalloonsActionFilter 
                (MovieController mc, short action, 
                 void *params, long refCon)
{
    if (action == mcActionShowBalloon)
        *(Boolean *)params = false;
    return false;
}

. . .
MCSetActionFilterWithRefCon(mc, 
        &noBalloonsActionFilter, 0);

CURSOR SHAPE
Many applications change the shape of the cursor depending on what it's currently over. The standard movie controller never changes the cursor, but other movie controllers might want to. Unfortunately, many applications need to control the cursor themselves -- when a movie controller changes the cursor, these applications change it back immediately.

A simple solution is for applications to change the cursor only when it's first placed over a movie. (To determine whether a point is over the movie, use PointInMovieController.) After that, let the movie controller control the cursor until it exits the area over the movie. To give the movie controller the opportunity to change the cursor's shape, you must call either MCIsPlayerEvent or MCIdle frequently while the cursor is over the movie, even if the movie is stopped. The sample movie controller on this issue's CD changes the cursor when it's over the movie, providing an easy way to debug such a scheme.

WINDOW ALIGNMENT
A simple way to improve a QuickTime movie's playback performance is to ensure that the movie is at a good location on the screen. The exact definition of a "good location" varies, based on the screen depth and the processor. A typical good location is one where the first pixel of each scan line begins on a long-word boundary. This allows the decompressors to write data in the most efficientway. On slower machines, proper placement can provide the necessary performance improvement to deliver smooth playback.

Fortunately, applications don't have to understand the details of how to find a good location. QuickTime's Image Compression Manager provides routines to position a window at these locations. When you create a window, you can use AlignWindow to move it to a good location before making it visible. If a window is to be moved, AlignScreenRect will modify the chosen location to make it a good location. When the user drags a window, call DragAlignedWindow instead of DragWindow to place the window in a good location. Examples of these calls are shown below.

WindowPtr   w;
Movie       m;
Rect            r;

// Code to create a properly aligned window.
w = GetNewCWindow(128, nil, (WindowPtr)-1);
m = getMovie();
GetMovieBox(m, &r);
AlignWindow(w, false, &r, nil);

// Code to drag a window with a movie in it and
// keep the window aligned properly.
GetMovieBox(m, &r);
DragAlignedWindow(w, theEvent.where, nil, &r, nil);

These alignment routines were added in QuickTime 1.5, so make sure that QuickTime 1.5 or later is installed before you call them.

MOVIE CONTROLLER EDITING
The standard movie controller supports the editing commands Undo, Cut, Copy, Paste, and Clear, but this functionality is turned off by default. To turn it on, call MCEnableEditing as follows:

MCEnableEditing(mc, true);

You can then use movie controller routines to implement editing:

Movie       m = nil;

switch (editMenuSelection) {
    case menuUndo:      MCUndo(mc);
                            break;
    case menuCut:       m = MCCut(mc);
                            break;
    case menuCopy:      m = MCCopy(mc);
                            break;
    case menuPaste: MCPaste(mc, nil);

Now you have to enable and disable the various menu items. You could call MCGetControllerInfo, which returns a long word of flags indicating, among other things, which Edit menu items should be enabled.With QuickTime 1.5, there's an easier way: call MCSetUpEditMenu, and the movie controller will enable and disable the items in the Edit menu for you.

MCSetUpEditMenu(mc, theEvent.modifiers, editMenuHandle);
[IMAGE 022-025_Somewhere_in_QT_3.GIF]

Standard [IMAGE 022-025_Somewhere_in_QT_4.GIF]

Modified


This routine will even change the menu contents if appropriate. For example, Undo becomes Undo Paste if the last movie controller action was Paste; after Undo Paste is chosen, it becomes Redo Paste. What's more, if the user holds down modifier keys when pulling down a menu, other commands change as well. For example, holding down the Option key changes Paste to Add and Clear to Trim. (See Figure 2.)

Figure 2. Standard and modified Edit menus

MCSetUpEditMenu assumes the Edit menu is arranged in the standard way. If yours is nonstandard, you'll need to use MCGetMenuString to obtain the appropriate text for each standard Edit command, and then enable and disable the menu items according to the information from MCGetControllerInfo.

JUST DO IT
It's so easy to add movie playback support that it's often well worth the effort. As long as you keep these few simple things in mind, you shouldn't have any problems, even with future versions of QuickTime.

