TweetFollow Us on Twitter

Spring 91 - MACINTOSH Q & A

MACINTOSH Q & A

MACINTOSH DEVELOPER TECHNICAL SUPPORT

Q The TrapAvailable function listed in the "Compatibility Guidelines" chapter of Inside Macintosh Volume VI contains code that checks the size of the trap table. Do I have to do this if my application doesn't support the old 64K ROMs?

A Yes, you do. With the introduction of the Macintosh Plus and 128K ROMs, the trap table was divided into the OS trap table and Toolbox trap table. The number of trap table entries was increased and the format of those entries was expanded. For additional information on this expansion see the "Using Assembly Language" chapter of Inside Macintosh Volume IV. However, the 64K to 128K ROM trap table expansion is not what the code in the TrapAvailable function is checking for. The Toolbox trap table was expanded yet again when the Macintosh II was introduced. The Macintosh Plus and SE use the smaller Toolbox trap table on pre-7.0 systems. To be sure your application is compatible with these machines on pre- 7.0 systems, check the size of the Toolbox trap table.

Q What are the guidelines for determining how much of an image CopyBits can copy to a Macintosh pixel map at one time, given a particular set of characteristics for the source map and the destination map and given how much stack space is available? For example, say that we have an 8-bit-deep pixMap to be copied to a 32-bit-deep pixMap using the ditherCopy mode and expanded by a factor of 4, and we have 45K of stack space.

A CopyBits' stack requirement depends on the width of each scan line (rowBytes). The rule of thumb is that you need at least as much stack as the rowBytes value in your image (which can be huge with 32-Bit QuickDraw), with the following additional modifiers: add an additional rowBytes for dithering; add an additional rowBytes for any stretching (source rect != dest rect); add an additional rowBytes for any color map changing; add an additional rowBytes for any color aliasing. The stack space you need is roughly five times the rowBytes of your image. In general, you're better off processing narrower scan lines. Reducing the vertical size will not affect stack requirements. Narrow, tall bands (if you can use them) will reduce the stack requirements.

Q Where can I find documentation on how to write a Macintosh printer driver equivalent to the ImageWriter® or LaserWriter driver? In particular, how are Printing Manager and QuickDraw commands translated into calls to the printer driver?

A DTS's "Learning to Drive" document and "SampleWriter" source code, available in AppleLink's Developer Support folder and on the latest Developer Essentials CD, are helpful references.

Q How can I determine what hardware device is driven by a particular Macintosh gDevice? I can call GetDeviceList and GetNextDevice to get the driver reference number of each gDevice but not the hardware ID. The system 'scrn' resource for the hardware ID of each device doesn't give me the driver reference number. The device list produced by calling GetDeviceList and GetNextDevice isn't always in the same order as the 'scrn' resource slot information.

A The following code shows how to obtain the slot number:

DCEHand = (AuxDCEHandle) GetDCtlEntry(DevInfoList[index].gdRefNum);
DevInfoList[devCount].gdSlot = (*DCEHand) -> dCtlSlot; 
                                             /* Get slot number. */

Once you have the slot number, you can call the Slot Manager to get the board name and other information you may need to identify the device, as in the following code:

/* Get the board name from the Slot Manager's board sResource. */
spB.spSlot = DevInfoList[devCount].gdSlot;
spB.spID = 0;
spB.spExtDev = 0;
spB.spCategory = 1;             /* board sResource sRsrcType value */
spB.spCType = 0;
spB.spDrvrSW = 0;
spB.spDrvrHW = 0;
if (! SNextTypesRsrc(&spB) ) {
  spB.spID = 2;       /* Found board sRsrc now, get the sRsrcName. */
  if ( ! SGetCString(&spB) ) { 
      /* Let C unravel its own strings. */
      for (count = 0;
           DevInfoList[devCount].bdName[count+1] 
                 = *((char *)(spB.spResult)+count);
           count++);
       DevInfoList[devCount].bdName[0] = count;
  }
}

Q When I draw a 32-bit Macintosh 'PICT' image from a file to an 8-bit port via an off-screen GWorld, I use dithered mode in the CopyBits call and the results are quite impressive. If there's not enough memory to allocate the GWorld, I draw the image directly to the port. But since there doesn't seem to be any way to tell QuickDraw to use dithered drawing mode, the image looks horrible. Should I use dithered mode instead of source mode? I don't want to try to parse the 'PICT' myself, but I thought that maybe a QuickDraw global could be modified in my StdBits proc to force dithered drawing for that operation only.

