Autodesk to acquire Shotgun Software
Autodesk (http://www.autodesk.com) has signed a definitive agreement to acquire Shotgun Software, a developer of scalable, cloud-based production tracking, review and asset management software for the film, television and games industries.
Shotgun's tools for production management are used by some of the world's leading production studios and are tightly integrated with many of the most widely used tools in the industry including Autodesk 3ds Max and Autodesk Maya software, according to CEO Don Parker. Terms of the acquisition were not disclosed.
"The acquisition of Shotgun will accelerate Autodesk's efforts to deliver solutions that help our creative customers solve the critical problem of operating more efficiently by collaborating globally to deliver increasingly complex productions on time and budget," says Chris Bradshaw, senior vice president, Autodesk Media & Entertainment. "Shotgun brings deep expertise and industry-leading technology in cloud products and production management, so we welcome the team, customers and community to Autodesk."
This transaction is expected to close during Autodesk’s fiscal quarter ending July 31, 2014, and have no impact on Autodesk’s guidance issued on May 15, 2014.