PETER HODDIE writes code to introduce hard-to-find bugs into QuickTime. In his spare time he writes code to introduce even harder-to-find bugs into QuickTime. *

Thanks to Jim Batson, Ken Doyle, and John Wang for reviewing this column. *

 
AAPL
$443.05
Apple Inc.
+0.91
MSFT
$34.02
Microsoft Corpora
-0.14
GOOG
$872.19
Google Inc.
-10.60

MacTech Search:
Community Search:

Software Updates via MacUpdate

Evernote 5.1.1 - Create searchable notes...
Evernote allows you to easily capture information in any environment using whatever device or platform you find most convenient, and makes this information accessible and searchable at anytime, from... Read more
SketchUp 13.0.3688 - Create 3D design co...
SketchUp is an easy-to-learn 3D modeling program that enables you to explore the world in 3D. With just a few simple tools, you can create 3D models of houses, sheds, decks, home additions,... Read more
GarageSale 6.6b10 - Create outstanding e...
GarageSale is a slick, full-featured client application for the eBay online auction system. Create and manage your auctions with ease With GarageSale, you can create, edit, track, and manage... Read more
Twitter 2.2.1 - Official Twitter client...
Twitter (was Tweetie) is a Twitter client with a variety of features. Important Note: As of January 2011, AteBit's Tweetie application has been acquired and renamed by Twitter. Version 1.2.8 of the... Read more
SteerMouse 4.1.6 - Powerful third-party...
SteerMouse is an advanced driver for USB and Bluetooth mice. It also supports Apple Mighty Mouse very well. SteerMouse can assign various functions to buttons that Apple's software does not allow,... Read more
Google Chrome 27.0.1453.93 - Modern and...
Google Chrome is a Web browser by Google, created to be a modern platform for Web pages and applications. It utilizes very fast loading of Web pages and has a V8 engine, which is a custom built... Read more
Labels & Addresses 1.6.5 - Powerful...
Labels & Addresses is a home and office tool for printing all sorts of labels, envelopes, inventory labels, and price tags. Merge-printing capability makes the program a great tool for holiday... Read more
Delicious Library 3.0.2 - Import, browse...
Delicious Library allows you to import, browse, and share all your books, movies, music, and video games with Delicious Library. Run your very own library from your home or office using our... Read more
KeyCue 6.5 - Displays all menu shortcut...
KeyCue helps you to use your OS X applications more effectively. Just hold down the Command key for a while - KeyCue comes to help and shows a table of all currently available keyboard shortcuts.... Read more
HoudahSpot 3.7.8 - Advanced front-end fo...
HoudahSpot is a flexible file-search tool based on Apple's powerful Spotlight engine. Keep frequently used files within reach Retrieve the files you didn't know you still had Don't waste time... Read more

4 Kingdoms Review
4 Kingdoms Review By Campbell Bird on May 24th, 2013 Our Rating: :: YET ANOTHER KINGDOM GAMEiPad Only App - Designed for the iPad 4 Kingdoms offers familiar menu-based, freemium management gameplay with a fresh coat of cosmetic... | Read more »
Inkling Review
Inkling Review By Rob Rich on May 24th, 2013 Our Rating: :: FINGER ARTUniversal App - Designed for iPhone and iPad This simple yet elegant app is almost perfect for a little on-the-go sketching.   | Read more »
Evernote Update Keeps You Notified, Adds...
Evernote Update Keeps You Notified, Adds New Reminders Feature Posted by Andrew Stevens on May 23rd, 2013 [ permalink ] | Read more »
Clear Shakes Up A New Update: Email Your...
Clear Shakes Up A New Update: Email Your Lists Posted by Andrew Stevens on May 23rd, 2013 [ permalink ] iPhone App - Designed for the iPhone, compatible with the iPad | Read more »
Regular Show: Best Park in the Universe...
Regular Show: Best Park in the Universe Review By Carter Dotson on May 23rd, 2013 Our Rating: :: SLACKERSUniversal App - Designed for iPhone and iPad This park has some good ideas, but a lot of work needs to go into it to make it... | Read more »
Angry Birds Space Launches You Into Spac...
Angry Birds Space Launches You Into Space For Free Posted by Andrew Stevens on May 23rd, 2013 [ permalink ] iPhone App - Designed for the iPhone, compatible with the iPad | Read more »
Mailbox Shows Some Tablet Love, Gets Opt...
Mailbox Shows Some Tablet Love, Gets Optimized For iPad Posted by Andrew Stevens on May 23rd, 2013 [ permalink ] iPhone App - Designed for the iPhone, compatible with the iPad | Read more »
Ayopa Games Offers Their Titles For Free...
Ayopa Games Offers Their Titles For Free This Memorial Day Weekend Posted by Andrew Stevens on May 23rd, 2013 [ permalink ] Ayopa Games is celebrating this Mem | Read more »
Greedy Grub Review
Greedy Grub Review By Rob Rich on May 23rd, 2013 Our Rating: :: A CUTE CRAWLUniversal App - Designed for iPhone and iPad Greedy Grub is certainly adorable, but it’s not particularly ground-breaking.   | Read more »
Finger Tied Jr Review
Finger Tied Jr Review By Jennifer Allen on May 23rd, 2013 Our Rating: :: FINGER TWISTING FUNiPhone App - Designed for the iPhone, compatible with the iPad Finger Tied brought Twister-style gaming to the iPad, and Jr does much the... | Read more »