A You can install a bitsProc bottleneck procedure to get all the CopyBits calls when the picture is being played back. One of the parameters to the bitsProc call is the mode. You can install a procedure that passes ditherMode to the original StdBits proc.

Q Why does a call to gestaltNuBusConnectors return zero slots when there actually is a NuBusTM card or a PDS (Processor Direct Slot) card in the Macintosh IIsi slot?

A A call to gestaltNuBusConnectors returns zero slots because there's no way to determine if there's a NuBus card or a PDS card in the Macintosh IIsi slot. Gestalt can't assume that there's always a NuBus or PDS slot, so it just says there's no slot. However, Apple recommends that you always use the Slot Manager instead of Gestalt to search for cards, after first checking to see that the Slot Manager trap is implemented. The Slot Manager will safely do all the necessary work for you whether a card with a valid declaration ROM is installed or not, and you can search for the card using a variety of criteria. This technique will allow you to locate NuBus cards, but has the added benefit of being able to find PDS cards that contain declaration ROMs.

The Macintosh SE/30, IIfx, and LC have the Slot Manager and PDS slots. It's safe to assume the Slot Manager will be resident in all future machines that have either NuBus or PDS slot capability.

Q Do you have any available tools or test programs for testing how well our Macintosh application responds to core Apple events? We need a test application that will, for example, send events to open a document and print it within our application.

A One of the best tools to test Apple events like 'odoc' and 'pdoc' is the Finder®. The System 7.0 beta CD version of the Finder provides excellent 'odoc' and 'pdoc' testing capabilities. That's what most of DTS uses to test sample applications.

There are no tools designed specifically to send Apple events to an application as a test. Try using some of the DTS sample applications on the Developer Essentials disc to test your application. One of the easiest to use and adapt is the TrafficLight 3.0 sample. It already will send its own MoveWindow Apple event to any application, allowing you to see how your application is handling "foreign" events.

Also, you can adapt the CreateAndSendAppleEvent function in AppleEvents.c to send any type of event you'd like, which allows you to test events that may be specific to your application.Q Why do I get a bomb when I create a Macintosh filename starting with a period (.)?

A Macintosh filenames are not allowed to begin with a period, to avoid possible confusion with driver names, which must begin with a period. (This restriction does not apply to folder names.) Ideally, the Finder should catch this possible error and require the file to be renamed, but it doesn't. Future versions of the Finder should catch this potential problem, but until then users must remember not to begin a filename with a period. See Macintosh Technical Note #102, HFS Elucidations, for details.

Q Can the refNum returned by FSOpen ever be 1? What is the range or format of legal refNums?

A Macintosh file reference numbers (refNums) are currently positive and that means any positive number, including 1. This doesn't mean that they won't change in the future, however. To maintain system compatibility, use refNums only as they're intended to be used.

Q Calling Create from an INIT causes the INIT to be called twice if it alphabetically follows the file it creates. Is there a workaround?

A This particular limitation of the startup process occurs when you create files in the same folder as the INIT that alphabetically precede your INIT file. HFS orders files alphabetically, and the startup process does its thing by incrementing the ioFDirIndex field of a PBGetFileInfo call. Your INIT file (for example, file #5) is getting opened, your INIT is called, and it creates a file. The file it creates, for example, is file #3--that is, it's alphabetically before your INIT file. Now your INIT file is file #6, and when you return, it increments the ioFDirIndex value from 5 to-- you guessed it--6, opens that file, and runs your INIT again.

The workaround is to avoid creating files in the same folder as the INIT that alphabetically precede your INIT file. Also, the file you create should be placed in the Preferences folder within the System Folder, for both System 6 and System 7. Check for a Preferences folder within the System Folder using FindFolder, and create one if it doesn't exist.

Q During a Macintosh application's life, does the value of A5 change? Why does SetCurrentA5 have to set A5 to CurrentA5? Aren't A5 and CurrentA5 the same while an application is executing non-interrupt- time code?

A A5 is not necessarily always equal to CurrentA5. Because the Macintosh operating system and Toolbox don't need to access your application's jump table or global variables (which A5 points to), they often use A5 for other purposes, except for the parts of the Toolbox that need to perform graphics operations and use the QuickDraw globals defined by your application.

Because the operating system or Toolbox can change A5, you must make sure it's set correctly if the operating system or Toolbox ever calls your code in the form of a callback. For example, if you make an asynchronous File Manager call, your I/O completion routine must call SetCurrentA5 for your I/O completion routine. Other places where you may want to call SetCurrentA5 are in trap patches, your GrowZoneProc, custom MDEFs, WDEFs, or CDEFs, or control action procedures.

