Allegorithmic’s Substance Engine is coming to one of the gaming world’s favorite development platforms. With a full integration into Unreal Engine 4 (UE4), Substance Engine is designed to make the creation of next-gen textures a seamless experience for even the most ambitious of game developers.

No purchase is required. It’s a free plugin available for all Unreal Engine 4 developers.

Allegorithmic’s past successful integration efforts include the full source Unreal Engine 3 and its free version, the Unreal Development Kit (UDK), as well as platforms in the mobile space, and consoles like the Xbox One and PlayStation 4.

“Unreal Engine 4 is going to help the game industry transition to a Physically Based Rendering world,” says Dr. Sébastien Deguy, Founder and CEO of Allegorithmic. “Game developer tools and pipelines have to adapt to this new paradigm which has become a requirement to upscale visual quality. Our physically based workflow in UE4 will finally give the modern game artist the realism next-gen games demand.”

Soon, pre-made substances like filters, textures, and mini-tools will be available in the UE4 Marketplace. The goal is to make it easier for artists to incorporate high-quality dynamic content into their game. These tools are available on the Allegorithmic website today. Substance Engine can be found on Epic Games’ GitHub account. For more information, please visit www.allegorithmic.com.