Price Scanner via MacPrices.net

Memorial Day Weekend iMac sale: $150 off MSRP
 Best Buy has iMacs on sale for $150 off MSRP on their online store for Memorial Day Weekend. Choose free home shipping or free instant local store pickup (if available): - 27″ 3.2GHz iMac: $1849.99... Read more
Economic Conservatives Defend Apple’s Tax Strategy
Given Apple’s longtime reputation as the particular darling of the liberal lefty end of the spectrum, it’s been facinating to see mostly prominant conservatives rallying to the defense of Apple’s... Read more
Is Apple Losing Its “Cool” Cachet With The Popular...
SMH’s Steve Colquhoun notes that while Apple has again been rated as the world’s top brand this week, a leading social researcher warns the company and its products are losing touch with Generation Y... Read more
New Rugged Smartphone From…. Caterpillar?!
Bullitt Mobile Ltd., global licensee of Cat phones for Caterpillar Inc., has introduced the new Cat B15 smartphone in North America. The Cat B15 is designed to be the most progressive, durable and... Read more
Mac mini on sale for $25 off, free shipping, NY ta...
B&H Photo has the 2.5GHz Mac mini available for $574.98 including free shipping and NY sales tax only. Their price is $25 off MSRP. B&H will include free copies of Parallels Desktop and Bento... Read more
Updated iPad Price Trackers
We’ve updated our iPad Price Tracker and our iPad mini Price Tracker with the latest information on prices and availability from Apple and other resellers. Read more
Take $20 off with Apple refurbished iPod nanos
The Apple Store has Apple Certified Refurbished 16GB iPod nanos available for $129 including free shipping and Apple’s standard one-year warranty. That’s $20, or 13%, off the cost of new nanos. All... Read more
Apple TV (refurbished) available for $85, 14% off
The Apple Store has Apple Certified Refurbished 2012 Apple TVs available for $85 including free shipping. That’s $14 off the cost of new models. Apple’s one-year warranty is standard. Read more
27″ iMacs on sale for $100 off MSRP
Amazon has 27-inch iMacs on sale for $100 off MSRP: - 27″ 3.2GHz iMac: $1899.99 - 27″ 2.9GHz iMac: $1699.98 Shipping is free Read more
Platform Wars: Tablets Triumphant, But Don’t Write...
The Register’s Paul Kunert says it’s finally official – the epic battle of legendary Apple CEO Steve Jobs is finally won, now that he has toppled the PC platform from beyond the grave, in the UK, at... Read more

Jobs Board

*Apple* Retail - Manager - Apple Inc. (...
Job Summary Keeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you’re a master of them all. In the store’s fast-paced, Read more
*Apple* Account Executive - CompuCom (U...
Apple Account Executive Job Location US-IL-Des Plaines Posted Date 3/27/2013 Req # 2013-4905 Apply/Socialize: * Apply Now! * Email this opportunity to a friend or Read more
*Apple* - Solution Architect - CompuCom...
Apple - Solution Architect Job Location US-TX-Dallas Posted Date 4/18/2013 Req # 2013-4932 Apply/Socialize: * Apply Now! * Email this opportunity to a friend or Read more
Mac/ *Apple* Specialist Needed - Enterp...
Mac/ Apple Specialist Needed - Enterprise iPad Deployment A prominent Robert Half client is seeking out a Mac/ Apple Specialist to assist with an iPad deployment Read more
Mac/ *Apple* Specialist Needed | Enterp...
Mac/ Apple Specialist Needed | Enterprise iPad Deployment A prominent Robert Half client is seeking out a Mac/ Apple Specialist to assist with an iPad deployment Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.