Please note that even SetCurrentA5 is not sufficient when writing code that's executed at interrupt time, such as VBL and Time Manager tasks. When an interrupt occurs that your application wants to handle, there is no guarantee that the low-memory global CurrentA5 belongs to your application. The interrupt could occur while some other application is running under MultiFinder®. In this case, you should use other approaches to setting A5. Please see Technical Note #180, MultiFinder Miscellanea, for further information.

Q My Macintosh application receives information from the serial port, keeping as much information in memory as possible. However, if I do run out of memory, my GrowZone routine is allowed to delete older information. Does the operating system allow the GrowZone routine to be called recursively? That is, if in handling a GrowZone call, my code does something that requires memory, such as bringing in a font that isn't there, can I call the GrowZone routine again or would doing so cause an error? Am I allowed to update things on the screen, such as windows and text in windows, while in my GrowZone routine?

A Neither the GrowZone routine nor the Macintosh system is reentrant. There is very little that you can safely do in a GrowZone routine. The system expects that the typical extent of a GrowZone routine is to check a table or some other predesignated criteria and then to release or not to release any memory blocks it can. Any sort of user interface is well beyond the reasonable scope of this level of routine.

Keep a list of handles to blocks of text that you're willing to purge, so that your GrowZone routine can look through them when called and then release one or more blocks. Any more than that is really stretching GrowZone too far. By the way, SetGrowZone should not be assumed to return a result. Inside Macintosh is incorrect in saying that D0 contains a result code on exit.

Q Do I need to call StripAddress when using SwapMMUMode to switch to 32-bit mode? I would like to assume that all my pointers are valid 32-bit quantities when in 32-bit mode.

A Yes, though it would be nice to be able to assume that all your master pointers are valid 32-bit quantities when in 32-bit mode, the assumption would only be true of master pointers that were created in a zone created while you were in 32-bit mode, and even this would only be true on systems that have a 32-bit Memory Manager (the Macintosh IIci, IIfx, LC, and IIsi).

You need to call StripAddress on any master pointers that were created in a 24-bit world that you expect to use while in 32-bit mode. You also need to call StripAddress on distinct master pointers that were created in 24-bit mode if you want to compare them, regardless of whether you're currently in 32-bit mode.

Q When building a standalone code resource (such as an 'XCMD', 'INIT', 'CDEV', or 'CDEF') with the MPW Linker, the main entry point is specified with the "-m" option. So why does one also need to make sure that the main routine is the first one in its object file, and that that object file is the first one linked? Why isn't "-m" enough for the Linker to figure this out?

A The MPW® Linker generally places modules in the output file in the order that they appear in the sequence of files to be linked. When building an application, the Linker builds the jump table after building all the code resources; thus, it doesn't need to have "seen" the main procedure first in order to place the main procedure's entry first in the jump table. For standalone code resources (which have no jump table), the main procedure must be first in the code resource. The simplest way to make sure this happens is, as you say, to make sure that the main procedure is the first one the Linker sees.

Q Why does MPW Pascal convert SINGLE numbers to extended, create a temporary area for them, and then pass a pointer to those extended numbers on the stack?

A The conversion of single-precision values to extended is being done to maintain accuracy. It's entirely possible to generate values of extended precision while doing the intermediate math with single-precision values, and the MPW compilers do this conversion to preserve accuracy. If your application doesn't need the accuracy, you can declare the parameters to be of type LONGINT, and typecast them as necessary within your procedure or function. There's no way to tell the MPW compilers not to do the conversion if the parameters are declared as SINGLE.

Q What is the difference between RelString and EqualString? What should Macintosh developers use when sorting? Do you suggest having an option for the international sort?

A RelString and EqualString are mainly intended for the File Manager. The File Manager uses them for quick-and-dirty string comparison so that it knows how to return files ordered alphabetically when you use indexed File Manager routines, and so that it can detect file name collisions. Beyond that, RelString and EqualString aren't localizable or extensible.

The International Utilities string comparison routines are localizable and extensible. They use information in the active 'itl2' resource to determine how the characters are sorted. Most localized systems come with their own 'itl2' resource, so string comparisons are done correctly for the region for which the system is localized. Because RelString and EqualString stay the same for all these regions, you'll probably find some cases in which strings are compared incorrectly by these routines.

One important place where RelString and EqualString don't work very well is with the new characters in the extended Macintosh character set. When the LaserWriter was introduced, the LaserWriter fonts used the extended Macintosh character set, which added many new characters, including several new uppercase characters with diacriticals. In system software version 6.0.4, the International Utilities were updated to take advantage of these new characters. For example, the uppercase "E" with a grave accent first appeared in the extended Macintosh character set. With 6.0.4, the lowercase and uppercase "E" with a grave accent were considered to be equal in primary ordering, and unequal in secondary ordering, which is correct. Even today, RelString and EqualString think in the old Macintosh character set, erroneously believing that lowercase and uppercase "E" with a grave accent have nothing to do with each other.

Q The Macintosh IIsi and LC computers don't come with programmer's switches. How do I get reset and NMI on these machines?

A Both machines have an ADB (Apple Desktop Bus) I/O processor which incorporates the reset and NMI functions through the keyboard. The functions are accessed as follows:

  • Use MacsBug 6.2 or later to enable the NMI on the Macintosh IIsi or LC. Both machines start up with NMI disabled because nontechnical users might get into trouble with it, so the ADB controller must be programmed to enable it. Once MacsBug is installed, you can activate NMI by holding down the Command key while pressing the Power button.
  • Hold down the Command and Control keys while pressing the Power button, with or without MacsBug installed, to reset these Macintosh systems.

Under some circumstances you may have to hold the reset and NMI key combinations down for a little while (but no more than a second) to make sure the ADB processor sees them.

You'll find the latest MacsBug on the Developer Essentials disc and in AppleLink's Developer Support folder. The MacsBug reference manual is very helpful. A package containing both MacsBug 6.2 and the manual is available from APDA for $35.00 (#M7034/B).

Q What's wrong with having VBL (Vertical Blanking) tasks make calls to the Macintosh Memory Manager, either directly or indirectly?

A The problem is that the Memory Manager could be moving memory around when an interrupt occurs. If the VBL task also moves memory, the heap could be destroyed. VBL tasks are intended to provide a method of time-syncing to the video beam of the display. (On slotted Macintosh models you'd use SlotVInstall.) They're also used to get periodic time for short tasks, although the Time Manager is better for this. VBL tasks should minimize execution time. The best use of a VBL task is to do a short condition check and set a flag for the main process to indicate that it's now a good time to do something.

Q Can I still write to James Brown at his work release address?

A The Godfather of Soul was released from prison on parole last March. His new address is
Universal Attractions
218 West 57 Street
New York, NY 10019

Kudos to our readers who care enough to ask us terrific and well thought-out questions. The answers are supplied by our teams of technical gurus; our thanks to all. Special thanks to Pete "Luke" Alexander, Mark Baumwell, Rich Collyer, Marcie "MG" Griffin, C. K. Haun, Dennis Hescox, Kevin Mellander, Guillermo Ortiz, Keith Rollin, Kent Sandvik, Gordon Sheridan, Paul Snively, Bryan Stearns, Forrest Tanaka, Vince Tapia, and Scott "Zz" Zimmerman for the material in this Q & A column.*

Have more questions? Need more answers? Take a look at the developer technical library on AppleLink (updated weekly) or the Q & A stack on the Developer Essentials disc.*

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

FINAL FANTASY Ⅸ (Games)
FINAL FANTASY Ⅸ 1.0.4 Device: iOS Universal Category: Games Price: $16.99, Version: 1.0.4 (iTunes) Description: ==========●Special sale price for the FINAL FANTASY IX release! ●20% off from February 10 to February 21, 2016... | Read more »
Tennis Club Story (Games)
Tennis Club Story 1.03 Device: iOS Universal Category: Games Price: $4.99, Version: 1.03 (iTunes) Description: Aim for the ace position of tennis club prestige in this simulation! Your leadership decides if players make it to the big... | Read more »
Check out the new Pirate Attack update i...
Love pirates and board games? Well, you'll love the new Pirate Attack themed update that just launched in Game of Dice. It adds a bunch of new content themed around pirates, like an all new event map based on a pirate ship which revamps the toll... | Read more »
Splash Cars guide - How to paint the tow...
Splash Cars is an arcade driving game that feels like a hybrid between Dawn of the Plow and Splatoon. In it, you'll need to drive a car around to repaint areas of a town that have lost all of their color. Check out these tips to help you perform... | Read more »
The best video player on mobile
We all know the stock video player on iOS is not particularly convenient, primarily because it asks us to hook a device up to iTunes to sync video in a world that has things like Netflix. [Read more] | Read more »
Four apps to help improve your Super Bow...
Super Bowl Sunday is upon us, and whether you’re a Panthers or a Broncos fan you’re no doubt gearing up for it. [Read more] | Read more »
LooperSonic (Music)
LooperSonic 1.0 Device: iOS Universal Category: Music Price: $4.99, Version: 1.0 (iTunes) Description: LooperSonic is a multi-track audio looper and recorder that will take your loops to the next level. Use it like a loop pedal to... | Read more »
Space Grunts guide - How to survive
Space Grunts is a fast-paced roguelike from popular iOS developer, Orange Pixel. While it taps into many of the typical roguelike sensibilities, you might still find yourself caught out by a few things. We delved further to find you some helpful... | Read more »
Dreii guide - How to play well with othe...
Dreii is a rather stylish and wonderful puzzle game that’s reminiscent of cooperative games like Journey. If that sounds immensely appealing, then you should immediately get cracking and give it a whirl. We can offer you some tips and tricks on... | Read more »
Kill the Plumber World guide - How to ou...
You already know how to hop around like Mario, but do you know how to defeat him? Those are your marching orders in Kill the Plumber, and it's not always as easy as it looks. Here are some tips to get you started. This is not a seasoned platform... | Read more »

Price Scanner via MacPrices.net

Apple refurbished 15-inch Retina MacBook Pros...
Apple has Certified Refurbished 2015 15″ Retina MacBook Pros available for up to $380 off the cost of new models. An Apple one-year warranty is included with each model, and shipping is free: - 15″ 2... Read more
BookBook For iPad Pro Coming Soon
The iPad Pro is a device unlike any other, and with Apple Pencil, it’s the ideal portable sketchpad: all that’s missing is the modern easel and portfolio to go. TwelveSouth’s BookBook for iPad Pro... Read more
12-inch 1.2GHz Silver Retina MacBook on sale...
B&H Photo has the 12″ 1.2GHz Silver Retina MacBook on sale for $1399 including free shipping plus NY sales tax only. Their price is $200 off MSRP, and it’s the lowest price for this model from... Read more
iPads on sale at Target: $100 off iPad Air 2,...
Target has WiFi iPad Air 2s and iPad mini 4s on sale for up to $100 off MSRP on their online store for a limited time. Choose free shipping or free local store pickup (if available). Sale prices for... Read more
Target offers Apple Watch for $100 off MSRP
Target has Apple Watches on sale for $100 for a limited time. Choose free shipping or free local store pickup (if available). Sale prices for online orders only, in-store prices may vary: - Apple... Read more
Apple refurbished 2014 13-inch Retina MacBook...
Apple has Certified Refurbished 2014 13″ Retina MacBook Pros available for up to $400 off original MSRP, starting at $979. An Apple one-year warranty is included with each model, and shipping is free... Read more
Macs available for up to $300 off MSRP, $20 o...
Purchase a new Mac or iPad using Apple’s Education Store and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free, and... Read more
Watch Super Bowl 50 Live On Your iPad For Fre...
Watch Super Bowl 50 LIVE on the CBS Sports app for iPad and Apple TV. Get the app and then tune in Sunday, February 7, 2016 at 6:30 PM ET to catch every moment of the big game. The CBS Sports app is... Read more
Two-thirds Of All Smart Watches Shipped In 20...
Apple dominated the smart watch market in 2015, accounting for over 12 million units and two-thirds of all shipments according to Canalys market research analysts’ estimates. Samsung returned to... Read more
12-inch 1.2GHz Retina MacBooks on sale for up...
B&H Photo has 12″ 1.2GHz Retina MacBooks on sale for $180 off MSRP. Shipping is free, and B&H charges NY tax only: - 12″ 1.2GHz Gray Retina MacBook: $1499 $100 off MSRP - 12″ 1.2GHz Silver... Read more

Jobs Board

*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Retail - Multiple Positions (US) - A...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Subject Matter Expert - Experis (Uni...
This position is for an Apple Subject Matter Expert to assist in developing the architecture, support and services for integration of Apple devices into the domain. Read more
*Apple* Macintosh OSX - Net2Source Inc. (Uni...
…: * Work Authorization : * Contact Number(Best time to reach you) : Skills : Apple Macintosh OSX Location : New York, New York. Duartion : 6+ Months The associate would Read more
Computer Operations Technician ll - *Apple*...
# Web Announcement** Apple Technical Liaison**The George Mason University, Information Technology Services (ITS), Technology Support Services, Desktop Support Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.